SRV15104
222
Offline 111.166.120.133:28015 checked 44d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
-
01COMPlayers 187/250
-
02COMPlayers 118/200
-
03COMPlayers 19/250
-
04COMPlayers 12/250
-
05COMPlayers 19/100
-
06COMPlayers 26/225
Quick answers
From the figures on this page.
Filters
Which lists and filters on Rust Tracker show 222?
On Rust Tracker, 222 sits in these lists: Community servers, no tags. These filters surface it on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the tags on 222?
Listed for the server browser to read, 222 publishes these tags: gmrust (Game mode): Survival as standard Rust plays; mp500 (Max players): Capacity: 500 slots; ts8 (Group limit): Team limit is 8, the game default; v2633 (Protocol): To join, your game must match protocol 2633; cs163794 (Build): This server runs game build 163794; ptrak (Networking): Network layer: RakNet, the game's standard; $r? (Region code): Region code: not set. At the top of this page you also get the queue, the players now and the world's creation time, all from the tags.
Wipe Times
When does 222 wipe?
Too few wipes on record for 222 to show its rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe. No server is exempt. This world has been running 54 days 23 hours.
Server Details
How reliable is 222, and is it online now?
Tracking shows 222 offline as of now, last seen 44 days 18 hours ago. 0% uptime over the last 7 full days, with 0 of 168 hours up. Rust Tracker logged it first on 14 September 2026.
Which Rust version is confirmed on 222?
Rust network protocol 2633 and build 163794 on Windows is what 222 runs. To join, your game must be on the same protocol; Steam handles the update.
Where does 222 sit?
No region is published by 222. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. You connect at 111.166.120.133:28015.
Population
What is the player count on 222?
Offline now for 222, last seen 44 days 18 hours ago.
How does 222 compare in the rankings?
Seven-day player hours put 222 at #15,104, within the top – of all ranked servers.
Map and Rules
Which settings and rules are confirmed on 222?
No gather rate appears in 222's name. 8 players per group is the game's default, and the cap holds. It runs survival, gather, build and raid: the standard game. Fighting and raiding between players are on. A community server: the server browser lists it under Community. Off: VAC, Valve's anti-cheat.
Which map is loaded on 222?
A procedural map runs on 222, generated by the game.
How to Join
How do you get onto 222?
Open the console in Rust with F1 after starting the game, then type client.connect 111.166.120.133:28015. Alternatively, Launch Rust here opens Rust via Steam and connects you.
Server tags
What each one means.
Published as mp500,ptrak,$r?,v2633,gmrust,cs163794,ts8
Game
gmrust
mp500
ts8
v2633
cs163794
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.