NMA14695
Name of Server as Shown on the Client Server List
Offline 109.81.121.227:28015 checked 38d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 64% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
-
01COMPlayers 312/375
-
02COMPlayers 414/475
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03COMPlayers 950/1000
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04COMPlayers 46/100
-
05COMPlayers 480/8
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06COMPlayers 974/1000
Quick answers
From the figures on this page.
Tags
Which lists and filters on Rust Tracker show Name of Server as Shown on the Client Server List?
These Rust Tracker lists carry Name of Server as Shown on the Client Server List: Community servers, no tags. It comes up under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the tags mean that Name of Server as Shown on the Client Server List is listed under?
Listed for the server browser to read, Name of Server as Shown on the Client Server List publishes these tags: gmrust (Game mode): Survival as standard Rust plays; mp1 (Max players): Slots: 1; ts8 (Group limit): Default team size: 8; v2633 (Protocol): Join only if your game is on protocol 2633; cs163207 (Build): This server runs game build 163207; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): The region code is unset. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.
Wipe Schedule
Which wipe times are confirmed for Name of Server as Shown on the Client Server List?
Too few wipes on record for Name of Server as Shown on the Client Server List to show its rhythm. Track the force wipe: Thursday 5 November at 19:00 UTC. Every Rust server resets on that date. 54 days 7 hours since this world was made.
Server Details
How reliable is Name of Server as Shown on the Client Server List, and is it online now?
Offline: Name of Server as Shown on the Client Server List confirmed offline, last seen 38 days 12 hours ago. 0% uptime over the last 7 full days, with 0 of 168 hours up. The first sighting by Rust Tracker was 20 September 2026.
Which Rust build is Name of Server as Shown on the Client Server List running?
Rust network protocol 2633 and build 163207 is the build on Name of Server as Shown on the Client Server List; the platform is Windows. The same protocol is required to join, and Steam updates it for you.
Where does Name of Server as Shown on the Client Server List sit?
Nothing on region from Name of Server as Shown on the Client Server List; none is published. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. Connect on 109.81.121.227:28015.
Population
Is Name of Server as Shown on the Client Server List busy?
Offline: Name of Server as Shown on the Client Server List, last seen 38 days 12 hours ago.
Where does Name of Server as Shown on the Client Server List sit in the server rankings?
Top 64% of all ranked servers, and #14,695 on seven-day player hours: Name of Server as Shown on the Client Server List.
Settings
Which settings and rules are confirmed on Name of Server as Shown on the Client Server List?
The name of Name of Server as Shown on the Client Server List carries no gather rate. 8 players per group is the game's default, and the cap holds. survival is the game mode, gather, build and raid: the standard game. Fighting and raiding between players are on. A community server: the server browser lists it under Community. On: VAC, Valve's anti-cheat.
Which map is confirmed for Name of Server as Shown on the Client Server List?
A procedural map runs on Name of Server as Shown on the Client Server List, generated by the game.
How to Join
How do you get onto Name of Server as Shown on the Client Server List?
Open the console in Rust with F1 after starting the game, then type client.connect 109.81.121.227:28015. Alternatively, Launch Rust here opens Rust via Steam and connects you.
Server tags
What each one means.
Published as mp1,ptrak,$r?,v2633,gmrust,cs163207,ts8
Game
gmrust
mp1
ts8
v2633
cs163207
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.