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Rust TrackerRTRC · Radar control
ATIS RTRC INFO T SRV11,777online PAX67,749playing OCC3,536with players WIPED 3H194
COMCommunity traffic
Callsign

MLC14158

MyLocalServer

Offline 109.248.253.193:28015 checked 14d ago

Clearance · join
Players now 0/ 500 0% full
7-day average0peak –
Rank#14,158top 65%
Last wipe15d agono schedule published
Next wipe–too few wipes seen yet
Track history

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k13 Oct15 Oct16 Oct18 Oct19 Oct21 Oct

Top 65% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 13 Oct, 18:50 UTC15d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01COM
    Callsign RST015EU · groups of 12+ · weekly · 514 on average Rusty Moose |EU Mondays|
    Players 513/525
  2. 02COM
    Callsign RST015EU · groups of 12+ · monthly · 319 on average Rustoria.co - EU East Long
    Players 418/450
  3. 03COM
    Callsign RST015EU · groups of 12+ · weekly · 291 on average Rusty Moose |EU Main|
    Players 52/250
  4. 04COM
    Callsign RST015EU · groups of 16+ · weekly · 276 on average Rustoria.co - EU Main
    Players 55/250
  5. 05COM
    Callsign RST018EU · groups of 16+ · weekly · 275 on average Rustafied.com - EU Friday
    Players 60/100
  6. 06COM
    Callsign RST015EU · groups of 12+ · biweekly · 241 on average Rustoria.co - EU East Medium
    Players 167/200
ATIS · this server

Quick answers

From the figures on this page.

Tags

Which Rust Tracker filters and lists carry MyLocalServer?

These Rust Tracker lists carry MyLocalServer: Community servers, no tags. On the server list, these filters bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What do the tags mean that MyLocalServer is listed under?

These tags are published by MyLocalServer for the game's server browser to read: gmrust (Game mode): Survival as standard Rust plays; mp500 (Max players): Slots: 500; ts8 (Group limit): Default team size: 8; v2634 (Protocol): Join only if your game is on protocol 2634; cs167781 (Build): This server runs game build 167781; ptrak (Networking): RakNet is the network layer — the game's standard; $r? (Region code): Region code: not set. At the top of this page you also get the queue, the players now and the world's creation time, all from the tags.

Wipe Schedule

What happens on MyLocalServer on wipe day?

At their busiest, recent wipes averaged 1 players. 1 hours after the latest wipe, the crowd peaked.

When does MyLocalServer wipe?

The record holds too few of MyLocalServer's wipes to show its rhythm. Track the force wipe: Thursday 5 November at 19:00 UTC. Every Rust server resets on that date. This world has been running 15 days 17 hours.

Location and Status

Is MyLocalServer up, and how does its uptime hold?

Offline now, MyLocalServer was last seen 14 days 23 hours ago. 0 of 168 hours up over the last 7 full days: 0% uptime. The first sighting by Rust Tracker was 13 October 2026.

What Rust version is MyLocalServer on?

Confirmed for MyLocalServer: Rust network protocol 2634 and build 167781, Windows. To join, your game must be on the same protocol; Steam handles the update.

What location is MyLocalServer hosted in?

No region is published by MyLocalServer. Rust Tracker displays the location a server claims; it does not verify where the machine sits. You connect at 109.248.253.193:28015.

Population

What is the player count on MyLocalServer?

Offline now for MyLocalServer, last seen 14 days 23 hours ago.

What rank does MyLocalServer carry among Rust servers?

Top 65% of all ranked servers, and #14,158 on seven-day player hours: MyLocalServer.

Map and Rules

Which settings and rules are confirmed on MyLocalServer?

The name of MyLocalServer carries no gather rate. The game's default applies: groups can have up to 8 players. It runs survival, gather, build and raid: the standard game. Fighting and raiding between players are on. The server browser lists it under Community, as a community server. VAC is on, Valve's anti-cheat.

Which map is confirmed for MyLocalServer?

A procedural map runs on MyLocalServer, generated by the game.

Connect

How do you get onto MyLocalServer?

To connect: start Rust, press F1, enter client.connect 109.248.253.193:28015 in the console. Or use Launch Rust on this page to open Rust through Steam and join.

Transponder codes

Server tags

What each one means.

Published as mp500,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival as standard Rust plays.
mp500
Max players Slots: 500.
ts8
Group limit Default team size: 8.
v2634
Protocol Join only if your game is on protocol 2634.
cs167781
Build This server runs game build 167781.
ptrak
Networking RakNet is the network layer — the game's standard.
$r?
Region code Region code: not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.