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Rust TrackerRTRC · Radar control
ATIS RTRC INFO M SRV11,680online PAX52,558playing OCC3,201with players WIPED 3H137
COMCommunity traffic
Callsign

TST13909

TestServer

Offline 119.228.206.30:28015 checked 25d ago

Clearance · join
Players now 1/ 1 100% full
7-day average0peak –
Rank#13,909top 61%
Last wipe27d agono schedule published
Next wipe–no wipe seen yet
Track history

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k2 Oct4 Oct5 Oct7 Oct8 Oct10 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01COM
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    Players 355/375
  2. 02COM
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    Players 327/325
  3. 03COM
    Callsign RST015EU · groups of 12+ · weekly · 291 on average Rusty Moose |EU Main|
    Players 33/250
  4. 04COM
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    Players 34/250
  5. 05COM
    Callsign RST018EU · groups of 16+ · weekly · 275 on average Rustafied.com - EU Friday
    Players 55/100
  6. 06COM
    Callsign RST015EU · groups of 12+ · biweekly · 246 on average Rustoria.co - EU East Medium
    Players 168/200
ATIS · this server

Quick answers

From the figures on this page.

Filters

Where does TestServer appear in Rust Tracker lists and filters?

On Rust Tracker, TestServer sits in these lists: Community servers, no tags. On the server list, these filters bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which tags does TestServer carry, and what do they mean?

These tags are published by TestServer for the game's server browser to read: gmrust (Game mode): Survival as standard Rust plays; mp1 (Max players): Capacity: 1 slots; ts8 (Group limit): Team limit is 8, the game default; v2634 (Protocol): Your game must be on protocol 2634 to connect; cs166494 (Build): This server runs game build 166494; ptrak (Networking): RakNet is the network layer — the game's standard; $r? (Region code): The region code is unset. At the top of this page you also get the queue, the players now and the world's creation time, all from the tags.

Wipe Times

On what schedule does TestServer wipe?

Too few wipes on record for TestServer to show its rhythm. Track the force wipe: Thursday 5 November at 19:00 UTC. Every Rust server resets on that date. Its world went live 27 days 11 hours.

Location and Status

Is TestServer up, and how does its uptime hold?

Offline now, TestServer was last seen 25 days 19 hours ago. 0 of 168 hours up over the last 7 full days: 0% uptime. Rust Tracker logged it first on 2 October 2026.

What Rust version is TestServer on?

Confirmed for TestServer: Rust network protocol 2634 and build 166494, Windows. Steam updates it for you; your game must share the protocol to join.

What location is TestServer hosted in?

Nothing on region from TestServer; none is published. Rust Tracker displays the location a server claims; it does not verify where the machine sits. Connect on 119.228.206.30:28015.

Player Count

How many players are on TestServer right now?

Last seen 25 days 19 hours ago; TestServer is offline at present.

Where does TestServer sit in the server rankings?

Seven-day player hours put TestServer at #13,909, within the top 61% of all ranked servers.

Settings

Which settings and rules are confirmed on TestServer?

No gather rate appears in TestServer's name. 8 players per group is the game's default, and the cap holds. survival is the game mode, gather, build, raid, as the game intends. Fighting and raiding between players are on. The server browser lists it under Community, as a community server. On: VAC, Valve's anti-cheat.

What map is TestServer on?

Generated by the game: the procedural map on TestServer.

Connect

What is the way to join TestServer?

Open the console in Rust with F1 after starting the game, then type client.connect 119.228.206.30:28015. Alternatively, Launch Rust here opens Rust via Steam and connects you.

Transponder codes

Server tags

What each one means.

Published as mp1,ptrak,$r?,v2634,gmrust,cs166494,ts8

Game

gmrust
Game mode Survival as standard Rust plays.
mp1
Max players Capacity: 1 slots.
ts8
Group limit Team limit is 8, the game default.
v2634
Protocol Your game must be on protocol 2634 to connect.
cs166494
Build This server runs game build 166494.
ptrak
Networking RakNet is the network layer — the game's standard.
$r?
Region code The region code is unset.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.