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Rust TrackerRTRC · Radar control
ATIS RTRC INFO F SRV11,829online PAX89,289playing OCC4,008with players WIPED 3H50
VANVanilla traffic
Callsign

JPN816↓

[JP] Japan Kyushu Main 初心者鯖

Online EA 118.27.226.8:28015 checked 2h ago

weekly wipes vanilla
Clearance · join
Players now 2/ 150 1% full
7-day average13peak 41
Rank#816top 4% · #62 in EA
Last wipe5d agoweekly schedule
Next wipe1d 14hFri 30 Oct, 09:07 UTC
Track history

Players

AveragePeak
01020304020:0005:0014:0023:0008:0017:00

Hourly average and peak, UTC.

Server performance

02040608020:0005:0014:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 29 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k29 Sep5 Oct11 Oct16 Oct22 Oct28 Oct

Top 4% of all ranked servers, top 11% in EA. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

from its schedule tag
ETD · next wipe

Next wipe Friday 30 October, 09:07 UTC, in 1d 14h.

Its weekly schedule tag · low confidence

usual gap6 daysbetween real wipes
on rhythm40%of its recent wipes
wipe-day peak36players, last three wipes
crowd held50%else halves by day 3.5

Coming wipes

  1. 1d 14hFri 30 Oct, 09:07 UTC
  2. 7d 23hThu 5 Nov, 19:00 UTCFW
  3. 8d 14hFri 6 Nov, 09:07 UTC
  4. 15d 14hFri 13 Nov, 09:07 UTC
  5. 22d 14hFri 20 Nov, 09:07 UTC
  6. 29d 14hFri 27 Nov, 09:07 UTC
  7. 35d 23hThu 3 Dec, 19:00 UTCFW
  8. 36d 14hFri 4 Dec, 09:07 UTC

The first 48 hours of its last wipes

Fri 23 OctSat 17 OctFri 16 Oct
020406080+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 41, 27 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 23 Oct, 09:07 UTC5d ago 41 – running 3
Sat 17 Oct, 09:59 UTC11d ago 23 held half 6 days 4
Fri 16 Oct, 09:08 UTC12d ago 45 – 1 days 3
Fri 9 Oct, 09:08 UTC19d ago 32 halved by day 5 7 days 0
Fri 2 Oct, 15:21 UTC26d ago 2 held half 6.7 days 0
Tue 29 Sep, 12:07 UTC29d ago 5 halved by day 2 3.1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01COM
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    Players 40/200
  2. 02COM
    Callsign JPN002EA · groups of 16+ · weekly · 118 on average Japan Tokyo - Main|10/23|JP/KR/SEA|金曜日|JumpRust.com
    Players 29/550
  3. 03COM
    Callsign RST018EA · groups of 16+ · weekly · 88 on average Rustafied.com - SEA Main
    Players 18/100
  4. 04COM
    Callsign JPN016EA · groups of 8+ · weekly · 52 on average Japan Beginner Server - BPwipe 10/23 [JP/KR/SEA|初心者]
    Players 15/200
  5. 05COM
    Callsign SMI017EA · groups of 8+ · weekly · 41 on average [ASIA] Siam Rust | Vanilla | Weekly
    Players 3/150
  6. 06COM
    Callsign SRV017EA · groups of 30+ · weekly · 29 on average 『小世界』10.28号新开/多人/萌新入门服
    Players 15/200
ATIS · this server

Quick answers

From the figures on this page.

Filters

Which lists and filters on Rust Tracker show [JP] Japan Kyushu Main 初心者鯖?

These Rust Tracker lists carry [JP] Japan Kyushu Main 初心者鯖: Community servers, no tags and Vanilla Rust servers, tracked live. It comes up under these filters on the server list: Region: Asia; Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Weekly ^w and Vanilla ^v; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week; Average players: 10+ on average.

How should you read the tags on [JP] Japan Kyushu Main 初心者鯖?

The game's server browser reads these tags from [JP] Japan Kyushu Main 初心者鯖: gmrust (Game mode): Standard survival mode for Rust; mp150 (Max players): Slots: 150; ts8 (Group limit): Teams cap at 8; this is the game default; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): The region code is unset; ^w (Weekly): A weekly wipe; ^v (Vanilla): Facepunch's game unaltered: rates, kits and rules unchanged; EA (East Asia): The server browser lists it under East Asia. At the top of this page you also get the queue, the players now and the world's creation time, all from the tags.

