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Rust TrackerRTRC · Radar control
ATIS RTRC INFO H SRV11,646online PAX42,725playing OCC3,027with players WIPED 3H89
COMCommunity traffic
Callsign

LCL3814=

TW_LOCAL_台灣原倍服_10/26~11/06_

Online 114.35.125.19:28015 checked 13m ago

monthly wipes hardcore
Clearance · join
Players now 2/ 100 2% full
7-day average1peak 12
Rank#3,814top 17%
Last wipe3d agomonthly schedule
Next wipe7d 10hThu 5 Nov, 19:00 UTC FW
Track history

Players

AveragePeak
0510152009:0018:0003:0011:0021:0006:00

Hourly average and peak, UTC.

Server performance

05010015020009:0018:0003:0011:0021:0006:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 17% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

force wipes only
ETD · next wipe

Next wipe Thursday 5 November, 19:00 UTC, in 7d 10h.

The force wipe · high confidence

usual gap24.5 daysbetween real wipes
wipe-day peak6players, last three wipes
crowd held0%else halves by day 20

Coming wipes

  1. 7d 10hThu 5 Nov, 19:00 UTCFW
  2. 35d 10hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Mon 26 OctThu 1 Oct
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 4, 7 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 26 Oct, 06:51 UTC3d ago 4 – running 1
Thu 1 Oct, 18:13 UTC FW27d ago 7 halved by day 20 24.5 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

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  2. 02COM
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    Players 15/100
  3. 03COM
    Callsign SEA016EA · groups of 8+ · monthly · 15 on average [SEA] Facepunch Premium 1
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  4. 04COM
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  5. 05COM
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  6. 06COM
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ATIS · this server

Quick answers

From the figures on this page.

Filters

Which lists and filters on Rust Tracker show TW_LOCAL_台灣原倍服_10/26~11/06_?

These Rust Tracker lists carry TW_LOCAL_台灣原倍服_10/26~11/06_: Community servers, no tags. It comes up under these filters on the server list: Region: Asia; Type: Community (not modded, not official) and No plugins at all; Game mode: Hardcore; Server tag: Monthly ^m and Hardcore ^h; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last week.

Which tags does TW_LOCAL_台灣原倍服_10/26~11/06_ carry, and what do they mean?

The game's server browser reads these tags from TW_LOCAL_台灣原倍服_10/26~11/06_: gmrust (Game mode): Rust survival, standard mode; mp100 (Max players): Capacity: 100 slots; ts8 (Group limit): Teams cap at 8; this is the game default; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): Region code: not set; ^m (Monthly): Follows Facepunch's force wipe: one wipe per month; ^h (Hardcore): Hardcore mode from Facepunch: survival is harsher, helpers are fewer. At the top of this page you also get the queue, the players now and the world's creation time, all from the tags.

Wipe Times

What should you expect on TW_LOCAL_台灣原倍服_10/26~11/06_ when wipe day lands?

The average peak across recent wipes: 6 players. The peak on the latest wipe came 7 hours after it. Half the peak was held until the next wipe in 0% of its recent wipes. The fall below half came by day 20 where it did not hold.

Which wipe times are confirmed for TW_LOCAL_台灣原倍服_10/26~11/06_?

One wipe a month for TW_LOCAL_台灣原倍服_10/26~11/06_: the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. Its world went live 3 days 1 hours. A monthly wipe schedule is published in its tags.

Location and Status

Is TW_LOCAL_台灣原倍服_10/26~11/06_ up, and how does its uptime hold?

Tracking shows TW_LOCAL_台灣原倍服_10/26~11/06_ online as of now. About 2 days 23 hours ago it restarted last, based on reported uptime. 91% uptime over the last 7 full days, with 153 of 168 hours up. First contact for Rust Tracker: 13 September 2026.

What Rust version is TW_LOCAL_台灣原倍服_10/26~11/06_ on?

Rust network protocol 2635 and build 168909 is the build on TW_LOCAL_台灣原倍服_10/26~11/06_; the platform is Windows. The same protocol is required to join, and Steam updates it for you.

How smoothly does TW_LOCAL_台灣原倍服_10/26~11/06_ run?

Average server fps over the last 48 hours: 153, with a low of 74. Buildings, deployables and the rest of the world took it to a maximum of 118,389 entities. Peak memory use: 4,355 MB. Lag, as players experience it, comes from low fps and a rising entity count.

Where does TW_LOCAL_台灣原倍服_10/26~11/06_ sit?

No region tag from TW_LOCAL_台灣原倍服_10/26~11/06_, but the name points to Asia. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. Connect on 114.35.125.19:28015.

Population

How many players are on TW_LOCAL_台灣原倍服_10/26~11/06_ right now?

Slots 100; players on board 2: that is TW_LOCAL_台灣原倍服_10/26~11/06_ now. Peak of 12 in the last seven days, average 1 players. Busiest window in 48 hours: 16:00 UTC, 11 players on average.

Where does TW_LOCAL_台灣原倍服_10/26~11/06_ sit in the server rankings?

On player hours over seven days, TW_LOCAL_台灣原倍服_10/26~11/06_ ranks #3,814, inside the top 17% of all ranked servers.

Map and Rules

Which settings and rules are confirmed on TW_LOCAL_台灣原倍服_10/26~11/06_?

Nothing in TW_LOCAL_台灣原倍服_10/26~11/06_'s name states a gather rate. The game's default applies: groups can have up to 8 players. hardcore is the game mode, Facepunch's most punishing mode. Players can raid and fight each other here. The server browser lists it under Community, as a community server. VAC is on, Valve's anti-cheat.

Which map is confirmed for TW_LOCAL_台灣原倍服_10/26~11/06_?

A procedural map of size 4,500 runs on TW_LOCAL_台灣原倍服_10/26~11/06_, generated by the game from seed 1962309386. Size and seed match, so the map is the same: view it on RustMaps from this page.

Connect

What is the way to join TW_LOCAL_台灣原倍服_10/26~11/06_?

To connect: start Rust, press F1, enter client.connect 114.35.125.19:28015 in the console. Or use Launch Rust on this page to open Rust through Steam and join. For the website, go to https://discord.com/invite/GWWaE7nkr2.

Transponder codes

Server tags

What each one means.

Published as mp100,ptrak,$r?,v2635,^m,^h,gmrust,cs168909,ts8

Game

gmrust
Game mode Rust survival, standard mode.
mp100
Max players Capacity: 100 slots.
ts8
Group limit Teams cap at 8; this is the game default.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking Network layer is RakNet, which is standard for the game.
$r?
Region code Region code: not set.

Wipe schedule

^m
Monthly Follows Facepunch's force wipe: one wipe per month.

Difficulty

^h
Hardcore Hardcore mode from Facepunch: survival is harsher, helpers are fewer.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.