RUS13870
Rust
Offline 115.44.51.234:28015 checked 33d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
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01COMPlayers 361/400
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02COMPlayers 336/350
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03COMPlayers 38/250
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04COMPlayers 32/250
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05COMPlayers 48/100
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06COMPlayers 175/200
Quick answers
From the figures on this page.
Filters
Which lists and filters on Rust Tracker show Rust?
On Rust Tracker, Rust sits in these lists: Community servers, no tags. On the server list, these filters bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the tags mean that Rust is listed under?
Listed for the server browser to read, Rust publishes these tags: gmrust (Game mode): Standard survival mode for Rust; mp1 (Max players): 1 slots on this server; ts8 (Group limit): Default team size: 8; v2633 (Protocol): Join only if your game is on protocol 2633; cs165217 (Build): Build: 165217; ptrak (Networking): Network layer: RakNet, the game's standard; $r? (Region code): No region code is set. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.
Wipe Schedule
Which wipe times are confirmed for Rust?
Rust's rhythm cannot be told yet: too few wipes on record. Track the force wipe: Thursday 5 November at 19:00 UTC. Every Rust server resets on that date. Its world went live 34 days 9 hours.
Server Details
What is the uptime on Rust, and is it online?
Offline: Rust confirmed offline, last seen 33 days 22 hours ago. 0 of 168 hours up over the last 7 full days: 0% uptime. Rust Tracker logged it first on 25 September 2026.
Which Rust version is confirmed on Rust?
Rust network protocol 2633 and build 165217 is the build on Rust; the platform is Windows. Steam updates it for you; your game must share the protocol to join.
Where does Rust sit?
Region: none published by Rust. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. Connect on 115.44.51.234:28015.
Population
Is Rust busy?
Offline: Rust, last seen 33 days 22 hours ago.
How does Rust compare in the rankings?
Top 61% of all ranked servers, and #13,870 on seven-day player hours: Rust.
Map and Rules
Which settings and rules are confirmed on Rust?
The name of Rust carries no gather rate. The game's default applies: groups can have up to 8 players. survival is the game mode, gather, build and raid: the standard game. Players can raid and fight each other here. The server browser lists it under Community, as a community server. VAC is on, Valve's anti-cheat.
Which map is confirmed for Rust?
Procedural map on Rust, made by the game.
Connect
How do you get onto Rust?
To connect: start Rust, press F1, enter client.connect 115.44.51.234:28015 in the console. Or use Launch Rust on this page to open Rust through Steam and join.
Server tags
What each one means.
Published as mp1,ptrak,$r?,v2633,gmrust,cs165217,ts8
Game
gmrust
mp1
ts8
v2633
cs165217
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.