JPP15349=
[JP][PVE]UC-RUST-Server
Online 118.27.225.39:28015 checked 8m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
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01MODPlayers 30/100
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02MODPlayers 23/200
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03MODPlayers 1/100
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04MODPlayers 7/100
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05MODPlayers 18/100
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06MODPlayers 20/100
Quick answers
From the figures on this page.
Filters
Which lists and filters on Rust Tracker show [JP][PVE]UC-RUST-Server?
On Rust Tracker, [JP][PVE]UC-RUST-Server sits in these lists: Modded servers, tracked live. These filters surface it on the server list: Region: Asia; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Which tags does [JP][PVE]UC-RUST-Server carry, and what do they mean?
The game's server browser reads these tags from [JP][PVE]UC-RUST-Server: gmrust (Game mode): Survival as standard Rust plays; mp50 (Max players): 50 slots on this server; ts8 (Group limit): Teams cap at 8; this is the game default; v2633 (Protocol): To join, your game must match protocol 2633; cs162929 (Build): The game build is 162929; ptrak (Networking): RakNet is the network layer — the game's standard; $r? (Region code): The region code is unset; ^o (Oxide): A plugin framework runs here: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is listed under Modded. At the top of this page you also get the queue, the players now and the world's creation time, all from the tags.
Wipe Schedule
On what schedule does [JP][PVE]UC-RUST-Server wipe?
The record holds too few of [JP][PVE]UC-RUST-Server's wipes to show its rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe. No server is exempt. 55 days 1 hours since this world was made.
Location and Status
How reliable is [JP][PVE]UC-RUST-Server, and is it online now?
Tracking shows [JP][PVE]UC-RUST-Server online as of now. The uptime it reports puts the last restart about 3 hours ago. 167 of 168 hours up over the last 7 full days: 99% uptime. The first sighting by Rust Tracker was 13 September 2026.
Which Rust version is confirmed on [JP][PVE]UC-RUST-Server?
Confirmed for [JP][PVE]UC-RUST-Server: Rust network protocol 2633 and build 162929, Linux. Steam updates it for you; your game must share the protocol to join.
How smoothly does [JP][PVE]UC-RUST-Server run?
For the last 48 hours it averaged 59 server fps; the floor was 49. Peak entity count: 106,881, covering buildings, deployables and all else in the world. Memory peaked at 3,196 MB. Lag, as players experience it, comes from low fps and a rising entity count.
What location is [JP][PVE]UC-RUST-Server hosted in?
No region tag is published by [JP][PVE]UC-RUST-Server, but the name points to Asia. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. You connect at 118.27.225.39:28015.
Population
What is the player count on [JP][PVE]UC-RUST-Server?
Slots 50; players on board 0: that is [JP][PVE]UC-RUST-Server now. Across the past seven days, 0 players on average.
Where does [JP][PVE]UC-RUST-Server sit in the server rankings?
Top 69% of all ranked servers, and #15,349 on seven-day player hours: [JP][PVE]UC-RUST-Server.
Map and Rules
Which settings and rules are confirmed on [JP][PVE]UC-RUST-Server?
The name of [JP][PVE]UC-RUST-Server carries no gather rate. The game's default applies: groups can have up to 8 players. It runs survival, gather, build and raid: the standard game. Players can raid and fight each other here. The server browser lists it under Modded, where plugins or settings change the game. Plugins on it: Oxide. On: VAC, Valve's anti-cheat.
Which map is confirmed for [JP][PVE]UC-RUST-Server?
A procedural map of size 4,000 runs on [JP][PVE]UC-RUST-Server, generated by the game from seed 1337. Same size, same seed, same map. RustMaps shows it, linked from this page. Its map goes by the name Custom Map.
Connect
How do you get onto [JP][PVE]UC-RUST-Server?
Open the console in Rust with F1 after starting the game, then type client.connect 118.27.225.39:28015. Alternatively, Launch Rust here opens Rust via Steam and connects you.
Server tags
What each one means.
Published as mp50,ptrak,$r?,v2633,gmrust,cs162929,ts8,^o^z
Game
gmrust
mp50
ts8
v2633
cs162929
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.