Skip to the page
Rust TrackerRTRC · Radar control
ATIS RTRC INFO D SRV11,726online PAX56,761playing OCC3,425with players WIPED 3H136
PVEPvE traffic
Callsign

RMB2524=

Rumble Bees PvE | Quests | Prestige | MORE

Online 116.203.200.103:28015 checked 8m ago

biweekly wipes oxidepve
Clearance · join
Players now 0/ 100 0% full
7-day average2peak 8
Rank#2,524top 11%
Last wipe12d agobiweekly schedule
Next wipe8d 19hThu 5 Nov, 19:00 UTC FW
Track history

Players

AveragePeak
0123400:0009:0018:0004:0013:0022:00

Hourly average and peak, UTC.

Server performance

025507510000:0009:0018:0004:0013:0022:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 11% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

fixed weekdays
ETD · next wipe

Next wipe Thursday 5 November, 19:00 UTC, in 8d 19h.

The force wipe · high confidence

usual gap28 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak10players, last three wipes
crowd held0%else halves by day 7.5

Coming wipes

  1. 8d 19hThu 5 Nov, 19:00 UTCFW
  2. 15d 18hThu 12 Nov, 18:09 UTC
  3. 36d 19hThu 3 Dec, 19:00 UTCFW
  4. 43d 18hThu 10 Dec, 18:09 UTC

The first 48 hours of its last wipes

Thu 15 OctThu 1 OctThu 17 Sep
02.557.510+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 8, 47 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 18:09 UTC12d ago 8 – running 0
Thu 1 Oct, 18:12 UTC FW26d ago 11 halved by day 4 14 days 0
Thu 17 Sep, 18:08 UTC40d ago 10 halved by day 11 14 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01PVE
    Callsign GRE011EU · groups of 8+ · biweekly · 18 on average [EU/GER] Rust Norddeutschland PVE
    Players 7/100
  2. 02PVE
    Callsign BNN266NA · groups of 8+ · biweekly · 7 on average |US|BunnysBoomBoomRoom|PvE|
    Players 10/50
  3. 03PVE
    Callsign GRE018EU · groups of 8+ · biweekly · 4 on average [EU/GER] Der Aussenposten PvE | Vanilla | Beginners Welcome
    Players 1/75
  4. 04PVE
    Callsign PVE007EA · groups of 18+ · biweekly · 2 on average 【流星】PVE|仿官原倍|休闲养老|萌新天堂
    Players 1/100
  5. 05MOD
    Callsign BRT016NA · no group limit · biweekly · 244 on average [US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo
    Players 313/2000
  6. 06MOD
    Callsign BRT016EU · no group limit · biweekly · 233 on average [EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo
    Players 203/2000
ATIS · this server

Quick answers

From the figures on this page.

Filters

Which Rust Tracker filters and lists carry Rumble Bees PvE | Quests | Prestige | MORE?

These Rust Tracker lists carry Rumble Bees PvE | Quests | Prestige | MORE: PvE servers, tracked live and Community servers, no tags. It comes up under these filters on the server list: Type: Community (not modded, not official) and Plugins, not modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.

How should you read the tags on Rumble Bees PvE | Quests | Prestige | MORE?

The game's server browser reads these tags from Rumble Bees PvE | Quests | Prestige | MORE: gmrust (Game mode): Rust survival, standard mode; mp100 (Max players): 100 slots on this server; ts8 (Group limit): Default team size: 8; v2635 (Protocol): Your game must be on protocol 2635 to connect; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer — the game's standard; $r? (Region code): No region code is set; ^b (Biweekly): Every two weeks it wipes; ^p (PvE): No player fights — the world is the danger; ^o (Oxide): Plugin framework confirmed: Oxide (uMod). At the top of this page you also get the queue, the players now and the world's creation time, all from the tags.

Wipe Times

What should you expect on Rumble Bees PvE | Quests | Prestige | MORE when wipe day lands?

