SRV017
ServerNameC
Offline 125.224.58.253:28015 checked 46d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
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01COMPlayers 527/550
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02COMPlayers 437/450
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03COMPlayers 59/250
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04COMPlayers 63/250
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05COMPlayers 56/100
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06COMPlayers 163/200
Quick answers
From the figures on this page.
Tags
Which Rust Tracker filters and lists carry ServerNameC?
These Rust Tracker lists carry ServerNameC: Community servers, no tags. These filters surface it on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Which tags does ServerNameC carry, and what do they mean?
These tags are published by ServerNameC for the game's server browser to read: gmrust (Game mode): Rust survival, standard mode; mp50 (Max players): Capacity: 50 slots; ts8 (Group limit): Default team size: 8; v2633 (Protocol): Your game must be on protocol 2633 to connect; cs163794 (Build): The game build is 163794; ptrak (Networking): RakNet is the network layer — the game's standard; $r? (Region code): The region code is unset. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.
Wipe Times
Which wipe times are confirmed for ServerNameC?
ServerNameC's rhythm cannot be told yet: too few wipes on record. Thursday 5 November at 19:00 UTC is the next monthly force wipe. No server is exempt. Its world went live 46 days 1 hours.
Location and Status
How reliable is ServerNameC, and is it online now?
Tracking shows ServerNameC offline as of now, last seen 46 days ago. 0% uptime over the last 7 full days, with 0 of 168 hours up. First contact for Rust Tracker: 13 September 2026.
What Rust version is ServerNameC on?
Rust network protocol 2633 and build 163794 is the build on ServerNameC; the platform is Windows. The same protocol is required to join, and Steam updates it for you.
Where does ServerNameC sit?
Nothing on region from ServerNameC; none is published. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. Connect on 125.224.58.253:28015.
Player Count
How many players are on ServerNameC right now?
Offline now for ServerNameC, last seen 46 days ago.
Map and Rules
Which settings and rules are confirmed on ServerNameC?
Nothing in ServerNameC's name states a gather rate. The game's default applies: groups can have up to 8 players. survival is the game mode, gather, build and raid: the standard game. Players can raid and fight each other here. The server browser lists it under Community, as a community server. On: VAC, Valve's anti-cheat.
What map is ServerNameC on?
A procedural map runs on ServerNameC, generated by the game.
How to Join
How do you get onto ServerNameC?
Open the console in Rust with F1 after starting the game, then type client.connect 125.224.58.253:28015. Alternatively, Launch Rust here opens Rust via Steam and connects you.
Server tags
What each one means.
Published as mp50,ptrak,$r?,v2633,gmrust,cs163794,ts8
Game
gmrust
mp50
ts8
v2633
cs163794
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.