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Rust TrackerRTRC · Radar control
ATIS RTRC INFO W SRV11,737online PAX52,204playing OCC3,347with players WIPED 3H125
COMCommunity traffic
Callsign

SRV15344

本地服务器001

Offline 112.192.175.9:28015 checked 2d ago

Clearance · join
Players now 0/ 2 0% full
7-day average0peak –
Rank#15,344top 69%
Last wipe2d agono schedule published
Next wipe–too few wipes seen yet
Track history

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k26 Oct27 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 26 Oct, 06:07 UTC2d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01COM
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    Players 8/200
  2. 02COM
    Callsign JPN002EA · groups of 16+ · weekly · 119 on average Japan Tokyo - Main|10/23|JP/KR/SEA|金曜日|JumpRust.com
    Players 13/550
  3. 03COM
    Callsign RST015EA · groups of 12+ · monthly · 107 on average Rustoria.co - SEA Long
    Players 44/200
  4. 04COM
    Callsign RST018EA · groups of 16+ · weekly · 88 on average Rustafied.com - SEA Main
    Players 4/100
  5. 05COM
    Callsign RST018EA · no group limit · 65 on average Rustoria.co - SEA Medium | JUST WIPED 28.10
    Players 70/100
  6. 06COM
    Callsign JPN016EA · groups of 8+ · weekly · 52 on average Japan Beginner Server - BPwipe 10/23 [JP/KR/SEA|初心者]
    Players 2/200
ATIS · this server

Quick answers

From the figures on this page.

Tags

Where does 本地服务器001 appear in Rust Tracker lists and filters?

On Rust Tracker, 本地服务器001 sits in these lists: Community servers, no tags. On the server list, these filters bring it up: Region: Asia; Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.

What do the tags mean that 本地服务器001 is listed under?

Listed for the server browser to read, 本地服务器001 publishes these tags: gmrust (Game mode): Rust survival, standard mode; mp2 (Max players): Capacity: 2 slots; ts8 (Group limit): Team limit is 8, the game default; v2635 (Protocol): Your game must be on protocol 2635 to connect; cs168909 (Build): The game build is 168909; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): No region code is set. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.

Wipe Schedule

What happens on 本地服务器001 on wipe day?

Recent wipes averaged a peak of 0 players. 0 hours after the latest wipe, the crowd peaked.

Which wipe times are confirmed for 本地服务器001?

本地服务器001's rhythm cannot be told yet: too few wipes on record. Track the force wipe: Thursday 5 November at 19:00 UTC. Every Rust server resets on that date. This world has been running 2 days 17 hours.

Server Details

What is the uptime on 本地服务器001, and is it online?

Tracking shows 本地服务器001 offline as of now, last seen 2 days 17 hours ago. 0 of 24 hours up over the last 1 full day: 0% uptime. The first sighting by Rust Tracker was 26 October 2026.

Which Rust build is 本地服务器001 running?

Rust network protocol 2635 and build 168909 is the build on 本地服务器001; the platform is Windows. The same protocol is required to join, and Steam updates it for you.

What location is 本地服务器001 hosted in?

The name of 本地服务器001 points to Asia, though no region tag is published. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. You connect at 112.192.175.9:28015.

Population

Is 本地服务器001 busy?

Offline now for 本地服务器001, last seen 2 days 17 hours ago. The last seven days put it at 0 players on average.

Where does 本地服务器001 sit in the server rankings?

On player hours over seven days, 本地服务器001 ranks #15,344, inside the top 69% of all ranked servers.

Map and Rules

Which settings and rules are confirmed on 本地服务器001?

No gather rate appears in 本地服务器001's name. The game's default applies: groups can have up to 8 players. survival is the game mode, gather, build and raid: the standard game. Players can raid and fight each other here. Listed under Community in the server browser, it is a community server. Off: VAC, Valve's anti-cheat.

Which map is confirmed for 本地服务器001?

Generated by the game: the procedural map on 本地服务器001.

Connect

Which steps join 本地服务器001?

Open the console in Rust with F1 after starting the game, then type client.connect 112.192.175.9:28015. Alternatively, Launch Rust here opens Rust via Steam and connects you.

Transponder codes

Server tags

What each one means.

Published as mp2,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Rust survival, standard mode.
mp2
Max players Capacity: 2 slots.
ts8
Group limit Team limit is 8, the game default.
v2635
Protocol Your game must be on protocol 2635 to connect.
cs168909
Build The game build is 168909.
ptrak
Networking Network layer is RakNet, which is standard for the game.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.