SDN3589=
[AU/NZ] Sydney #2 Small 3k custom map minis on roads
Online OC 114.76.116.107:28015 checked 8m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 16% of all ranked servers, top 45% in OC. Ranked on player hours over the last seven days.
Wipe schedule
fixed weekdaysNext wipe Thursday 29 October, 18:58 UTC, in 1d 18h.
Every Thursday at 18:58 UTC · high confidence
Coming wipes
- 1d 18hThu 29 Oct, 18:58 UTC
- 8d 18hThu 5 Nov, 19:00 UTCFW
- 15d 18hThu 12 Nov, 18:58 UTC
- 22d 18hThu 19 Nov, 18:58 UTC
- 29d 18hThu 26 Nov, 18:58 UTC
- 36d 18hThu 3 Dec, 19:00 UTCFW
- 43d 18hThu 10 Dec, 18:58 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 5, 10 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 22 Oct, 18:58 UTC5d ago | 5 | – | running | 1 |
| Thu 15 Oct, 18:49 UTC12d ago | 4 | held half | 7 days | 0 |
| Thu 8 Oct, 18:45 UTC19d ago | 6 | halved by day 2 | 7 days | 0 |
| Thu 1 Oct, 19:54 UTC FW26d ago | 5 | halved by day 3 | 7 days | 0 |
| Thu 24 Sep, 19:45 UTC33d ago | 8 | halved by day 3 | 7 days | 0 |
| Thu 17 Sep, 19:53 UTC40d ago | 8 | halved by day 4 | 7 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
-
01COMPlayers 5/100
-
02COMPlayers 98/125
-
03COMPlayers 5/150
-
04COMPlayers 10/100
-
05COMPlayers 1/150
-
06COMPlayers 1/100
Quick answers
From the figures on this page.
Filters
Where does [AU/NZ] Sydney #2 Small 3k custom map minis on roads appear in Rust Tracker lists and filters?
On Rust Tracker, [AU/NZ] Sydney #2 Small 3k custom map minis on roads sits in these lists: Oceania servers, tracked live, Community servers, no tags and Vanilla Rust servers, tracked live. It comes up under these filters on the server list: Region: Oceania; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Game mode: Premium; Server tag: Weekly ^w, Vanilla ^v, Premium ^q and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week.
Which tags does [AU/NZ] Sydney #2 Small 3k custom map minis on roads carry, and what do they mean?
Listed for the server browser to read, [AU/NZ] Sydney #2 Small 3k custom map minis on roads publishes these tags: gmrust (Game mode): Rust survival, standard mode; mp60 (Max players): Capacity: 60 slots; ts8 (Group limit): Team limit is 8, the game default; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): This server runs game build 168909; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): Region code: not set; ^w (Weekly): A weekly wipe; ^v (Vanilla): Facepunch's game unaltered: rates, kits and rules unchanged; ^q (Premium): Join only if you have Rust's premium status; ^o (Oxide): Plugin framework: Oxide (uMod); OC (Oceania): In the server browser it is listed under Oceania. At the top of this page you also get the queue, the players now and the world's creation time, all from the tags.
Wipe Schedule
What should you expect on [AU/NZ] Sydney #2 Small 3k custom map minis on roads when wipe day lands?
Recent wipes averaged a peak of 5 players. The peak on the latest wipe came 10 hours after it. The crowd stayed above half the peak until the next wipe in 20% of recent wipes. The fall below half came by day 3 where it did not hold.
When does [AU/NZ] Sydney #2 Small 3k custom map minis on roads wipe?
At [AU/NZ] Sydney #2 Small 3k custom map minis on roads the wipes follow a every Thursday at 18:58 UTC rhythm. Thursday 29 October at 18:58 UTC is when the next wipe falls due. This world has been running 5 days 5 hours. Its tags carry a weekly wipe schedule.
Location and Status
What is the uptime on [AU/NZ] Sydney #2 Small 3k custom map minis on roads, and is it online?
[AU/NZ] Sydney #2 Small 3k custom map minis on roads is up and online at this moment. By its own uptime figure, the last restart was roughly 46 hours ago. Uptime stood at 86% for the last 7 full days, 144 of 168 hours online. First contact for Rust Tracker: 13 September 2026.
What Rust version is [AU/NZ] Sydney #2 Small 3k custom map minis on roads on?
Confirmed for [AU/NZ] Sydney #2 Small 3k custom map minis on roads: Rust network protocol 2635 and build 168909, Windows. Steam updates it for you; your game must share the protocol to join.
What is performance like on [AU/NZ] Sydney #2 Small 3k custom map minis on roads?
Server fps held an average of 30 across the last 48 hours, never below 30. Buildings, deployables and the rest of the world took it to a maximum of 56,361 entities. It drew as much as 2,663 MB of memory. Players feel lag when fps drops and the entity count climbs.
Where does [AU/NZ] Sydney #2 Small 3k custom map minis on roads sit?
Listed in Oceania under OC: that is [AU/NZ] Sydney #2 Small 3k custom map minis on roads by its own tags. Rust Tracker displays the location a server claims; it does not verify where the machine sits. You connect at 114.76.116.107:28015.
Population
What is the player count on [AU/NZ] Sydney #2 Small 3k custom map minis on roads?
Slots 60; players on board 0: that is [AU/NZ] Sydney #2 Small 3k custom map minis on roads now. Seven-day average 1 players; peak 5. Peak traffic in the last 48 hours came at 05:00 UTC, averaging 1 players.
What rank does [AU/NZ] Sydney #2 Small 3k custom map minis on roads carry among Rust servers?
[AU/NZ] Sydney #2 Small 3k custom map minis on roads places #3,589 on seven-day player hours, #94 in Oceania and in the top 16% of all ranked servers.
Map and Rules
Which settings and rules are confirmed on [AU/NZ] Sydney #2 Small 3k custom map minis on roads?
The name of [AU/NZ] Sydney #2 Small 3k custom map minis on roads carries no gather rate. 8 players per group is the game's default, and the cap holds. It runs survival, gather, build and raid: the standard game. Players can raid and fight each other here. Listed under Community in the server browser, it is a community server. Plugins on it: Oxide. Vanilla is its own label: facepunch's game unaltered: rates, kits and rules unchanged. Join only if you have Rust's premium status. On: VAC, Valve's anti-cheat.
Which map is confirmed for [AU/NZ] Sydney #2 Small 3k custom map minis on roads?
A procedural map of size 3,000 runs on [AU/NZ] Sydney #2 Small 3k custom map minis on roads, generated by the game from seed 1337. Size and seed match, so the map is the same: view it on RustMaps from this page. Read the name of its map: Custom Map.
How to Join
Which steps join [AU/NZ] Sydney #2 Small 3k custom map minis on roads?
Open the console in Rust with F1 after starting the game, then type client.connect 114.76.116.107:28015. Alternatively, Launch Rust here opens Rust via Steam and connects you. Join only if you have Rust's premium status. For the website, go to https://discord.com/invite/hC6DndrAXS.
Server tags
What each one means.
Published as mp60,ptrak,$r?,v2635,^w,^v,OC,^q,gmrust,cs168909,ts8,^o
Game
gmrust
mp60
ts8
v2635
cs168909
ptrak
$r?
Wipe schedule
^w
Difficulty
^v
Mods and access
^q
^o
Region
OC
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.