NKM016
NakamaWorld
Offline 123.50.88.136:28015 checked 46d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
-
01COMPlayers 198/250
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02COMPlayers 276/300
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03COMPlayers 737/800
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04COMPlayers 42/100
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05COMPlayers 818/900
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06COMPlayers 651/725
Quick answers
From the figures on this page.
Tags
Where does NakamaWorld appear in Rust Tracker lists and filters?
On Rust Tracker, NakamaWorld sits in these lists: Community servers, no tags. It comes up under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the tags mean that NakamaWorld is listed under?
These tags are published by NakamaWorld for the game's server browser to read: gmrust (Game mode): Survival as standard Rust plays; mp2 (Max players): 2 slots on this server; ts8 (Group limit): Team limit is 8, the game default; v2633 (Protocol): Your game must be on protocol 2633 to connect; cs163794 (Build): The game build is 163794; ptrak (Networking): RakNet is the network layer — the game's standard; $r? (Region code): No region code is set. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.
Wipe Schedule
When does NakamaWorld wipe?
NakamaWorld's rhythm cannot be told yet: too few wipes on record. Track the force wipe: Thursday 5 November at 19:00 UTC. Every Rust server resets on that date. 54 days 17 hours since this world was made.
Location and Status
How reliable is NakamaWorld, and is it online now?
Offline now, NakamaWorld was last seen 46 days 14 hours ago. 0% uptime over the last 7 full days, with 0 of 168 hours up. First contact for Rust Tracker: 13 September 2026.
Which Rust build is NakamaWorld running?
Rust network protocol 2633 and build 163794 on Windows is what NakamaWorld runs. The same protocol is required to join, and Steam updates it for you.
Where does NakamaWorld sit?
No region is published by NakamaWorld. Rust Tracker displays the location a server claims; it does not verify where the machine sits. You connect at 123.50.88.136:28015.
Population
What is the player count on NakamaWorld?
Offline now for NakamaWorld, last seen 46 days 14 hours ago.
Map and Rules
Which settings and rules are confirmed on NakamaWorld?
Nothing in NakamaWorld's name states a gather rate. 8 players per group is the game's default, and the cap holds. survival is the game mode, gather, build and raid: the standard game. Fighting and raiding between players are on. Listed under Community in the server browser, it is a community server. VAC is on, Valve's anti-cheat.
Which map is confirmed for NakamaWorld?
Generated by the game: the procedural map on NakamaWorld.
Connect
How do you get onto NakamaWorld?
Open the console in Rust with F1 after starting the game, then type client.connect 123.50.88.136:28015. Alternatively, Launch Rust here opens Rust via Steam and connects you.
Server tags
What each one means.
Published as mp2,ptrak,$r?,v2633,gmrust,cs163794,ts8
Game
gmrust
mp2
ts8
v2633
cs163794
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.