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Rust TrackerRTRC · Radar control
ATIS RTRC INFO Z SRV11,652online PAX42,587playing OCC2,887with players WIPED 3H102
MODModded traffic
Callsign

SZF15264=

Szuflandia

Online 109.230.243.159:10900 checked 8m ago

moddedoxidepve
Clearance · join
Players now 0/ 50 0% full
7-day average0peak –
Rank#15,264top 69%
Last wipe28d agono schedule published
Next wipe6d 15hThu 5 Nov, 19:00 UTC FW
Track history

Players

AveragePeak
0123404:0013:0023:0008:0017:0002:00

Hourly average and peak, UTC.

Server performance

02.557.51004:0013:0023:0008:0017:0002:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct14 Oct22 Oct30 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

force wipes only
ETD · next wipe

Next wipe Thursday 5 November, 19:00 UTC, in 6d 15h.

The force wipe · high confidence

wipe-day peak0players, last three wipes

Coming wipes

  1. 6d 15hThu 5 Nov, 19:00 UTCFW
  2. 34d 15hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:24 UTC FW28d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

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  3. 03MOD
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  4. 04MOD
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  5. 05MOD
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  6. 06MOD
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ATIS · this server

Quick answers

From the figures on this page.

Filters

Which lists and filters on Rust Tracker show Szuflandia?

On Rust Tracker, Szuflandia sits in these lists: PvE servers, tracked live and Modded servers, tracked live. These filters surface it on the server list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more.

Which tags does Szuflandia carry, and what do they mean?

Listed for the server browser to read, Szuflandia publishes these tags: gmvanilla (Game mode): Survival in vanilla mode; mp50 (Max players): 50 slots on this server; ts8 (Group limit): Team limit is 8, the game default; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): Region code: not set; ^p (PvE): The world is the danger; players do not fight each other; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is listed under Modded. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.

Wipe Schedule

What happens on Szuflandia on wipe day?

Recent wipes averaged a peak of 0 players. The peak on the latest wipe came 0 hours after it.

On what schedule does Szuflandia wipe?

The only wipe at Szuflandia is the monthly force wipe. On Thursday 5 November at 19:00 UTC the force wipe lands, its next wipe, and every Rust server wipes with it. Its world went live 28 days 9 hours.

Server Details

How reliable is Szuflandia, and is it online now?

Szuflandia is up and online at this moment. About 13 hours ago it restarted last, based on reported uptime. 167 of 168 hours up over the last 7 full days: 99% uptime. Rust Tracker logged it first on 13 September 2026.

Which Rust build is Szuflandia running?

Rust network protocol 2635 and build 168909 is the build on Szuflandia; the platform is Windows. To join, your game must be on the same protocol; Steam handles the update.

Is Szuflandia holding performance?

For the last 48 hours it averaged 10 server fps; the floor was 10. Maximum entities carried: 66,413, from buildings and deployables to everything else. Peak memory use: 2,126 MB. A climbing entity count and low fps are what register as lag for players.

What location is Szuflandia hosted in?

Nothing on region from Szuflandia; none is published. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. You connect at 109.230.243.159:10900.

Player Count

What is the player count on Szuflandia?

Slots 50; players on board 0: that is Szuflandia now. Seven-day average for this server: 0 players.

How does Szuflandia compare in the rankings?

Seven-day player hours put Szuflandia at #15,264, within the top 69% of all ranked servers.

Settings

Which settings and rules are confirmed on Szuflandia?

The name of Szuflandia carries no gather rate. Up to 8 players per group, the game's default. It runs pve, other players cannot be fought. The server browser lists it under Modded, where plugins or settings change the game. Plugins on it: Oxide. VAC is on, Valve's anti-cheat.

Which map is confirmed for Szuflandia?

Generated by the game from seed 6738, the procedural map on Szuflandia measures 3,500. Look at it on RustMaps from this page: equal size and seed return the same map.

Connect

How do you get onto Szuflandia?

Open the console in Rust with F1 after starting the game, then type client.connect 109.230.243.159:10900. Alternatively, Launch Rust here opens Rust via Steam and connects you.

Transponder codes

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2635,^p,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode Survival in vanilla mode.
mp50
Max players 50 slots on this server.
ts8
Group limit Team limit is 8, the game default.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking Network layer is RakNet, which is standard for the game.
$r?
Region code Region code: not set.

Gameplay

^p
PvE The world is the danger; players do not fight each other.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.