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Rust TrackerRTRC · Radar control
ATIS RTRC INFO S SRV11,814online PAX69,594playing OCC3,624with players WIPED 3H187
MODModded traffic
Callsign

TES16224

test008

Offline 113.250.140.207:28015 checked 34d ago

moddedcarbonpve
Clearance · join
Players now 0/ 10 0% full
7-day average0peak –
Rank#16,224top 71%
Last wipe47d agono schedule published
Next wipe–no wipe seen yet
Track history

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k22 Sep24 Sep26 Sep28 Sep30 Sep2 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01MOD
    Callsign BRT016NA · no group limit · biweekly · 253 on average [US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo
    Players 129/2000
  2. 02MOD
    Callsign BRT016EU · no group limit · biweekly · 243 on average [EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo
    Players 198/2000
  3. 03MOD
    Callsign CHR017NA · groups of 8+ · biweekly · 107 on average Chrayntopia ♡ ︎PvE | RP | PvP
    Players 34/200
  4. 04MOD
    Callsign PVE016EA · groups of 16+ · biweekly · 58 on average 【炮炮PVE启蒙】纯净|特色|突袭|技能
    Players 96/200
  5. 05MOD
    Callsign RLC015groups of 30+ · monthly · 54 on average [PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendl
    Players 25/300
  6. 06MOD
    Callsign TRV010EU · groups of 30+ · biweekly · 50 on average TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10
    Players 51/100
ATIS · this server

Quick answers

From the figures on this page.

Tags

Which lists and filters on Rust Tracker show test008?

These Rust Tracker lists carry test008: PvE servers, tracked live and Modded servers, tracked live. These filters surface it on the server list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more.

How should you read the tags on test008?

These tags are published by test008 for the game's server browser to read: gmrust (Game mode): Survival as standard Rust plays; mp10 (Max players): Capacity: 10 slots; ts8 (Group limit): Default team size: 8; v2633 (Protocol): To join, your game must match protocol 2633; cs163794 (Build): The game build is 163794; ptrak (Networking): Network layer is RakNet, which is standard for the game; $rEA (Region code): Region code: EA; ^p (PvE): No player fights — the world is the danger; ^z (Modded): The game is changed by plugins or settings; listed under Modded; ^y (Carbon): Plugin framework: Carbon. At the top of this page you also get the queue, the players now and the world's creation time, all from the tags.

Wipe Times

Which wipe times are confirmed for test008?

Too few wipes on record for test008 to show its rhythm. Next monthly force wipe: Thursday 5 November at 19:00 UTC. Every Rust server goes with it. 47 days 16 hours since this world was made.

Location and Status

Is test008 up, and how does its uptime hold?

Offline: test008 confirmed offline, last seen 34 days 7 hours ago. 0% uptime over the last 7 full days, with 0 of 168 hours up. First contact for Rust Tracker: 22 September 2026.

What Rust version is test008 on?

Rust network protocol 2633 and build 163794 on Windows is what test008 runs. To join, your game must be on the same protocol; Steam handles the update.

What location is test008 hosted in?

Nothing on region from test008; none is published. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. You connect at 113.250.140.207:28015.

Player Count

What is the player count on test008?

Last seen 34 days 7 hours ago; test008 is offline at present.

How does test008 compare in the rankings?

Top 71% of all ranked servers, and #16,224 on seven-day player hours: test008.

Settings

Which settings and rules are confirmed on test008?

Nothing in test008's name states a gather rate. The game's default applies: groups can have up to 8 players. It runs pve, fighting between players is off. Plugins or settings change the game, and the server browser lists it under Modded. The plugin count stands at Carbon. VAC is on, Valve's anti-cheat.

Which map is confirmed for test008?

A procedural map runs on test008, generated by the game.

Connect

Which steps join test008?

To connect: start Rust, press F1, enter client.connect 113.250.140.207:28015 in the console. Or use Launch Rust on this page to open Rust through Steam and join.

Transponder codes

Server tags

What each one means.

Published as mp10,ptrak,$rEA,v2633,^z,^y,^p,gmrust,cs163794,ts8

Game

gmrust
Game mode Survival as standard Rust plays.
mp10
Max players Capacity: 10 slots.
ts8
Group limit Default team size: 8.
v2633
Protocol To join, your game must match protocol 2633.
cs163794
Build The game build is 163794.
ptrak
Networking Network layer is RakNet, which is standard for the game.
$rEA
Region code Region code: EA.

Gameplay

^p
PvE No player fights — the world is the danger.

Mods and access

^z
Modded The game is changed by plugins or settings; listed under Modded.
^y
Carbon Plugin framework: Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.