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Rust TrackerRTRC · Radar control
ATIS RTRC INFO A SRV11,898online PAX103,740playing OCC4,020with players WIPED 3H413
COMCommunity traffic
Callsign

MPN15341

zm.mapnet.net.au

Offline 119.18.5.185:28015 checked 7d ago

Clearance · join
Players now 0/ 20 0% full
7-day average0peak –
Rank#15,341top 69%
Last wipe25d agono schedule published
Next wipe–too few wipes seen yet
Track history

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k4 Oct9 Oct14 Oct19 Oct24 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 4 Oct, 13:13 UTC25d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

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  3. 03COM
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    Players 970/1000
  4. 04COM
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  5. 05COM
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    Players 480/8
  6. 06COM
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ATIS · this server

Quick answers

From the figures on this page.

Tags

Where does zm.mapnet.net.au appear in Rust Tracker lists and filters?

On Rust Tracker, zm.mapnet.net.au sits in these lists: Community servers, no tags. On the server list, these filters bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which tags does zm.mapnet.net.au carry, and what do they mean?

Listed for the server browser to read, zm.mapnet.net.au publishes these tags: gmrust (Game mode): Survival as standard Rust plays; mp20 (Max players): Slots: 20; ts8 (Group limit): Teams cap at 8; this is the game default; v2634 (Protocol): Join only if your game is on protocol 2634; cs166652 (Build): The game build is 166652; ptrak (Networking): Network layer: RakNet, the game's standard; $r? (Region code): No region code is set. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.

Wipe Times

What happens on zm.mapnet.net.au on wipe day?

At their busiest, recent wipes averaged 1 players. The peak on the latest wipe came 0 hours after it.

On what schedule does zm.mapnet.net.au wipe?

The record holds too few of zm.mapnet.net.au's wipes to show its rhythm. Track the force wipe: Thursday 5 November at 19:00 UTC. Every Rust server resets on that date. 25 days 5 hours since this world was made.

Server Details

What is the uptime on zm.mapnet.net.au, and is it online?

Offline: zm.mapnet.net.au confirmed offline, last seen 7 days 2 hours ago. 10% uptime over the last 7 full days, with 17 of 168 hours up. The first sighting by Rust Tracker was 4 October 2026.

Which Rust version is confirmed on zm.mapnet.net.au?

Confirmed for zm.mapnet.net.au: Rust network protocol 2634 and build 166652, Linux. To join, your game must be on the same protocol; Steam handles the update.

What location is zm.mapnet.net.au hosted in?

No region is published by zm.mapnet.net.au. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. Connect on 119.18.5.185:28015.

Player Count

Is zm.mapnet.net.au busy?

Offline: zm.mapnet.net.au, last seen 7 days 2 hours ago. Seven-day average for this server: 0 players.

How does zm.mapnet.net.au compare in the rankings?

On player hours over seven days, zm.mapnet.net.au ranks #15,341, inside the top 69% of all ranked servers.

Settings

Which settings and rules are confirmed on zm.mapnet.net.au?

The name of zm.mapnet.net.au carries no gather rate. The game's default applies: groups can have up to 8 players. It runs survival, gather, build and raid: the standard game. Players can raid and fight each other here. The server browser lists it under Community, as a community server. On: VAC, Valve's anti-cheat.

What map is zm.mapnet.net.au on?

Generated by the game: the procedural map on zm.mapnet.net.au.

Connect

How do you get onto zm.mapnet.net.au?

To connect: start Rust, press F1, enter client.connect 119.18.5.185:28015 in the console. Or use Launch Rust on this page to open Rust through Steam and join.

Transponder codes

Server tags

What each one means.

Published as mp20,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode Survival as standard Rust plays.
mp20
Max players Slots: 20.
ts8
Group limit Teams cap at 8; this is the game default.
v2634
Protocol Join only if your game is on protocol 2634.
cs166652
Build The game build is 166652.
ptrak
Networking Network layer: RakNet, the game's standard.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.