Recent wipes averaged a peak of 10 players. The peak on the latest wipe came 47 hours after it. The crowd stayed above half the peak until the next wipe in 0% of recent wipes. By day 7.5 the crowd dropped below half where it did not hold.

Which wipe times are confirmed for Rumble Bees PvE | Quests | Prestige | MORE?

Wipe rhythm at Rumble Bees PvE | Quests | Prestige | MORE: every 4 weeks on Thursday at 18:09 UTC. On Thursday 5 November at 19:00 UTC the force wipe lands, its next wipe, and every Rust server wipes with it. This world has been running 12 days 5 hours. Tags list a wipe schedule of every two weeks.

Server Details

What is the uptime on Rumble Bees PvE | Quests | Prestige | MORE, and is it online?

Tracking shows Rumble Bees PvE | Quests | Prestige | MORE online as of now. About 17 hours ago it restarted last, based on reported uptime. Uptime stood at 100% for the last 7 full days, 168 of 168 hours online. Rust Tracker logged it first on 13 September 2026.

Which Rust version is confirmed on Rumble Bees PvE | Quests | Prestige | MORE?

Rust network protocol 2635 and build 168909 on Linux is what Rumble Bees PvE | Quests | Prestige | MORE runs. To join, your game must be on the same protocol; Steam handles the update.

What is performance like on Rumble Bees PvE | Quests | Prestige | MORE?

Server fps held an average of 70 across the last 48 hours, never below 47. Peak entity count: 122,513, covering buildings, deployables and all else in the world. It drew as much as 4,537 MB of memory. Players feel lag when fps drops and the entity count climbs.

Where does Rumble Bees PvE | Quests | Prestige | MORE sit?

Nothing on region from Rumble Bees PvE | Quests | Prestige | MORE; none is published. Rust Tracker displays the location a server claims; it does not verify where the machine sits. Connect on 116.203.200.103:28015.

Player Count

How many players are on Rumble Bees PvE | Quests | Prestige | MORE right now?

Rumble Bees PvE | Quests | Prestige | MORE is at 0 players, capacity 100. Over seven days: average 2, peak 8 players. Peak traffic in the last 48 hours came at 18:00 UTC, averaging 4 players.

What rank does Rumble Bees PvE | Quests | Prestige | MORE carry among Rust servers?

Seven-day player hours put Rumble Bees PvE | Quests | Prestige | MORE at #2,524, within the top 11% of all ranked servers.

Map and Rules

Which settings and rules are confirmed on Rumble Bees PvE | Quests | Prestige | MORE?

Nothing in Rumble Bees PvE | Quests | Prestige | MORE's name states a gather rate. 8 players per group is the game's default, and the cap holds. pve is the game mode, fighting between players is off. A community server: the server browser lists it under Community. Oxide plugins run on it. VAC is on, Valve's anti-cheat.

Which map is confirmed for Rumble Bees PvE | Quests | Prestige | MORE?

A procedural map of size 4,250 runs on Rumble Bees PvE | Quests | Prestige | MORE, generated by the game from seed 1158316149. Size and seed match, so the map is the same: view it on RustMaps from this page.

How to Join

What is the way to join Rumble Bees PvE | Quests | Prestige | MORE?

To connect: start Rust, press F1, enter client.connect 116.203.200.103:28015 in the console. Or use Launch Rust on this page to open Rust through Steam and join. For the website, go to https://discord.com/invite/rumblebees.

Transponder codes

Server tags

What each one means.

Published as mp100,ptrak,$r?,v2635,^b,^p,gmrust,cs168909,ts8,^o

Game

gmrust
Game mode Rust survival, standard mode.
mp100
Max players 100 slots on this server.
ts8
Group limit Default team size: 8.
v2635
Protocol Your game must be on protocol 2635 to connect.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet is the network layer — the game's standard.
$r?
Region code No region code is set.

Wipe schedule

^b
Biweekly Every two weeks it wipes.

Gameplay

^p
PvE No player fights — the world is the danger.

Mods and access

^o
Oxide Plugin framework confirmed: Oxide (uMod).

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.