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Rust TrackerRTRC · Radar control
ATIS RTRC INFO L SRV11,766online PAX65,323playing OCC3,462with players WIPED 3H190
COMCommunity traffic
Callsign

TST15343

TEST

Offline 109.252.54.224:28015 checked 27d ago

teams off hardcore
Clearance · join
Players now 0/ 10 0% full
7-day average0peak –
Rank#15,343top 67%
Last wipe27d agono schedule published
Next wipe–too few wipes seen yet
Track history

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep28 Sep1 Oct5 Oct9 Oct

Top 67% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap13.5 daysbetween real wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 6

The first 48 hours of its last wipes

Fri 2 OctFri 18 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 00:01 UTC27d ago 1 – running 0
Fri 18 Sep, 11:08 UTC41d ago 1 halved by day 6 13.5 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01COM
    Callsign RDD017EU · no group limit · 9 on average Reddit.com/r/PlayRust - EU Hardcore
    Players 18/200
  2. 02COM
    Callsign FCP016EU · no group limit · monthly · 7 on average [EU] Facepunch Hardcore 1
    Players 5/400
  3. 03COM
    Callsign RST010NA · no group limit · weekly · 4 on average Rustopia.gg - US Hardcore Trio
    Players 2/75
  4. 04COM
    Callsign FCP016NA · no group limit · monthly · 4 on average [US East] Facepunch Hardcore 1
    Players 2/400
  5. 05COM
    Callsign RST018OC · no group limit · weekly · 4 on average Rustafied.com - AU Hardcore
    Players 6/100
  6. 06COM
    Callsign RST015EU · no group limit · weekly · 4 on average Rusticated.com - EU Hardcore Trio | Thursday Wipes
    Players 3/150
ATIS · this server

Quick answers

From the figures on this page.

Filters

Where does TEST appear in Rust Tracker lists and filters?

These Rust Tracker lists carry TEST: Community servers, no tags. On the server list, these filters bring it up: Type: Community (not modded, not official) and No plugins at all; Game mode: Hardcore.

What do the tags mean that TEST is listed under?

Listed for the server browser to read, TEST publishes these tags: gmhardcore (Game mode): Ruleset: hardcore, which is harsher; mp10 (Max players): Slots: 10; ts0 (Group limit): Team play is off; v2634 (Protocol): Join only if your game is on protocol 2634; cs166494 (Build): Build: 166494; ptrak (Networking): RakNet is the network layer — the game's standard; $r? (Region code): Region code: not set. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.

Wipe Times

What should you expect on TEST when wipe day lands?

At their busiest, recent wipes averaged 1 players. The peak on the latest wipe came 0 hours after it. The crowd stayed above half the peak until the next wipe in 0% of recent wipes. By day 6 the crowd dropped below half where it did not hold.

On what schedule does TEST wipe?

The record holds too few of TEST's wipes to show its rhythm. Track the force wipe: Thursday 5 November at 19:00 UTC. Every Rust server resets on that date. Its world went live 27 days 12 hours.

Location and Status

Is TEST up, and how does its uptime hold?

Offline now, TEST was last seen 27 days 10 hours ago. 0 of 168 hours up over the last 7 full days: 0% uptime. First contact for Rust Tracker: 13 September 2026.

What Rust version is TEST on?

Rust network protocol 2634 and build 166494 on Windows is what TEST runs. Steam updates it for you; your game must share the protocol to join.

Which location is TEST in?

No region is published by TEST. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. You connect at 109.252.54.224:28015.

Population

How many players are on TEST right now?

Offline: TEST, last seen 27 days 10 hours ago.

How does TEST compare in the rankings?

Top 67% of all ranked servers, and #15,343 on seven-day player hours: TEST.

Map and Rules

Which settings and rules are confirmed on TEST?

Nothing in TEST's name states a gather rate. The group limit is not published. It runs hardcore, Facepunch's toughest setting. Raiding and PvP are permitted between players. Listed under Community in the server browser, it is a community server. On: VAC, Valve's anti-cheat.

Which map is loaded on TEST?

Procedural map on TEST, made by the game.

How to Join

What is the way to join TEST?

Open the console in Rust with F1 after starting the game, then type client.connect 109.252.54.224:28015. Alternatively, Launch Rust here opens Rust via Steam and connects you.

Transponder codes

Server tags

What each one means.

Published as mp10,ptrak,$r?,v2634,gmhardcore,cs166494,ts0

Game

gmhardcore
Game mode Ruleset: hardcore, which is harsher.
mp10
Max players Slots: 10.
ts0
Group limit Team play is off.
v2634
Protocol Join only if your game is on protocol 2634.
cs166494
Build Build: 166494.
ptrak
Networking RakNet is the network layer — the game's standard.
$r?
Region code Region code: not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.