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Rust TrackerRTRC · Radar control
ATIS RTRC INFO O SRV11,835online PAX82,642playing OCC3,762with players WIPED 3H274
COMCommunity traffic
Callsign

CNN15401

Connected

Offline 120.208.73.119:28015 checked 40d ago

Clearance · join
Players now 0/ 200 0% full
7-day average0peak –
Rank#15,401no region published
Last wipe40d agono schedule published
Next wipe–no wipe seen yet
Track history

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep24 Sep25 Sep26 Sep
Flight plan

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01COM
    Callsign RST015EU · groups of 12+ · weekly · 514 on average Rusty Moose |EU Mondays|
    Players 538/575
  2. 02COM
    Callsign RST015EU · groups of 12+ · monthly · 318 on average Rustoria.co - EU East Long
    Players 430/475
  3. 03COM
    Callsign RST015EU · groups of 12+ · weekly · 290 on average Rusty Moose |EU Main|
    Players 167/250
  4. 04COM
    Callsign RST018EU · groups of 16+ · weekly · 275 on average Rustafied.com - EU Friday
    Players 57/100
  5. 05COM
    Callsign RST015EU · groups of 16+ · weekly · 275 on average Rustoria.co - EU Main
    Players 221/250
  6. 06COM
    Callsign RST015EU · groups of 12+ · biweekly · 236 on average Rustoria.co - EU East Medium
    Players 304/350
ATIS · this server

Quick answers

From the figures on this page.

Tags

Where does Connected appear in Rust Tracker lists and filters?

On Rust Tracker, Connected sits in these lists: Community servers, no tags. These filters surface it on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which tags does Connected carry, and what do they mean?

Listed for the server browser to read, Connected publishes these tags: gmrust (Game mode): Rust survival, standard mode; mp200 (Max players): 200 slots on this server; ts8 (Group limit): Teams cap at 8; this is the game default; v2633 (Protocol): To join, your game must match protocol 2633; cs164530 (Build): Build: 164530; ptrak (Networking): RakNet is the network layer — the game's standard; $r? (Region code): Region code: not set. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.

Wipe Times

Which wipe times are confirmed for Connected?

The record holds too few of Connected's wipes to show its rhythm. Track the force wipe: Thursday 5 November at 19:00 UTC. Every Rust server resets on that date. 40 days 12 hours since this world was made.

Location and Status

What is the uptime on Connected, and is it online?

Offline now, Connected was last seen 40 days 5 hours ago. 0 of 168 hours up over the last 7 full days: 0% uptime. First contact for Rust Tracker: 19 September 2026.

Which Rust build is Connected running?

Confirmed for Connected: Rust network protocol 2633 and build 164530, Windows. The same protocol is required to join, and Steam updates it for you.

What location is Connected hosted in?

No region is published by Connected. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. You connect at 120.208.73.119:28015.

Population

Is Connected busy?

Last seen 40 days 5 hours ago; Connected is offline at present.

What rank does Connected carry among Rust servers?

On player hours over seven days, Connected ranks #15,401, inside the top – of all ranked servers.

Settings

Which settings and rules are confirmed on Connected?

No gather rate appears in Connected's name. The game's default applies: groups can have up to 8 players. survival is the game mode, gather, build and raid: the standard game. Fighting and raiding between players are on. A community server: the server browser lists it under Community. On: VAC, Valve's anti-cheat.

What map is Connected on?

A procedural map runs on Connected, generated by the game.

How to Join

How do you get onto Connected?

To connect: start Rust, press F1, enter client.connect 120.208.73.119:28015 in the console. Or use Launch Rust on this page to open Rust through Steam and join.

Transponder codes

Server tags

What each one means.

Published as mp200,ptrak,$r?,v2633,gmrust,cs164530,ts8

Game

gmrust
Game mode Rust survival, standard mode.
mp200
Max players 200 slots on this server.
ts8
Group limit Teams cap at 8; this is the game default.
v2633
Protocol To join, your game must match protocol 2633.
cs164530
Build Build: 164530.
ptrak
Networking RakNet is the network layer — the game's standard.
$r?
Region code Region code: not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.