MMI15825
Miami
Offline 109.95.33.251:28015 checked 19d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
-
01COMPlayers 303/375
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02COMPlayers 193/250
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03COMPlayers 36/250
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04COMPlayers 21/250
-
05COMPlayers 46/100
-
06COMPlayers 59/200
Quick answers
From the figures on this page.
Filters
Which Rust Tracker filters and lists carry Miami?
These Rust Tracker lists carry Miami: Community servers, no tags. It comes up under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the tags mean that Miami is listed under?
Listed for the server browser to read, Miami publishes these tags: gmrust (Game mode): Rust survival, standard mode; mp5 (Max players): Capacity: 5 slots; ts8 (Group limit): Team limit is 8, the game default; v2634 (Protocol): Your game must be on protocol 2634 to connect; cs167398 (Build): This server runs game build 167398; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): No region code is set. At the top of this page you also get the queue, the players now and the world's creation time, all from the tags.
Wipe Schedule
Which wipe times are confirmed for Miami?
Miami's rhythm cannot be told yet: too few wipes on record. Thursday 5 November at 19:00 UTC is the next monthly force wipe. No server is exempt. 19 days 8 hours since this world was made.
Server Details
What is the uptime on Miami, and is it online?
Offline now, Miami was last seen 19 days 7 hours ago. 0 of 168 hours up over the last 7 full days: 0% uptime. Rust Tracker logged it first on 9 October 2026.
What Rust version is Miami on?
Rust network protocol 2634 and build 167398 on Windows is what Miami runs. The same protocol is required to join, and Steam updates it for you.
Which location is Miami in?
No region is published by Miami. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. You connect at 109.95.33.251:28015.
Player Count
Is Miami busy?
Offline: Miami, last seen 19 days 7 hours ago.
What rank does Miami carry among Rust servers?
Top 72% of all ranked servers, and #15,825 on seven-day player hours: Miami.
Settings
Which settings and rules are confirmed on Miami?
No gather rate appears in Miami's name. Up to 8 players per group, the game's default. It runs survival, gather, build and raid: the standard game. Fighting and raiding between players are on. A community server: the server browser lists it under Community. VAC is on, Valve's anti-cheat.
What map is Miami on?
Procedural map on Miami, made by the game.
Connect
What is the way to join Miami?
Open the console in Rust with F1 after starting the game, then type client.connect 109.95.33.251:28015. Alternatively, Launch Rust here opens Rust via Steam and connects you.
Server tags
What each one means.
Published as mp5,ptrak,$r?,v2634,gmrust,cs167398,ts8
Game
gmrust
mp5
ts8
v2634
cs167398
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.