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Rust TrackerRTRC · Radar control
ATIS RTRC INFO L SRV11,641online PAX44,965playing OCC3,093with players WIPED 3H105
COMCommunity traffic
Callsign

LCL14899

LocalServer

Offline 121.27.130.197:28015 checked 25d ago

Clearance · join
Players now 1/ 4 25% full
7-day average0peak –
Rank#14,899top 66%
Last wipe25d agono schedule published
Next wipe–too few wipes seen yet
Track history

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k3 Oct4 Oct6 Oct7 Oct9 Oct10 Oct

Top 66% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 3 Oct, 17:07 UTC25d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01COM
    Callsign RST015EU · groups of 12+ · weekly · 526 on average Rusty Moose |EU Mondays|
    Players 291/300
  2. 02COM
    Callsign RST015EU · groups of 12+ · monthly · 319 on average Rustoria.co - EU East Long
    Players 269/250
  3. 03COM
    Callsign RST015EU · groups of 12+ · weekly · 291 on average Rusty Moose |EU Main|
    Players 24/250
  4. 04COM
    Callsign RST015EU · groups of 16+ · weekly · 278 on average Rustoria.co - EU Main
    Players 21/250
  5. 05COM
    Callsign RST018EU · groups of 16+ · weekly · 275 on average Rustafied.com - EU Friday
    Players 39/100
  6. 06COM
    Callsign RST015EU · groups of 12+ · biweekly · 247 on average Rustoria.co - EU East Medium
    Players 125/200
ATIS · this server

Quick answers

From the figures on this page.

Tags

Which lists and filters on Rust Tracker show LocalServer?

These Rust Tracker lists carry LocalServer: Community servers, no tags. It comes up under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which tags does LocalServer carry, and what do they mean?

The game's server browser reads these tags from LocalServer: gmrust (Game mode): Survival as standard Rust plays; mp4 (Max players): 4 slots on this server; ts8 (Group limit): Default team size: 8; v2634 (Protocol): Your game must be on protocol 2634 to connect; cs166652 (Build): This server runs game build 166652; ptrak (Networking): RakNet is the network layer — the game's standard; $r? (Region code): Region code: not set. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.

Wipe Schedule

What happens on LocalServer on wipe day?

The average peak across recent wipes: 1 players. The peak on the latest wipe came 0 hours after it.

When does LocalServer wipe?

Too few wipes on record for LocalServer to show its rhythm. Track the force wipe: Thursday 5 November at 19:00 UTC. Every Rust server resets on that date. Its world went live 25 days 12 hours.

Location and Status

Is LocalServer up, and how does its uptime hold?

Offline: LocalServer confirmed offline, last seen 25 days 12 hours ago. 0 of 168 hours up over the last 7 full days: 0% uptime. First contact for Rust Tracker: 3 October 2026.

Which Rust version is confirmed on LocalServer?

Rust network protocol 2634 and build 166652 is the build on LocalServer; the platform is Windows. To join, your game must be on the same protocol; Steam handles the update.

Where does LocalServer sit?

Nothing on region from LocalServer; none is published. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. You connect at 121.27.130.197:28015.

Player Count

How many players are on LocalServer right now?

Last seen 25 days 12 hours ago; LocalServer is offline at present.

What rank does LocalServer carry among Rust servers?

On player hours over seven days, LocalServer ranks #14,899, inside the top 66% of all ranked servers.

Map and Rules

Which settings and rules are confirmed on LocalServer?

Nothing in LocalServer's name states a gather rate. The game's default applies: groups can have up to 8 players. It runs survival, gather, build, raid, as the game intends. Raiding and PvP are permitted between players. The server browser lists it under Community, as a community server. VAC is on, Valve's anti-cheat.

Which map is loaded on LocalServer?

Generated by the game: the procedural map on LocalServer.

Connect

What is the way to join LocalServer?

Open the console in Rust with F1 after starting the game, then type client.connect 121.27.130.197:28015. Alternatively, Launch Rust here opens Rust via Steam and connects you.

Transponder codes

Server tags

What each one means.

Published as mp4,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode Survival as standard Rust plays.
mp4
Max players 4 slots on this server.
ts8
Group limit Default team size: 8.
v2634
Protocol Your game must be on protocol 2634 to connect.
cs166652
Build This server runs game build 166652.
ptrak
Networking RakNet is the network layer — the game's standard.
$r?
Region code Region code: not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.