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Rust TrackerRTRC · Radar control
ATIS RTRC INFO R SRV11,880online PAX96,217playing OCC4,117with players WIPED 3H156
MODModded traffic
Callsign

PRV13901

Private Rust PvE

Offline 121.142.181.176:38015 checked 23d ago

moddedcarbonpve
Clearance · join
Players now 1/ 5 20% full
7-day average0peak –
Rank#13,901top 61%
Last wipe24d agono schedule published
Next wipe–too few wipes seen yet
Track history

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k3 Oct4 Oct6 Oct7 Oct9 Oct10 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 3 Oct, 13:32 UTC24d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01MOD
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  2. 02MOD
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    Players 373/2000
  3. 03MOD
    Callsign CHR017NA · groups of 8+ · biweekly · 95 on average Chrayntopia ♡ ︎PvE | RP | PvP
    Players 97/200
  4. 04MOD
    Callsign PVE016EA · groups of 16+ · biweekly · 60 on average 【炮炮PVE启蒙】纯净|特色|突袭|技能
    Players 38/200
  5. 05MOD
    Callsign EMP015groups of 8+ · biweekly · 54 on average Rust Empires - Roleplay/RP friendly, Cities, PVE, No KOS outsid
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  6. 06MOD
    Callsign RST013NA · groups of 8+ · monthly · 53 on average [US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing
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ATIS · this server

Quick answers

From the figures on this page.

Filters

Which lists and filters on Rust Tracker show Private Rust PvE?

On Rust Tracker, Private Rust PvE sits in these lists: PvE servers, tracked live and Modded servers, tracked live. On the server list, these filters bring it up: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more.

What do the tags mean that Private Rust PvE is listed under?

These tags are published by Private Rust PvE for the game's server browser to read: gmrust (Game mode): Standard survival mode for Rust; mp5 (Max players): 5 slots on this server; ts8 (Group limit): Teams cap at 8; this is the game default; v2634 (Protocol): Your game must be on protocol 2634 to connect; cs166652 (Build): This server runs game build 166652; ptrak (Networking): RakNet is the network layer — the game's standard; $r? (Region code): Region code: not set; ^p (PvE): No player fights — the world is the danger; ^z (Modded): Under Modded: the game is changed by plugins or settings; ^y (Carbon): Plugin framework: Carbon. At the top of this page you also get the queue, the players now and the world's creation time, all from the tags.

Wipe Times

What happens on Private Rust PvE on wipe day?

At their busiest, recent wipes averaged 1 players. 0 hours after the latest wipe, the crowd peaked.

On what schedule does Private Rust PvE wipe?

Too few wipes on record for Private Rust PvE to show its rhythm. Next monthly force wipe: Thursday 5 November at 19:00 UTC. Every Rust server goes with it. This world has been running 24 days 4 hours.

Server Details

What is the uptime on Private Rust PvE, and is it online?

Tracking shows Private Rust PvE offline as of now, last seen 23 days 20 hours ago. Uptime stood at 0% for the last 7 full days, 0 of 168 hours online. First contact for Rust Tracker: 3 October 2026.

Which Rust build is Private Rust PvE running?

Rust network protocol 2634 and build 166652 is the build on Private Rust PvE; the platform is Linux. The same protocol is required to join, and Steam updates it for you.

Which location is Private Rust PvE in?

No region is published by Private Rust PvE. Rust Tracker displays the location a server claims; it does not verify where the machine sits. Connect on 121.142.181.176:38015.

Player Count

What is the player count on Private Rust PvE?

Last seen 23 days 20 hours ago; Private Rust PvE is offline at present.

How does Private Rust PvE compare in the rankings?

On player hours over seven days, Private Rust PvE ranks #13,901, inside the top 61% of all ranked servers.

Map and Rules

Which settings and rules are confirmed on Private Rust PvE?

The name of Private Rust PvE carries no gather rate. 8 players per group is the game's default, and the cap holds. pve is the game mode, fighting between players is off. Plugins or settings change the game, and the server browser lists it under Modded. Carbon plugins run on it. VAC is on, Valve's anti-cheat.

What map is Private Rust PvE on?

A procedural map runs on Private Rust PvE, generated by the game.

How to Join

How do you get onto Private Rust PvE?

Open the console in Rust with F1 after starting the game, then type client.connect 121.142.181.176:38015. Alternatively, Launch Rust here opens Rust via Steam and connects you.

Transponder codes

Server tags

What each one means.

Published as mp5,ptrak,$r?,v2634,^z,^y,^p,gmrust,cs166652,ts8

Game

gmrust
Game mode Standard survival mode for Rust.
mp5
Max players 5 slots on this server.
ts8
Group limit Teams cap at 8; this is the game default.
v2634
Protocol Your game must be on protocol 2634 to connect.
cs166652
Build This server runs game build 166652.
ptrak
Networking RakNet is the network layer — the game's standard.
$r?
Region code Region code: not set.

Gameplay

^p
PvE No player fights — the world is the danger.

Mods and access

^z
Modded Under Modded: the game is changed by plugins or settings.
^y
Carbon Plugin framework: Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.