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Rust TrackerRTRC · Radar control
ATIS RTRC INFO N SRV11,887online PAX95,355playing OCC4,090with players WIPED 3H149
COMCommunity traffic
Callsign

YSH5055

Yasuhiko Rust Solo

Offline 119.150.87.70:28015 checked 1d ago

Clearance · join
Players now 1/ 1 100% full
7-day average1peak 1
Rank#5,055top 23%
Last wipe31d agono schedule published
Next wipe–no rhythm it keeps
Track history

Players

AveragePeak
00.250.50.75122:0023:0001:0002:0003:0004:00

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 23% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap7 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak1players, last three wipes
crowd held100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Fri 2 OctFri 25 SepFri 18 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 3 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 03:16 UTC25d ago 1 – running 0
Fri 25 Sep, 02:06 UTC32d ago 1 held half 7 days 1
Fri 18 Sep, 02:48 UTC39d ago 1 held half 7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01COM
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    Players 814/850
  2. 02COM
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    Players 55/250
  3. 03COM
    Callsign RST015EU · groups of 12+ · weekly · 342 on average Rusty Moose |EU Main|
    Players 125/250
  4. 04COM
    Callsign RST015EU · groups of 12+ · monthly · 314 on average Rustoria.co - EU East Long
    Players 469/525
  5. 05COM
    Callsign RST015EU · groups of 12+ · biweekly · 281 on average Rustoria.co - EU East Medium
    Players 285/350
  6. 06COM
    Callsign RST018EU · groups of 16+ · weekly · 258 on average Rustafied.com - EU Friday
    Players 216/300
ATIS · this server

Quick answers

From the figures on this page.

Tags

Where does Yasuhiko Rust Solo appear in Rust Tracker lists and filters?

Community servers, no tags — the Rust Tracker lists that include Yasuhiko Rust Solo. On the server list, these filters bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which tags does Yasuhiko Rust Solo carry, and what do they mean?

The game's server browser reads these tags from Yasuhiko Rust Solo: gmrust (Game mode): Survival as standard Rust plays; mp1 (Max players): Capacity: 1 slots; ts8 (Group limit): Team limit is 8, the game default; v2633 (Protocol): To join, your game must match protocol 2633; cs165217 (Build): Build: 165217; ptrak (Networking): RakNet is the network layer — the game's standard; $r? (Region code): The region code is unset. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.

Wipe Times

What happens on Yasuhiko Rust Solo on wipe day?

Recent wipes averaged a peak of 1 players. 3 hours after the latest wipe, the crowd peaked. Recent wipes kept the crowd above half the peak until the next wipe 100% of the time.

On what schedule does Yasuhiko Rust Solo wipe?

No next wipe to predict for Yasuhiko Rust Solo, which wipes at irregular times. Thursday 5 November at 19:00 UTC is the next monthly force wipe. No server is exempt. Its world went live 31 days 6 hours.

Location and Status

What is the uptime on Yasuhiko Rust Solo, and is it online?

Tracking shows Yasuhiko Rust Solo offline as of now, last seen 38 hours ago. 53 of 168 hours up over the last 7 full days: 32% uptime. First contact for Rust Tracker: 14 September 2026.

Which Rust build is Yasuhiko Rust Solo running?

Confirmed for Yasuhiko Rust Solo: Rust network protocol 2633 and build 165217, Linux. To join, your game must be on the same protocol; Steam handles the update.

Which location is Yasuhiko Rust Solo in?

Nothing on region from Yasuhiko Rust Solo; none is published. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. You connect at 119.150.87.70:28015.

Population

Is Yasuhiko Rust Solo busy?

Offline now for Yasuhiko Rust Solo, last seen 38 hours ago. Over seven days: average 1, peak 1 players. At 22:00 UTC it drew its highest average of the last 48 hours: 1 players.

What rank does Yasuhiko Rust Solo carry among Rust servers?

Seven-day player hours put Yasuhiko Rust Solo at #5,055, within the top 23% of all ranked servers.

Map and Rules

Which settings and rules are confirmed on Yasuhiko Rust Solo?

No gather rate appears in Yasuhiko Rust Solo's name. Up to 8 players per group, the game's default. It runs survival, gather, build and raid: the standard game. Players can raid and fight each other here. Listed under Community in the server browser, it is a community server. On: VAC, Valve's anti-cheat.

Which map is confirmed for Yasuhiko Rust Solo?

Procedural map on Yasuhiko Rust Solo, made by the game.

How to Join

What is the way to join Yasuhiko Rust Solo?

To connect: start Rust, press F1, enter client.connect 119.150.87.70:28015 in the console. Or use Launch Rust on this page to open Rust through Steam and join.

Transponder codes

Server tags

What each one means.

Published as mp1,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode Survival as standard Rust plays.
mp1
Max players Capacity: 1 slots.
ts8
Group limit Team limit is 8, the game default.
v2633
Protocol To join, your game must match protocol 2633.
cs165217
Build Build: 165217.
ptrak
Networking RakNet is the network layer — the game's standard.
$r?
Region code The region code is unset.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.