Skip to the page
Rust TrackerRTRC · Radar control
ATIS RTRC INFO Z SRV11,817online PAX84,577playing OCC3,660with players WIPED 3H389
MODModded traffic
Callsign

SRV7571=

测试服务器勿进

Offline 114.66.28.199:23701 checked 6h ago

monthly wipes moddedoxidepve
Clearance · join
Players now 1/ 50 2% full
7-day average0peak 1
Rank#7,571top 34%
Last wipe6h agomonthly schedule
Next wipe6d 21hThu 5 Nov, 19:00 UTC FW
Track history

Players

AveragePeak
00.250.50.75105:0012:0019:0002:0008:0015:00

Hourly average and peak, UTC.

Server performance

05010015020005:0012:0019:0002:0008:0015:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 34% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

force wipes only
ETD · next wipe

Next wipe Thursday 5 November, 19:00 UTC, in 6d 21h.

The force wipe · high confidence

usual gap14.1 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 3

Coming wipes

  1. 6d 21hThu 5 Nov, 19:00 UTCFW
  2. 34d 21hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Fri 2 OctThu 1 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 29 Oct, 15:26 UTC6h ago – – running 1
Fri 2 Oct, 11:50 UTC27d ago 1 – – 1
Thu 1 Oct, 11:59 UTC28d ago 1 – 1 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01MOD
    Callsign PVE015EA · groups of 8+ · monthly · 34 on average [坚果PVE]宗门/合成/挂机/升级/召唤/副本/拍卖
    Players 24/100
  2. 02MOD
    Callsign PVE002EA · groups of 8+ · monthly · 20 on average 爱酱PVE|1服|十倍|死亡不掉|装备强化|突袭基地
    Players 16/88
  3. 03MOD
    Callsign PVE016EA · groups of 8+ · monthly · 12 on average [熊猫PVE]修仙升级/召唤/据点/10月新档正式服
    Players 13/100
  4. 04MOD
    Callsign RSI017EA · groups of 8+ · monthly · 11 on average [JP]ちょっぴりHard-PvE RiSu Server
    Players 7/100
  5. 05MOD
    Callsign PVE032EA · groups of 8+ · monthly · 11 on average 【青岩-PVE服】原倍/萌新/突袭据点
    Players 3/200
  6. 06MOD
    Callsign PVE018EA · groups of 16+ · monthly · 10 on average 新问仙PVE/死亡不掉/萌新天堂/6个月精心打造/简
    Players 8/100
ATIS · this server

Quick answers

From the figures on this page.

Tags

Where does 测试服务器勿进 appear in Rust Tracker lists and filters?

These Rust Tracker lists carry 测试服务器勿进: PvE servers, tracked live and Modded servers, tracked live. It comes up under these filters on the server list: Region: Asia; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 24 hours.

What do the tags mean that 测试服务器勿进 is listed under?

The game's server browser reads these tags from 测试服务器勿进: gmrust (Game mode): Standard survival mode for Rust; mp50 (Max players): 50 slots on this server; ts8 (Group limit): Teams cap at 8; this is the game default; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): This server runs game build 168909; ptrak (Networking): RakNet is the network layer — the game's standard; $r? (Region code): The region code is unset; ^m (Monthly): Monthly wipe, on Facepunch's force wipe; ^p (PvE): No player fights — the world is the danger; ^o (Oxide): Plugin framework confirmed: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; listed under Modded. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.

Wipe Schedule

What should you expect on 测试服务器勿进 when wipe day lands?

The average peak across recent wipes: 1 players. The peak on the latest wipe came 0 hours after it. The crowd stayed above half the peak until the next wipe in 0% of recent wipes. By day 3 the crowd dropped below half where it did not hold.

On what schedule does 测试服务器勿进 wipe?

One wipe a month for 测试服务器勿进: the force wipe. On Thursday 5 November at 19:00 UTC the force wipe lands, its next wipe, and every Rust server wipes with it. 6 hours since this world was made. A monthly wipe schedule is published in its tags.

Server Details

Is 测试服务器勿进 up, and how does its uptime hold?

Tracking shows 测试服务器勿进 offline as of now, last seen 6 hours ago. The uptime it reports puts the last restart about 14 hours ago. 93% uptime over the last 7 full days, with 157 of 168 hours up. First contact for Rust Tracker: 16 September 2026.

What Rust version is 测试服务器勿进 on?

Rust network protocol 2635 and build 168909 on Linux is what 测试服务器勿进 runs. The same protocol is required to join, and Steam updates it for you.

Is 测试服务器勿进 holding performance?

For the last 48 hours it averaged 125 server fps; the floor was 77. Maximum entities carried: 99,303, from buildings and deployables to everything else. It drew as much as 3,459 MB of memory. Players feel lag when fps drops and the entity count climbs.

What location is 测试服务器勿进 hosted in?

No region tag from 测试服务器勿进, but the name points to Asia. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. You connect at 114.66.28.199:23701.

Population

How many players are on 测试服务器勿进 right now?

Last seen 6 hours ago; 测试服务器勿进 is offline at present. Over seven days: average 0, peak 1 players. Busiest window in 48 hours: 13:00 UTC, 1 players on average.

How does 测试服务器勿进 compare in the rankings?

On player hours over seven days, 测试服务器勿进 ranks #7,571, inside the top 34% of all ranked servers.

Map and Rules

Which settings and rules are confirmed on 测试服务器勿进?

Nothing in 测试服务器勿进's name states a gather rate. Up to 8 players per group, the game's default. It runs pve, fighting between players is off. Plugins or settings change the game, and the server browser lists it under Modded. Oxide plugins run on it. VAC is on, Valve's anti-cheat.

Which map is confirmed for 测试服务器勿进?

The map on 测试服务器勿进 is procedural, size 4,096, seed 1337, generated by the game. Size and seed match, so the map is the same: view it on RustMaps from this page. Read the name of its map: Custom Map.

Connect

Which steps join 测试服务器勿进?

Open the console in Rust with F1 after starting the game, then type client.connect 114.66.28.199:23701. Alternatively, Launch Rust here opens Rust via Steam and connects you. For the website, go to https://www.tyteam.net.

Transponder codes

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2635,^m,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Standard survival mode for Rust.
mp50
Max players 50 slots on this server.
ts8
Group limit Teams cap at 8; this is the game default.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build This server runs game build 168909.
ptrak
Networking RakNet is the network layer — the game's standard.
$r?
Region code The region code is unset.

Wipe schedule

^m
Monthly Monthly wipe, on Facepunch's force wipe.

Gameplay

^p
PvE No player fights — the world is the danger.

Mods and access

^o
Oxide Plugin framework confirmed: Oxide (uMod).
^z
Modded The game is changed by plugins or settings; listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.