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Rust TrackerRTRC · Radar control
ATIS RTRC INFO C SRV11,870online PAX96,202playing OCC4,104with players WIPED 3H147
COMCommunity traffic
Callsign

TES15915

test123

Offline 114.16.196.8:28015 checked 25d ago

Clearance · join
Players now 0/ 500 0% full
7-day average0peak –
Rank#15,915top 69%
Last wipe30d agono schedule published
Next wipe–too few wipes seen yet
Track history

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k27 Sep29 Sep2 Oct4 Oct7 Oct9 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak2players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 2 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 27 Sep, 10:32 UTC30d ago 2 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01COM
    Callsign RST015EU · groups of 12+ · weekly · 499 on average Rusty Moose |EU Mondays|
    Players 828/850
  2. 02COM
    Callsign RST015EU · groups of 16+ · weekly · 349 on average Rustoria.co - EU Main
    Players 59/250
  3. 03COM
    Callsign RST015EU · groups of 12+ · weekly · 343 on average Rusty Moose |EU Main|
    Players 126/250
  4. 04COM
    Callsign RST015EU · groups of 12+ · monthly · 313 on average Rustoria.co - EU East Long
    Players 533/575
  5. 05COM
    Callsign RST015EU · groups of 12+ · biweekly · 282 on average Rustoria.co - EU East Medium
    Players 317/350
  6. 06COM
    Callsign RST018EU · groups of 16+ · weekly · 257 on average Rustafied.com - EU Friday
    Players 226/325
ATIS · this server

Quick answers

From the figures on this page.

Filters

Which Rust Tracker filters and lists carry test123?

Community servers, no tags — the Rust Tracker lists that include test123. It comes up under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which tags does test123 carry, and what do they mean?

The game's server browser reads these tags from test123: gmrust (Game mode): Rust survival, standard mode; mp500 (Max players): Capacity: 500 slots; ts8 (Group limit): Teams cap at 8; this is the game default; v2633 (Protocol): To join, your game must match protocol 2633; cs165217 (Build): The game build is 165217; ptrak (Networking): RakNet is the network layer — the game's standard; $r? (Region code): The region code is unset. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.

Wipe Schedule

What happens on test123 on wipe day?

Recent wipes averaged a peak of 2 players. The peak on the latest wipe came 2 hours after it.

On what schedule does test123 wipe?

The record holds too few of test123's wipes to show its rhythm. Track the force wipe: Thursday 5 November at 19:00 UTC. Every Rust server resets on that date. Its world went live 30 days 7 hours.

Server Details

What is the uptime on test123, and is it online?

Tracking shows test123 offline as of now, last seen 25 days 8 hours ago. 0% uptime over the last 7 full days, with 0 of 168 hours up. The first sighting by Rust Tracker was 27 September 2026.

Which Rust version is confirmed on test123?

Rust network protocol 2633 and build 165217 on Windows is what test123 runs. Steam updates it for you; your game must share the protocol to join.

What location is test123 hosted in?

Region: none published by test123. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. Connect on 114.16.196.8:28015.

Population

Is test123 busy?

Offline now for test123, last seen 25 days 8 hours ago.

How does test123 compare in the rankings?

Top 69% of all ranked servers, and #15,915 on seven-day player hours: test123.

Map and Rules

Which settings and rules are confirmed on test123?

The name of test123 carries no gather rate. Up to 8 players per group, the game's default. It runs survival, gather, build and raid: the standard game. Raiding and PvP are permitted between players. Listed under Community in the server browser, it is a community server. VAC is on, Valve's anti-cheat.

Which map is loaded on test123?

A procedural map runs on test123, generated by the game.

How to Join

What is the way to join test123?

Open the console in Rust with F1 after starting the game, then type client.connect 114.16.196.8:28015. Alternatively, Launch Rust here opens Rust via Steam and connects you.

Transponder codes

Server tags

What each one means.

Published as mp500,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode Rust survival, standard mode.
mp500
Max players Capacity: 500 slots.
ts8
Group limit Teams cap at 8; this is the game default.
v2633
Protocol To join, your game must match protocol 2633.
cs165217
Build The game build is 165217.
ptrak
Networking RakNet is the network layer — the game's standard.
$r?
Region code The region code is unset.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.