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Rust TrackerRTRC · Radar control
ATIS RTRC INFO Z SRV11,695online PAX53,611playing OCC3,212with players WIPED 3H137
COMCommunity traffic
Callsign

CNN14180

Connected

Offline 120.208.73.0:28015 checked 33d ago

Clearance · join
Players now 1/ 20 5% full
7-day average0peak –
Rank#14,180top 61%
Last wipe34d agono schedule published
Next wipe–no wipe seen yet
Track history

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k25 Sep27 Sep28 Sep30 Sep1 Oct3 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01COM
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    Players 361/400
  2. 02COM
    Callsign RST015EU · groups of 12+ · monthly · 319 on average Rustoria.co - EU East Long
    Players 336/350
  3. 03COM
    Callsign RST015EU · groups of 12+ · weekly · 291 on average Rusty Moose |EU Main|
    Players 38/250
  4. 04COM
    Callsign RST015EU · groups of 16+ · weekly · 276 on average Rustoria.co - EU Main
    Players 32/250
  5. 05COM
    Callsign RST018EU · groups of 16+ · weekly · 275 on average Rustafied.com - EU Friday
    Players 48/100
  6. 06COM
    Callsign RST015EU · groups of 12+ · biweekly · 244 on average Rustoria.co - EU East Medium
    Players 175/200
ATIS · this server

Quick answers

From the figures on this page.

Filters

Where does Connected appear in Rust Tracker lists and filters?

These Rust Tracker lists carry Connected: Community servers, no tags. These filters surface it on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which tags does Connected carry, and what do they mean?

Listed for the server browser to read, Connected publishes these tags: gmrust (Game mode): Survival as standard Rust plays; mp20 (Max players): 20 slots on this server; ts8 (Group limit): Default team size: 8; v2633 (Protocol): Your game must be on protocol 2633 to connect; cs164530 (Build): This server runs game build 164530; ptrak (Networking): Network layer: RakNet, the game's standard; $r? (Region code): No region code is set. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.

Wipe Schedule

On what schedule does Connected wipe?

The record holds too few of Connected's wipes to show its rhythm. Track the force wipe: Thursday 5 November at 19:00 UTC. Every Rust server resets on that date. Its world went live 34 days.

Server Details

What is the uptime on Connected, and is it online?

Offline now, Connected was last seen 33 days 5 hours ago. 0% uptime over the last 7 full days, with 0 of 168 hours up. Rust Tracker logged it first on 25 September 2026.

Which Rust version is confirmed on Connected?

Rust network protocol 2633 and build 164530 on Windows is what Connected runs. Steam updates it for you; your game must share the protocol to join.

What location is Connected hosted in?

No region is published by Connected. Rust Tracker displays the location a server claims; it does not verify where the machine sits. Connect on 120.208.73.0:28015.

Player Count

What is the player count on Connected?

Offline now for Connected, last seen 33 days 5 hours ago.

Where does Connected sit in the server rankings?

Seven-day player hours put Connected at #14,180, within the top 61% of all ranked servers.

Map and Rules

Which settings and rules are confirmed on Connected?

Nothing in Connected's name states a gather rate. The game's default applies: groups can have up to 8 players. survival is the game mode, gather, build, raid, as the game intends. Players can raid and fight each other here. A community server: the server browser lists it under Community. VAC is on, Valve's anti-cheat.

Which map is confirmed for Connected?

A procedural map runs on Connected, generated by the game.

How to Join

What is the way to join Connected?

To connect: start Rust, press F1, enter client.connect 120.208.73.0:28015 in the console. Or use Launch Rust on this page to open Rust through Steam and join.

Transponder codes

Server tags

What each one means.

Published as mp20,ptrak,$r?,v2633,gmrust,cs164530,ts8

Game

gmrust
Game mode Survival as standard Rust plays.
mp20
Max players 20 slots on this server.
ts8
Group limit Default team size: 8.
v2633
Protocol Your game must be on protocol 2633 to connect.
cs164530
Build This server runs game build 164530.
ptrak
Networking Network layer: RakNet, the game's standard.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.