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ATIS RTRC INFO P SRV11,626online PAX40,809playing OCC2,991with players WIPED 3H88
COMCommunity traffic
Callsign

UNT13015

My Untitled Rust Server

Offline 109.230.58.192:28015 checked 23h ago

Clearance · join
Players now 1/ 500 0% full
7-day average0peak 1
Rank#13,015top 58%
Last wipe1d agono schedule published
Next wipe–no rhythm it keeps
Track history

Players

AveragePeakWipe
00.250.50.75108:0018:0021:0001:0004:0008:00Wiped Tue 27 Oct, 08:38 UTCWIPEWiped Tue 27 Oct, 17:49 UTCWIPE

Hourly average and peak, UTC.

Server performance

Server fpsWipe
010020030040008:0018:0021:0001:0004:0008:00Wiped Tue 27 Oct, 08:38 UTCWIPEWiped Tue 27 Oct, 17:49 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 6 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k23 Sep27 Sep1 Oct9 Oct13 Oct29 Oct

Top 58% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap5.6 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

Mon 26 OctTue 6 OctFri 25 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 21 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 27 Oct, 17:49 UTC1d ago – – running 0
Tue 27 Oct, 08:38 UTC1d ago – – – 0
Mon 26 Oct, 21:35 UTC2d ago 1 – 0.5 days 0
Tue 6 Oct, 15:23 UTC22d ago 0 – 20.3 days 0
Fri 25 Sep, 21:39 UTC33d ago 0 – 10.7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

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ATIS · this server

Quick answers

From the figures on this page.

Filters

Which lists and filters on Rust Tracker show My Untitled Rust Server?

Community servers, no tags — the Rust Tracker lists that include My Untitled Rust Server. On the server list, these filters bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.

Which tags does My Untitled Rust Server carry, and what do they mean?

The game's server browser reads these tags from My Untitled Rust Server: gmrust (Game mode): Survival as standard Rust plays; mp500 (Max players): Capacity: 500 slots; ts8 (Group limit): Team limit is 8, the game default; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): Build: 168909; ptrak (Networking): RakNet is the network layer — the game's standard; $r? (Region code): No region code is set. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.

Wipe Times

What happens on My Untitled Rust Server on wipe day?

Recent wipes averaged a peak of 0 players. 21 hours after the latest wipe, the crowd peaked.

When does My Untitled Rust Server wipe?

No next wipe to predict for My Untitled Rust Server, which wipes at irregular times. Track the force wipe: Thursday 5 November at 19:00 UTC. Every Rust server resets on that date. 37 hours since this world was made.

Location and Status

How reliable is My Untitled Rust Server, and is it online now?

Offline: My Untitled Rust Server confirmed offline, last seen 23 hours ago. By its own uptime figure, the last restart was roughly 12 hours ago. 12% uptime over the last 7 full days, with 20 of 168 hours up. First contact for Rust Tracker: 23 September 2026.

Which Rust build is My Untitled Rust Server running?

Confirmed for My Untitled Rust Server: Rust network protocol 2635 and build 168909, Linux. Steam updates it for you; your game must share the protocol to join.

What is performance like on My Untitled Rust Server?

For the last 48 hours it averaged 227 server fps; the floor was 172. Peak entity count: 44,090, covering buildings, deployables and all else in the world. Peak memory use: 1,079 MB. Lag, as players experience it, comes from low fps and a rising entity count.

Where does My Untitled Rust Server sit?

No region is published by My Untitled Rust Server. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. You connect at 109.230.58.192:28015.

Population

Is My Untitled Rust Server busy?

Last seen 23 hours ago; My Untitled Rust Server is offline at present. Over seven days: average 0, peak 1 players. Busiest window in 48 hours: 08:00 UTC, 1 players on average.

What rank does My Untitled Rust Server carry among Rust servers?

On player hours over seven days, My Untitled Rust Server ranks #13,015, inside the top 58% of all ranked servers.

Map and Rules

Which settings and rules are confirmed on My Untitled Rust Server?

The name of My Untitled Rust Server carries no gather rate. The game's default applies: groups can have up to 8 players. It runs survival, gather, build and raid: the standard game. Players can raid and fight each other here. Listed under Community in the server browser, it is a community server. On: VAC, Valve's anti-cheat.

Which map is loaded on My Untitled Rust Server?

The map on My Untitled Rust Server is procedural, size 1,500, seed 12346, generated by the game. Size and seed match, so the map is the same: view it on RustMaps from this page.

Connect

What is the way to join My Untitled Rust Server?

Open the console in Rust with F1 after starting the game, then type client.connect 109.230.58.192:28015. Alternatively, Launch Rust here opens Rust via Steam and connects you.

Transponder codes

Server tags

What each one means.

Published as mp500,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival as standard Rust plays.
mp500
Max players Capacity: 500 slots.
ts8
Group limit Team limit is 8, the game default.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build Build: 168909.
ptrak
Networking RakNet is the network layer — the game's standard.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.