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Rust TrackerRTRC · Radar control
ATIS RTRC INFO H SRV11,710online PAX67,217playing OCC3,578with players WIPED 3H108
MODModded traffic
Callsign

SRV15423=

泉城的食堂

Offline 110.42.96.43:46881 checked 4h ago

moddedoxide
Clearance · join
Players now 0/ 50 0% full
7-day average0peak –
Rank#15,423top 69%
Last wipe15d agono schedule published
Next wipe–too few wipes seen yet
Track history

Players

AveragePeak
0123413:0021:0006:0014:0023:0007:00

Hourly average and peak, UTC.

Server performance

02040608013:0021:0006:0014:0023:0007:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 12 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k12 Oct15 Oct18 Oct22 Oct25 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak3players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 12 Oct, 16:46 UTC15d ago 3 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01MOD
    Callsign QSS026EA · groups of 20+ · weekly · 24 on average QS『芬达』100000倍/10.28/枪战/蓝图全解/萌新/建造
    Players 29/100
  2. 02MOD
    Callsign EVN020EA · groups of 10+ · biweekly · 18 on average [JP]初心者PVPサーバー|RaidTime・ Events
    Players 21/100
  3. 03MOD
    Callsign SRV030EA · groups of 8+ · weekly · 17 on average 【蛋壳】10倍|10.23档|爆枪|礼包|新手推荐
    Players 12/200
  4. 04MOD
    Callsign DNO016EA · groups of 8+ · monthly · 11 on average [JP] DON-tacos PvE
    Players 23/100
  5. 05MOD
    Callsign PVE336EA · no group limit · 10 on average [守护]100倍PVE/迷雾僵尸/突袭基地/等级武直/萌新
    Players 2/100
  6. 06MOD
    Callsign SRV933EA · no group limit · 10 on average #10-[搞就完了]10倍/10.28新档/无权/萌新首选
    Players 19/100
ATIS · this server

Quick answers

From the figures on this page.

Filters

Which lists and filters on Rust Tracker show 泉城的食堂?

Modded servers, tracked live — the Rust Tracker lists that include 泉城的食堂. These filters surface it on the server list: Region: Asia; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

How should you read the tags on 泉城的食堂?

Listed for the server browser to read, 泉城的食堂 publishes these tags: gmrust (Game mode): Standard survival mode for Rust; mp50 (Max players): Capacity: 50 slots; ts8 (Group limit): Default team size: 8; v2634 (Protocol): To join, your game must match protocol 2634; cs167584 (Build): Build: 167584; ptrak (Networking): Network layer: RakNet, the game's standard; $r? (Region code): No region code is set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; listed under Modded. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.

Wipe Times

What should you expect on 泉城的食堂 when wipe day lands?

The average peak across recent wipes: 3 players. 1 hours after the latest wipe, the crowd peaked.

When does 泉城的食堂 wipe?

泉城的食堂's rhythm cannot be told yet: too few wipes on record. Track the force wipe: Thursday 5 November at 19:00 UTC. Every Rust server resets on that date. Its world went live 15 days 19 hours.

Server Details

Is 泉城的食堂 up, and how does its uptime hold?

Offline: 泉城的食堂 confirmed offline, last seen 4 hours ago. The uptime it reports puts the last restart about 15 days 14 hours ago. Uptime stood at 100% for the last 7 full days, 168 of 168 hours online. Rust Tracker logged it first on 12 October 2026.

Which Rust version is confirmed on 泉城的食堂?

Rust network protocol 2634 and build 167584 on Linux is what 泉城的食堂 runs. The same protocol is required to join, and Steam updates it for you.

Is 泉城的食堂 holding performance?

For the last 48 hours it averaged 51 server fps; the floor was 38. Buildings, deployables and the rest of the world took it to a maximum of 116,030 entities. It drew as much as 6,405 MB of memory. Lag, as players experience it, comes from low fps and a rising entity count.

Where does 泉城的食堂 sit?

The name of 泉城的食堂 points to Asia, though no region tag is published. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. You connect at 110.42.96.43:46881.

Player Count

Is 泉城的食堂 busy?

Offline: 泉城的食堂, last seen 4 hours ago. The last seven days put it at 0 players on average.

Where does 泉城的食堂 sit in the server rankings?

Top 69% of all ranked servers, and #15,423 on seven-day player hours: 泉城的食堂.

Settings

Which settings and rules are confirmed on 泉城的食堂?

No gather rate appears in 泉城的食堂's name. Up to 8 players per group, the game's default. survival is the game mode, gather, build and raid: the standard game. Fighting and raiding between players are on. Plugins or settings change the game, and the server browser lists it under Modded. Oxide plugins run on it. On: VAC, Valve's anti-cheat.

Which map is confirmed for 泉城的食堂?

The map on 泉城的食堂 is procedural, size 4,500, seed 3250, generated by the game. Look at it on RustMaps from this page: equal size and seed return the same map.

Connect

Which steps join 泉城的食堂?

To connect: start Rust, press F1, enter client.connect 110.42.96.43:46881 in the console. Or use Launch Rust on this page to open Rust through Steam and join. For the website, go to https://www.tyteam.net.

Transponder codes

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2634,gmrust,cs167584,ts8,^o^z

Game

gmrust
Game mode Standard survival mode for Rust.
mp50
Max players Capacity: 50 slots.
ts8
Group limit Default team size: 8.
v2634
Protocol To join, your game must match protocol 2634.
cs167584
Build Build: 167584.
ptrak
Networking Network layer: RakNet, the game's standard.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded The game is changed by plugins or settings; listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.