SRV12883
222
Offline 111.163.46.30:28015 checked 44d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
-
01COMPlayers 523/525
-
02COMPlayers 385/450
-
03COMPlayers 48/250
-
04COMPlayers 51/250
-
05COMPlayers 54/100
-
06COMPlayers 161/200
Quick answers
From the figures on this page.
Filters
Which lists and filters on Rust Tracker show 222?
On Rust Tracker, 222 sits in these lists: Community servers, no tags. On the server list, these filters bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the tags on 222?
These tags are published by 222 for the game's server browser to read: gmrust (Game mode): Rust survival, standard mode; mp500 (Max players): 500 slots on this server; ts8 (Group limit): Default team size: 8; v2633 (Protocol): Your game must be on protocol 2633 to connect; cs163794 (Build): The game build is 163794; ptrak (Networking): Network layer: RakNet, the game's standard; $r? (Region code): No region code is set. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.
Wipe Schedule
Which wipe times are confirmed for 222?
The record holds too few of 222's wipes to show its rhythm. Next monthly force wipe: Thursday 5 November at 19:00 UTC. Every Rust server goes with it. This world has been running 55 days 10 hours.
Location and Status
Is 222 up, and how does its uptime hold?
Tracking shows 222 offline as of now, last seen 44 days 20 hours ago. 0 of 168 hours up over the last 7 full days: 0% uptime. First contact for Rust Tracker: 14 September 2026.
Which Rust build is 222 running?
Rust network protocol 2633 and build 163794 is the build on 222; the platform is Windows. The same protocol is required to join, and Steam updates it for you.
Which location is 222 in?
No region is published by 222. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. Connect on 111.163.46.30:28015.
Population
What is the player count on 222?
Offline: 222, last seen 44 days 20 hours ago.
What rank does 222 carry among Rust servers?
On player hours over seven days, 222 ranks #12,883, inside the top – of all ranked servers.
Map and Rules
Which settings and rules are confirmed on 222?
Nothing in 222's name states a gather rate. 8 players per group is the game's default, and the cap holds. survival is the game mode, gather, build, raid, as the game intends. Raiding and PvP are permitted between players. A community server: the server browser lists it under Community. Off: VAC, Valve's anti-cheat.
Which map is confirmed for 222?
Generated by the game: the procedural map on 222.
How to Join
Which steps join 222?
Open the console in Rust with F1 after starting the game, then type client.connect 111.163.46.30:28015. Alternatively, Launch Rust here opens Rust via Steam and connects you.
Server tags
What each one means.
Published as mp500,ptrak,$r?,v2633,gmrust,cs163794,ts8
Game
gmrust
mp500
ts8
v2633
cs163794
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.