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Rust TrackerRTRC · Radar control
ATIS RTRC INFO Z SRV11,891online PAX103,453playing OCC4,007with players WIPED 3H409
MODModded traffic
Callsign

KNU10886=

KUNI private sever

Online 122.130.114.160:28512 checked 12m ago

moddedoxidepve
Clearance · join
Players now 0/ 10 0% full
7-day average0peak 2
Rank#10,886top 49%
Last wipe27d agono schedule published
Next wipe–too few wipes seen yet
Track history

Players

AveragePeak
00.250.50.75120:0005:0014:0023:0008:0017:00

Hourly average and peak, UTC.

Server performance

010020030040020:0005:0014:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 28 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k28 Sep4 Oct10 Oct17 Oct23 Oct29 Oct

Top 49% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap3.5 daysbetween real wipes
wipe-day peak2players, last three wipes
crowd held100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Fri 2 OctTue 29 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 14:18 UTC27d ago 2 – running 4
Tue 29 Sep, 01:19 UTC30d ago 2 held half 3.5 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

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  4. 04MOD
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  5. 05MOD
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  6. 06MOD
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ATIS · this server

Quick answers

From the figures on this page.

Tags

Where does KUNI private sever appear in Rust Tracker lists and filters?

These Rust Tracker lists carry KUNI private sever: PvE servers, tracked live and Modded servers, tracked live. It comes up under these filters on the server list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more.

What do the tags mean that KUNI private sever is listed under?

These tags are published by KUNI private sever for the game's server browser to read: gmrust (Game mode): Survival as standard Rust plays; mp10 (Max players): Capacity: 10 slots; ts8 (Group limit): Default team size: 8; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): Build: 168909; ptrak (Networking): Network layer: RakNet, the game's standard; $r? (Region code): No region code is set; ^p (PvE): PvE: the world threatens you, not other players; ^o (Oxide): Plugin framework confirmed: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; listed under Modded. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.

Wipe Times

What should you expect on KUNI private sever when wipe day lands?

At their busiest, recent wipes averaged 2 players. The peak on the latest wipe came 0 hours after it. Half the peak was held until the next wipe in 100% of its recent wipes.

When does KUNI private sever wipe?

KUNI private sever's rhythm cannot be told yet: too few wipes on record. Thursday 5 November at 19:00 UTC is the next monthly force wipe. No server is exempt. Its world went live 27 days 4 hours.

Location and Status

What is the uptime on KUNI private sever, and is it online?

Right now KUNI private sever is online. The uptime it reports puts the last restart about 5 days 14 hours ago. 160 of 168 hours up over the last 7 full days: 95% uptime. First contact for Rust Tracker: 28 September 2026.

What Rust version is KUNI private sever on?

Rust network protocol 2635 and build 168909 on Windows is what KUNI private sever runs. The same protocol is required to join, and Steam updates it for you.

Is KUNI private sever holding performance?

Server fps held an average of 232 across the last 48 hours, never below 215. Peak entity count: 50,169, covering buildings, deployables and all else in the world. It drew as much as 2,350 MB of memory. Players feel lag when fps drops and the entity count climbs.

Where does KUNI private sever sit?

No region is published by KUNI private sever. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. You connect at 122.130.114.160:28512.

Population

How many players are on KUNI private sever right now?

KUNI private sever is at 0 players, capacity 10. Over seven days: average 0, peak 2 players. Busiest window in 48 hours: 05:00 UTC, 0 players on average.

Where does KUNI private sever sit in the server rankings?

On player hours over seven days, KUNI private sever ranks #10,886, inside the top 49% of all ranked servers.

Map and Rules

Which settings and rules are confirmed on KUNI private sever?

The name of KUNI private sever carries no gather rate. The game's default applies: groups can have up to 8 players. pve is the game mode, fighting between players is off. Plugins or settings change the game, and the server browser lists it under Modded. Oxide plugins run on it. On: VAC, Valve's anti-cheat.

What map is KUNI private sever on?

Generated by the game from seed 123456, the procedural map on KUNI private sever measures 3,000. Look at it on RustMaps from this page: equal size and seed return the same map.

How to Join

Which steps join KUNI private sever?

To connect: start Rust, press F1, enter client.connect 122.130.114.160:28512 in the console. Or use Launch Rust on this page to open Rust through Steam and join.

Transponder codes

Server tags

What each one means.

Published as mp10,ptrak,$r?,v2635,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival as standard Rust plays.
mp10
Max players Capacity: 10 slots.
ts8
Group limit Default team size: 8.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build Build: 168909.
ptrak
Networking Network layer: RakNet, the game's standard.
$r?
Region code No region code is set.

Gameplay

^p
PvE PvE: the world threatens you, not other players.

Mods and access

^o
Oxide Plugin framework confirmed: Oxide (uMod).
^z
Modded The game is changed by plugins or settings; listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.