MDL13855
2x Modular Suite [TEST]
Offline 109.78.139.136:28015 checked 35d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 60% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
-
01MODPlayers 393/450
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02MODPlayers 246/275
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03MODPlayers 206/250
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04MODPlayers 8/100
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05MODPlayers 118/150
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06MODPlayers 138/1000
Quick answers
From the figures on this page.
Tags
Which lists and filters on Rust Tracker show 2x Modular Suite [TEST]?
These Rust Tracker lists carry 2x Modular Suite [TEST]: 2x Rust servers, tracked live and Modded servers, tracked live. On the server list, these filters bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: 2x.
What do the tags mean that 2x Modular Suite [TEST] is listed under?
These tags are published by 2x Modular Suite [TEST] for the game's server browser to read: gmrust (Game mode): Survival as standard Rust plays; mp10 (Max players): Capacity: 10 slots; ts8 (Group limit): Teams cap at 8; this is the game default; v2633 (Protocol): Your game must be on protocol 2633 to connect; cs164530 (Build): The game build is 164530; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): The region code is unset; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is listed under Modded. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.
Wipe Schedule
On what schedule does 2x Modular Suite [TEST] wipe?
2x Modular Suite [TEST]'s rhythm cannot be told yet: too few wipes on record. Thursday 5 November at 19:00 UTC is the next monthly force wipe. No server is exempt. 36 days since this world was made.
Server Details
How reliable is 2x Modular Suite [TEST], and is it online now?
Offline: 2x Modular Suite [TEST] confirmed offline, last seen 35 days ago. 0% uptime over the last 7 full days, with 0 of 168 hours up. Rust Tracker logged it first on 22 September 2026.
Which Rust build is 2x Modular Suite [TEST] running?
Confirmed for 2x Modular Suite [TEST]: Rust network protocol 2633 and build 164530, Windows. The same protocol is required to join, and Steam updates it for you.
What location is 2x Modular Suite [TEST] hosted in?
Region: none published by 2x Modular Suite [TEST]. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. Connect on 109.78.139.136:28015.
Player Count
Is 2x Modular Suite [TEST] busy?
Last seen 35 days ago; 2x Modular Suite [TEST] is offline at present.
How does 2x Modular Suite [TEST] compare in the rankings?
Seven-day player hours put 2x Modular Suite [TEST] at #13,855, within the top 60% of all ranked servers.
Map and Rules
Which settings and rules are confirmed on 2x Modular Suite [TEST]?
2x gather is what 2x Modular Suite [TEST] runs, going by its name. The game's default applies: groups can have up to 8 players. It runs survival, gather, build and raid: the standard game. Fighting and raiding between players are on. Plugins or settings change the game, and the server browser lists it under Modded. Oxide plugins run on it. On: VAC, Valve's anti-cheat.
Which map is confirmed for 2x Modular Suite [TEST]?
Procedural map on 2x Modular Suite [TEST], made by the game.
How to Join
How do you get onto 2x Modular Suite [TEST]?
To connect: start Rust, press F1, enter client.connect 109.78.139.136:28015 in the console. Or use Launch Rust on this page to open Rust through Steam and join.
Server tags
What each one means.
Published as mp10,ptrak,$r?,v2633,gmrust,cs164530,ts8,^o^z
Game
gmrust
mp10
ts8
v2633
cs164530
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.