Skip to the page
Rust TrackerRTRC · Radar control
ATIS RTRC INFO L SRV11,888online PAX103,803playing OCC3,995with players WIPED 3H419
PVEPvE traffic
Callsign

PRV14847

My Private Rust Server

Offline 126.169.229.120:28015 checked 15d ago

pve
Clearance · join
Players now 0/ 10 0% full
7-day average0peak –
Rank#14,847top 69%
Last wipe17d agono schedule published
Next wipe–too few wipes seen yet
Track history

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k12 Oct14 Oct16 Oct17 Oct19 Oct21 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 12 Oct, 06:17 UTC17d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01PVE
    Callsign ABS022NA · groups of 8+ · monthly · 55 on average ABYSS | PvE | US | Vanilla | Noob Friendly
    Players 39/200
  2. 02PVE
    Callsign RST015EU · groups of 8+ · monthly · 31 on average [EU] RustEZ Pure PvE | Low Decay | No Killing | No Raiding
    Players 43/200
  3. 03PVE
    Callsign RST015NA · groups of 8+ · monthly · 31 on average [US] RustEZ Pure PvE | Low Decay | No Killing | No Raiding
    Players 22/200
  4. 04PVE
    Callsign SKL017groups of 8+ · monthly · 22 on average [PvE] Skyline PvE - No Raiding/Killing, No Decay, Noob Friendly
    Players 12/150
  5. 05PVE
    Callsign PVE051EA · groups of 30+ · monthly · 22 on average 【云梦泽PVE】萌新学习|土味养老|死亡不掉|原倍
    Players 16/200
  6. 06PVE
    Callsign RST015EA · groups of 8+ · monthly · 15 on average JP RustPvE kokuu Server No kill No raid beeginner
    Players 6/200
ATIS · this server

Quick answers

From the figures on this page.

Filters

Where does My Private Rust Server appear in Rust Tracker lists and filters?

PvE servers, tracked live and Community servers, no tags — the Rust Tracker lists that include My Private Rust Server. It comes up under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: PvE ^p; Group limit: 5 or more.

What do the tags mean that My Private Rust Server is listed under?

The game's server browser reads these tags from My Private Rust Server: gmrust (Game mode): Rust survival, standard mode; mp10 (Max players): Capacity: 10 slots; ts8 (Group limit): Default team size: 8; v2634 (Protocol): Your game must be on protocol 2634 to connect; cs167398 (Build): The game build is 167398; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): No region code is set; ^p (PvE): The world is the danger; players do not fight each other. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.

Wipe Schedule

What happens on My Private Rust Server on wipe day?

The average peak across recent wipes: 1 players. 0 hours after the latest wipe, the crowd peaked.

When does My Private Rust Server wipe?

The record holds too few of My Private Rust Server's wipes to show its rhythm. Next monthly force wipe: Thursday 5 November at 19:00 UTC. Every Rust server goes with it. 17 days 12 hours since this world was made.

Location and Status

Is My Private Rust Server up, and how does its uptime hold?

Tracking shows My Private Rust Server offline as of now, last seen 15 days 8 hours ago. Uptime stood at 0% for the last 7 full days, 0 of 168 hours online. The first sighting by Rust Tracker was 12 October 2026.

What Rust version is My Private Rust Server on?

Rust network protocol 2634 and build 167398 on Windows is what My Private Rust Server runs. Steam updates it for you; your game must share the protocol to join.

What location is My Private Rust Server hosted in?

Region: none published by My Private Rust Server. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. You connect at 126.169.229.120:28015.

Player Count

Is My Private Rust Server busy?

Offline: My Private Rust Server, last seen 15 days 8 hours ago.

How does My Private Rust Server compare in the rankings?

On player hours over seven days, My Private Rust Server ranks #14,847, inside the top 69% of all ranked servers.

Settings

Which settings and rules are confirmed on My Private Rust Server?

No gather rate appears in My Private Rust Server's name. Up to 8 players per group, the game's default. pve is the game mode, fighting between players is off. The server browser lists it under Community, as a community server. VAC is off, Valve's anti-cheat.

What map is My Private Rust Server on?

Generated by the game: the procedural map on My Private Rust Server.

How to Join

How do you get onto My Private Rust Server?

Open the console in Rust with F1 after starting the game, then type client.connect 126.169.229.120:28015. Alternatively, Launch Rust here opens Rust via Steam and connects you.

Transponder codes

Server tags

What each one means.

Published as mp10,ptrak,$r?,v2634,^p,gmrust,cs167398,ts8

Game

gmrust
Game mode Rust survival, standard mode.
mp10
Max players Capacity: 10 slots.
ts8
Group limit Default team size: 8.
v2634
Protocol Your game must be on protocol 2634 to connect.
cs167398
Build The game build is 167398.
ptrak
Networking Network layer is RakNet, which is standard for the game.
$r?
Region code No region code is set.

Gameplay

^p
PvE The world is the danger; players do not fight each other.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.