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Rust TrackerRTRC · Radar control
ATIS RTRC INFO L SRV11,766online PAX65,323playing OCC3,462with players WIPED 3H190
COMCommunity traffic
Callsign

PTR13106

PotrLand

Offline 128.70.160.190:28015 checked 7d ago

Clearance · join
Players now 1/ 5 20% full
7-day average1peak 1
Rank#13,106top 59%
Last wipe10d agono schedule published
Next wipe–no rhythm it keeps
Track history

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k14 Oct17 Oct20 Oct23 Oct26 Oct29 Oct

Top 59% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap2.4 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak1players, last three wipes
crowd held100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Mon 19 OctFri 16 OctWed 14 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 19 Oct, 08:57 UTC10d ago 1 – running 1
Fri 16 Oct, 22:58 UTC12d ago 1 held half 2.4 days 0
Wed 14 Oct, 14:12 UTC14d ago 1 – 2.4 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01COM
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    Players 500/525
  2. 02COM
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    Players 388/450
  3. 03COM
    Callsign RST015EU · groups of 12+ · weekly · 291 on average Rusty Moose |EU Main|
    Players 49/250
  4. 04COM
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    Players 48/250
  5. 05COM
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  6. 06COM
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ATIS · this server

Quick answers

From the figures on this page.

Tags

Which lists and filters on Rust Tracker show PotrLand?

These Rust Tracker lists carry PotrLand: Community servers, no tags. On the server list, these filters bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How should you read the tags on PotrLand?

Listed for the server browser to read, PotrLand publishes these tags: gmrust (Game mode): Rust survival, standard mode; mp5 (Max players): 5 slots on this server; ts8 (Group limit): Teams cap at 8; this is the game default; v2634 (Protocol): To join, your game must match protocol 2634; cs167781 (Build): This server runs game build 167781; ptrak (Networking): Network layer: RakNet, the game's standard; $r? (Region code): The region code is unset. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.

Wipe Schedule

What happens on PotrLand on wipe day?

The average peak across recent wipes: 1 players. 2 hours after the latest wipe, the crowd peaked. Half the peak was held until the next wipe in 100% of its recent wipes.

When does PotrLand wipe?

Wipe times at PotrLand are irregular, so no next wipe can be predicted. Next monthly force wipe: Thursday 5 November at 19:00 UTC. Every Rust server goes with it. 10 days 2 hours since this world was made.

Server Details

Is PotrLand up, and how does its uptime hold?

Tracking shows PotrLand offline as of now, last seen 7 days 10 hours ago. 2 of 168 hours up over the last 7 full days: 1% uptime. Rust Tracker logged it first on 14 October 2026.

Which Rust build is PotrLand running?

Rust network protocol 2634 and build 167781 on Windows is what PotrLand runs. To join, your game must be on the same protocol; Steam handles the update.

Where does PotrLand sit?

Nothing on region from PotrLand; none is published. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. Connect on 128.70.160.190:28015.

Player Count

How many players are on PotrLand right now?

Offline now for PotrLand, last seen 7 days 10 hours ago. Peak of 1 in the last seven days, average 1 players.

How does PotrLand compare in the rankings?

On player hours over seven days, PotrLand ranks #13,106, inside the top 59% of all ranked servers.

Map and Rules

Which settings and rules are confirmed on PotrLand?

Nothing in PotrLand's name states a gather rate. 8 players per group is the game's default, and the cap holds. It runs survival, gather, build, raid, as the game intends. Raiding and PvP are permitted between players. A community server: the server browser lists it under Community. VAC is on, Valve's anti-cheat.

Which map is loaded on PotrLand?

A procedural map runs on PotrLand, generated by the game.

Connect

What is the way to join PotrLand?

To connect: start Rust, press F1, enter client.connect 128.70.160.190:28015 in the console. Or use Launch Rust on this page to open Rust through Steam and join.

Transponder codes

Server tags

What each one means.

Published as mp5,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Rust survival, standard mode.
mp5
Max players 5 slots on this server.
ts8
Group limit Teams cap at 8; this is the game default.
v2634
Protocol To join, your game must match protocol 2634.
cs167781
Build This server runs game build 167781.
ptrak
Networking Network layer: RakNet, the game's standard.
$r?
Region code The region code is unset.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.