SRV15382
ServerName
Offline 128.71.32.93:28015 checked 39d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
-
01COMPlayers 823/850
-
02COMPlayers 58/250
-
03COMPlayers 134/250
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04COMPlayers 524/575
-
05COMPlayers 315/350
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06COMPlayers 240/325
Quick answers
From the figures on this page.
Tags
Which Rust Tracker filters and lists carry ServerName?
On Rust Tracker, ServerName sits in these lists: Community servers, no tags. On the server list, these filters bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Which tags does ServerName carry, and what do they mean?
The game's server browser reads these tags from ServerName: gmrust (Game mode): Survival as standard Rust plays; mp1 (Max players): Slots: 1; ts8 (Group limit): Teams cap at 8; this is the game default; v2633 (Protocol): Join only if your game is on protocol 2633; cs164530 (Build): Build: 164530; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): The region code is unset. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.
Wipe Times
On what schedule does ServerName wipe?
The record holds too few of ServerName's wipes to show its rhythm. Track the force wipe: Thursday 5 November at 19:00 UTC. Every Rust server resets on that date. This world has been running 53 days 9 hours.
Location and Status
Is ServerName up, and how does its uptime hold?
Offline now, ServerName was last seen 39 days 4 hours ago. 0 of 168 hours up over the last 7 full days: 0% uptime. First contact for Rust Tracker: 17 September 2026.
Which Rust build is ServerName running?
Confirmed for ServerName: Rust network protocol 2633 and build 164530, Windows. To join, your game must be on the same protocol; Steam handles the update.
Where does ServerName sit?
Nothing on region from ServerName; none is published. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. Connect on 128.71.32.93:28015.
Player Count
What is the player count on ServerName?
Offline: ServerName, last seen 39 days 4 hours ago.
How does ServerName compare in the rankings?
Top – of all ranked servers, and #15,382 on seven-day player hours: ServerName.
Settings
Which settings and rules are confirmed on ServerName?
No gather rate appears in ServerName's name. Up to 8 players per group, the game's default. survival is the game mode, gather, build, raid, as the game intends. Fighting and raiding between players are on. A community server: the server browser lists it under Community. Off: VAC, Valve's anti-cheat.
What map is ServerName on?
Generated by the game: the procedural map on ServerName.
How to Join
Which steps join ServerName?
To connect: start Rust, press F1, enter client.connect 128.71.32.93:28015 in the console. Or use Launch Rust on this page to open Rust through Steam and join.
Server tags
What each one means.
Published as mp1,ptrak,$r?,v2633,gmrust,cs164530,ts8
Game
gmrust
mp1
ts8
v2633
cs164530
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.