LCL13771
LocalServer
Offline 121.27.130.107:28015 checked 22d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
-
01COMPlayers 147/250
-
02COMPlayers 125/200
-
03COMPlayers 14/250
-
04COMPlayers 18/250
-
05COMPlayers 13/100
-
06COMPlayers 38/200
Quick answers
From the figures on this page.
Tags
Which Rust Tracker filters and lists carry LocalServer?
Community servers, no tags — the Rust Tracker lists that include LocalServer. These filters surface it on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the tags on LocalServer?
The game's server browser reads these tags from LocalServer: gmrust (Game mode): Standard survival mode for Rust; mp4 (Max players): Capacity: 4 slots; ts8 (Group limit): Default team size: 8; v2634 (Protocol): To join, your game must match protocol 2634; cs166652 (Build): This server runs game build 166652; ptrak (Networking): RakNet is the network layer — the game's standard; $r? (Region code): Region code: not set. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.
Wipe Schedule
Which wipe times are confirmed for LocalServer?
The record holds too few of LocalServer's wipes to show its rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe. No server is exempt. This world has been running 24 days 13 hours.
Server Details
What is the uptime on LocalServer, and is it online?
Offline now, LocalServer was last seen 22 days 20 hours ago. 0 of 168 hours up over the last 7 full days: 0% uptime. Rust Tracker logged it first on 5 October 2026.
What Rust version is LocalServer on?
Rust network protocol 2634 and build 166652 is the build on LocalServer; the platform is Windows. To join, your game must be on the same protocol; Steam handles the update.
What location is LocalServer hosted in?
Nothing on region from LocalServer; none is published. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. Connect on 121.27.130.107:28015.
Player Count
Is LocalServer busy?
Offline: LocalServer, last seen 22 days 20 hours ago.
What rank does LocalServer carry among Rust servers?
Top 61% of all ranked servers, and #13,771 on seven-day player hours: LocalServer.
Settings
Which settings and rules are confirmed on LocalServer?
Nothing in LocalServer's name states a gather rate. 8 players per group is the game's default, and the cap holds. It runs survival, gather, build, raid, as the game intends. Raiding and PvP are permitted between players. A community server: the server browser lists it under Community. VAC is on, Valve's anti-cheat.
What map is LocalServer on?
Procedural map on LocalServer, made by the game.
How to Join
What is the way to join LocalServer?
To connect: start Rust, press F1, enter client.connect 121.27.130.107:28015 in the console. Or use Launch Rust on this page to open Rust through Steam and join.
Server tags
What each one means.
Published as mp4,ptrak,$r?,v2634,gmrust,cs166652,ts8
Game
gmrust
mp4
ts8
v2634
cs166652
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.