Wipe Times

What should you expect on [JP] Japan Kyushu Main 初心者鯖 when wipe day lands?

Recent wipes averaged a peak of 36 players. 27 hours after the latest wipe, the crowd peaked. Half the peak was held until the next wipe in 50% of its recent wipes. By day 3.5 the crowd dropped below half where it did not hold.

Which wipe times are confirmed for [JP] Japan Kyushu Main 初心者鯖?

The prediction for [JP] Japan Kyushu Main 初心者鯖 follows its tag, as too few wipes are on record to confirm the schedule. Friday 30 October at 09:07 UTC is when the next wipe falls due. Its world went live 5 days 9 hours. Tags list a weekly wipe schedule.

Server Details

How reliable is [JP] Japan Kyushu Main 初心者鯖, and is it online now?

Right now [JP] Japan Kyushu Main 初心者鯖 is online. By its own uptime figure, the last restart was roughly 2 days 19 hours ago. Uptime stood at 100% for the last 7 full days, 168 of 168 hours online. First contact for Rust Tracker: 29 September 2026.

What Rust version is [JP] Japan Kyushu Main 初心者鯖 on?

Confirmed for [JP] Japan Kyushu Main 初心者鯖: Rust network protocol 2635 and build 168909, Linux. Steam updates it for you; your game must share the protocol to join.

Is [JP] Japan Kyushu Main 初心者鯖 holding performance?

Average server fps over the last 48 hours: 53, with a low of 44. Peak entity count: 142,571, covering buildings, deployables and all else in the world. Memory peaked at 5,139 MB. A climbing entity count and low fps are what register as lag for players.

Where does [JP] Japan Kyushu Main 初心者鯖 sit?

Listed in Asia under EA: that is [JP] Japan Kyushu Main 初心者鯖 by its own tags. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. You connect at 118.27.226.8:28015.

Player Count

Is [JP] Japan Kyushu Main 初心者鯖 busy?

[JP] Japan Kyushu Main 初心者鯖 is at 2 players, capacity 150. Over seven days: average 13, peak 41 players. Busiest window in 48 hours: 14:00 UTC, 23 players on average.

How does [JP] Japan Kyushu Main 初心者鯖 compare in the rankings?

[JP] Japan Kyushu Main 初心者鯖 places #816 on seven-day player hours, #62 in Asia and in the top 4% of all ranked servers.

Settings

Which settings and rules are confirmed on [JP] Japan Kyushu Main 初心者鯖?

The name of [JP] Japan Kyushu Main 初心者鯖 carries no gather rate. Up to 8 players per group, the game's default. It runs survival, gather, build and raid: the standard game. Raiding and PvP are permitted between players. Listed under Community in the server browser, it is a community server. Vanilla is its own label: facepunch's game unaltered: rates, kits and rules unchanged. VAC is on, Valve's anti-cheat.

What map is [JP] Japan Kyushu Main 初心者鯖 on?

Generated by the game from seed 1557609126, the procedural map on [JP] Japan Kyushu Main 初心者鯖 measures 4,500. Size and seed match, so the map is the same: view it on RustMaps from this page.

How to Join

Which steps join [JP] Japan Kyushu Main 初心者鯖?

Open the console in Rust with F1 after starting the game, then type client.connect 118.27.226.8:28015. Alternatively, Launch Rust here opens Rust via Steam and connects you. For the website, go to https://discord.com/invite/GDvhtNegh.

Transponder codes

Server tags

What each one means.

Published as mp150,ptrak,$r?,v2635,^w,^v,EA,gmrust,cs168909,ts8

Game

gmrust
Game mode Standard survival mode for Rust.
mp150
Max players Slots: 150.
ts8
Group limit Teams cap at 8; this is the game default.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking Network layer is RakNet, which is standard for the game.
$r?
Region code The region code is unset.

Wipe schedule

^w
Weekly A weekly wipe.

Difficulty

^v
Vanilla Facepunch's game unaltered: rates, kits and rules unchanged.

Region

EA
East Asia The server browser lists it under East Asia.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.