MTR15863
Metro Jump Test (local)
Offline 109.41.179.12:28025 checked 18d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
-
01COMPlayers 151/250
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02COMPlayers 137/200
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03COMPlayers 14/250
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04COMPlayers 22/250
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05COMPlayers 13/100
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06COMPlayers 54/200
Quick answers
From the figures on this page.
Tags
Which lists and filters on Rust Tracker show Metro Jump Test (local)?
These Rust Tracker lists carry Metro Jump Test (local): Community servers, no tags. On the server list, these filters bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the tags mean that Metro Jump Test (local) is listed under?
These tags are published by Metro Jump Test (local) for the game's server browser to read: gmrust (Game mode): Standard survival mode for Rust; mp4 (Max players): Capacity: 4 slots; ts8 (Group limit): Teams cap at 8; this is the game default; v2634 (Protocol): Your game must be on protocol 2634 to connect; cs167398 (Build): Build: 167398; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): The region code is unset. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.
Wipe Schedule
On what schedule does Metro Jump Test (local) wipe?
The record holds too few of Metro Jump Test (local)'s wipes to show its rhythm. Track the force wipe: Thursday 5 November at 19:00 UTC. Every Rust server resets on that date. This world has been running 18 days 19 hours.
Location and Status
How reliable is Metro Jump Test (local), and is it online now?
Offline now, Metro Jump Test (local) was last seen 18 days 15 hours ago. 0% uptime over the last 7 full days, with 0 of 168 hours up. Rust Tracker logged it first on 10 October 2026.
Which Rust version is confirmed on Metro Jump Test (local)?
Confirmed for Metro Jump Test (local): Rust network protocol 2634 and build 167398, Windows. Steam updates it for you; your game must share the protocol to join.
What location is Metro Jump Test (local) hosted in?
Region: none published by Metro Jump Test (local). Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. You connect at 109.41.179.12:28025.
Player Count
How many players are on Metro Jump Test (local) right now?
Offline: Metro Jump Test (local), last seen 18 days 15 hours ago.
Where does Metro Jump Test (local) sit in the server rankings?
Seven-day player hours put Metro Jump Test (local) at #15,863, within the top 72% of all ranked servers.
Settings
Which settings and rules are confirmed on Metro Jump Test (local)?
The name of Metro Jump Test (local) carries no gather rate. The game's default applies: groups can have up to 8 players. It runs survival, gather, build and raid: the standard game. Raiding and PvP are permitted between players. Listed under Community in the server browser, it is a community server. VAC is on, Valve's anti-cheat.
How to Join
How do you get onto Metro Jump Test (local)?
To connect: start Rust, press F1, enter client.connect 109.41.179.12:28025 in the console. Or use Launch Rust on this page to open Rust through Steam and join.
Server tags
What each one means.
Published as mp4,ptrak,$r?,v2634,gmrust,cs167398,ts8
Game
gmrust
mp4
ts8
v2634
cs167398
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.