MRK15323=
MURAKUMA_Rust
Online 114.16.196.8:28015 checked 3h ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 2 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 7d 22h.
The force wipe · high confidence
Coming wipes
- 7d 22hThu 5 Nov, 19:00 UTCFW
- 35d 22hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 23 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 12:06 UTC26d ago | 3 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
-
01MODPlayers 126/700
-
02MODPlayers 50/1000
-
03MODPlayers 453/700
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04MODPlayers 178/1000
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05MODPlayers 24/1000
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06MODPlayers 580/1000
Quick answers
From the figures on this page.
Tags
Where does MURAKUMA_Rust appear in Rust Tracker lists and filters?
On Rust Tracker, MURAKUMA_Rust sits in these lists: Modded servers, tracked live. It comes up under these filters on the server list: Type: Modded; Server tag: Monthly ^m, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.
How should you read the tags on MURAKUMA_Rust?
The game's server browser reads these tags from MURAKUMA_Rust: gmrust (Game mode): Standard survival mode for Rust; mp100 (Max players): Capacity: 100 slots; ts8 (Group limit): Default team size: 8; v2634 (Protocol): Your game must be on protocol 2634 to connect; cs167781 (Build): Build: 167781; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): The region code is unset; ^m (Monthly): Monthly wipe, on Facepunch's force wipe; ^z (Modded): Under Modded: the game is changed by plugins or settings; ^y (Carbon): Carbon is installed — a plugin framework. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.
Wipe Schedule
What should you expect on MURAKUMA_Rust when wipe day lands?
Recent wipes averaged a peak of 3 players. The peak on the latest wipe came 23 hours after it.
Which wipe times are confirmed for MURAKUMA_Rust?
One wipe a month for MURAKUMA_Rust: the force wipe. On Thursday 5 November at 19:00 UTC the force wipe lands, its next wipe, and every Rust server wipes with it. This world has been running 26 days 7 hours. A monthly wipe schedule is published in its tags.
Location and Status
Is MURAKUMA_Rust up, and how does its uptime hold?
Right now MURAKUMA_Rust is online. The uptime it reports puts the last restart about 7 hours ago. 168 of 168 hours up over the last 7 full days: 100% uptime. Rust Tracker logged it first on 2 October 2026.
Which Rust version is confirmed on MURAKUMA_Rust?
Rust network protocol 2634 and build 167781 on Windows is what MURAKUMA_Rust runs. Steam updates it for you; your game must share the protocol to join.
What is performance like on MURAKUMA_Rust?
Average server fps over the last 48 hours: 191, with a low of 139. Buildings, deployables and the rest of the world took it to a maximum of 149,703 entities. It drew as much as 3,622 MB of memory. Players feel lag when fps drops and the entity count climbs.
Where does MURAKUMA_Rust sit?
Region: none published by MURAKUMA_Rust. Rust Tracker displays the location a server claims; it does not verify where the machine sits. Connect on 114.16.196.8:28015.
Population
How many players are on MURAKUMA_Rust right now?
Tracking MURAKUMA_Rust: 0 of 100 slots filled. Across the past seven days, 0 players on average.
Where does MURAKUMA_Rust sit in the server rankings?
On player hours over seven days, MURAKUMA_Rust ranks #15,323, inside the top 69% of all ranked servers.
Map and Rules
Which settings and rules are confirmed on MURAKUMA_Rust?
Nothing in MURAKUMA_Rust's name states a gather rate. The game's default applies: groups can have up to 8 players. survival is the game mode, gather, build, raid, as the game intends. Fighting and raiding between players are on. The server browser lists it under Modded, where plugins or settings change the game. Carbon plugins run on it. On: VAC, Valve's anti-cheat.
Which map is confirmed for MURAKUMA_Rust?
The map on MURAKUMA_Rust is procedural, size 5,000, seed 1, generated by the game. Same size, same seed, same map. RustMaps shows it, linked from this page.
Connect
What is the way to join MURAKUMA_Rust?
Open the console in Rust with F1 after starting the game, then type client.connect 114.16.196.8:28015. Alternatively, Launch Rust here opens Rust via Steam and connects you.
Server tags
What each one means.
Published as mp100,ptrak,$r?,v2634,^z,^y,^m,gmrust,cs167781,ts8
Game
gmrust
mp100
ts8
v2634
cs167781
ptrak
$r?
Wipe schedule
^m
Mods and access
^z
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.