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Rust TrackerRTRC · Radar control
ATIS RTRC INFO R SRV11,704online PAX60,571playing OCC3,281with players WIPED 3H172
PVEPvE traffic
Callsign

YKK13793

YukikaedeServer

Offline 114.46.106.231:7777 checked 24d ago

pve
Clearance · join
Players now 1/ 4 25% full
7-day average0peak –
Rank#13,793top 61%
Last wipe26d agono schedule published
Next wipe–no rhythm it keeps
Track history

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k2 Oct4 Oct6 Oct8 Oct10 Oct12 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap0.4 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak2players, last three wipes

The first 48 hours of its last wipes

Sat 3 OctSat 3 OctFri 2 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 21 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 3 Oct, 07:59 UTC26d ago 2 – running 1
Sat 3 Oct, 00:01 UTC27d ago 2 – 0.3 days 0
Fri 2 Oct, 12:34 UTC27d ago 2 – 0.5 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01PVE
    Callsign ABS022NA · groups of 8+ · monthly · 53 on average ABYSS | PvE | US | Vanilla | Noob Friendly
    Players 63/200
  2. 02PVE
    Callsign RST015EU · groups of 8+ · monthly · 31 on average [EU] RustEZ Pure PvE | Low Decay | No Killing | No Raiding
    Players 20/200
  3. 03PVE
    Callsign RST015NA · groups of 8+ · monthly · 30 on average [US] RustEZ Pure PvE | Low Decay | No Killing | No Raiding
    Players 46/200
  4. 04PVE
    Callsign PVE051EA · groups of 30+ · monthly · 22 on average 【云梦泽PVE】萌新学习|土味养老|死亡不掉|原倍
    Players 3/200
  5. 05PVE
    Callsign SKL017groups of 8+ · monthly · 22 on average [PvE] Skyline PvE - No Raiding/Killing, No Decay, Noob Friendly
    Players 21/150
  6. 06PVE
    Callsign GRE011EU · groups of 8+ · biweekly · 16 on average [EU/GER] Rust Norddeutschland PVE
    Players 16/100
ATIS · this server

Quick answers

From the figures on this page.

Tags

Which lists and filters on Rust Tracker show YukikaedeServer?

These Rust Tracker lists carry YukikaedeServer: PvE servers, tracked live and Community servers, no tags. It comes up under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: PvE ^p; Group limit: 5 or more.

What do the tags mean that YukikaedeServer is listed under?

Listed for the server browser to read, YukikaedeServer publishes these tags: gmrust (Game mode): Survival as standard Rust plays; mp4 (Max players): Slots: 4; ts8 (Group limit): Team limit is 8, the game default; v2634 (Protocol): Join only if your game is on protocol 2634; cs166652 (Build): Build: 166652; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): No region code is set; ^p (PvE): PvE: the world threatens you, not other players. At the top of this page you also get the queue, the players now and the world's creation time, all from the tags.

Wipe Schedule

What should you expect on YukikaedeServer when wipe day lands?

Recent wipes averaged a peak of 2 players. 21 hours after the latest wipe, the crowd peaked.

Which wipe times are confirmed for YukikaedeServer?

Wipe times at YukikaedeServer are irregular, so no next wipe can be predicted. Next monthly force wipe: Thursday 5 November at 19:00 UTC. Every Rust server goes with it. 26 days 16 hours since this world was made.

Location and Status

Is YukikaedeServer up, and how does its uptime hold?

Offline now, YukikaedeServer was last seen 24 days 9 hours ago. Uptime stood at 0% for the last 7 full days, 0 of 168 hours online. The first sighting by Rust Tracker was 2 October 2026.

Which Rust version is confirmed on YukikaedeServer?

Rust network protocol 2634 and build 166652 is the build on YukikaedeServer; the platform is Windows. The same protocol is required to join, and Steam updates it for you.

Where does YukikaedeServer sit?

Region: none published by YukikaedeServer. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. You connect at 114.46.106.231:7777.

Population

How many players are on YukikaedeServer right now?

Offline: YukikaedeServer, last seen 24 days 9 hours ago.

Where does YukikaedeServer sit in the server rankings?

Seven-day player hours put YukikaedeServer at #13,793, within the top 61% of all ranked servers.

Settings

Which settings and rules are confirmed on YukikaedeServer?

The name of YukikaedeServer carries no gather rate. The game's default applies: groups can have up to 8 players. It runs pve, other players cannot be fought. A community server: the server browser lists it under Community. VAC is off, Valve's anti-cheat.

Which map is loaded on YukikaedeServer?

A procedural map runs on YukikaedeServer, generated by the game.

How to Join

Which steps join YukikaedeServer?

Open the console in Rust with F1 after starting the game, then type client.connect 114.46.106.231:7777. Alternatively, Launch Rust here opens Rust via Steam and connects you.

Transponder codes

Server tags

What each one means.

Published as mp4,ptrak,$r?,v2634,^p,gmrust,cs166652,ts8

Game

gmrust
Game mode Survival as standard Rust plays.
mp4
Max players Slots: 4.
ts8
Group limit Team limit is 8, the game default.
v2634
Protocol Join only if your game is on protocol 2634.
cs166652
Build Build: 166652.
ptrak
Networking Network layer is RakNet, which is standard for the game.
$r?
Region code No region code is set.

Gameplay

^p
PvE PvE: the world threatens you, not other players.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.