APX7982=
ApexDegenerate 5x Slow Decay
Online 109.230.208.109:10100 checked 12m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 36% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 25 Oct, 23:09 UTC3d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
-
01MODPlayers 184/250
-
02MODPlayers 129/175
-
03MODPlayers 183/300
-
04MODPlayers 113/200
-
05MODPlayers 50/150
-
06MODPlayers 134/200
Quick answers
From the figures on this page.
Tags
Which Rust Tracker filters and lists carry ApexDegenerate 5x Slow Decay?
On Rust Tracker, ApexDegenerate 5x Slow Decay sits in these lists: 5x Rust servers, tracked and Modded servers, tracked live. These filters surface it on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week; Gather rate: 5x.
How should you read the tags on ApexDegenerate 5x Slow Decay?
The game's server browser reads these tags from ApexDegenerate 5x Slow Decay: gmvanilla (Game mode): Survival in vanilla mode; mp50 (Max players): 50 slots on this server; ts8 (Group limit): Team limit is 8, the game default; v2635 (Protocol): Your game must be on protocol 2635 to connect; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer — the game's standard; $r? (Region code): The region code is unset; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; listed under Modded. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.
Wipe Times
What happens on ApexDegenerate 5x Slow Decay on wipe day?
Recent wipes averaged a peak of 1 players. The peak on the latest wipe came 0 hours after it.
Which wipe times are confirmed for ApexDegenerate 5x Slow Decay?
Too few wipes on record for ApexDegenerate 5x Slow Decay to show its rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe. No server is exempt. This world has been running 3 days 16 hours.
Location and Status
Is ApexDegenerate 5x Slow Decay up, and how does its uptime hold?
ApexDegenerate 5x Slow Decay is up and online at this moment. By its own uptime figure, the last restart was roughly 1 hours ago. Uptime stood at 99% for the last 7 full days, 167 of 168 hours online. First contact for Rust Tracker: 17 October 2026.
Which Rust build is ApexDegenerate 5x Slow Decay running?
Confirmed for ApexDegenerate 5x Slow Decay: Rust network protocol 2635 and build 168909, Windows. To join, your game must be on the same protocol; Steam handles the update.
Is ApexDegenerate 5x Slow Decay holding performance?
For the last 48 hours it averaged 10 server fps; the floor was 10. Maximum entities carried: 79,681, from buildings and deployables to everything else. Memory peaked at 2,540 MB. Lag, as players experience it, comes from low fps and a rising entity count.
Which location is ApexDegenerate 5x Slow Decay in?
Nothing on region from ApexDegenerate 5x Slow Decay; none is published. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. Connect on 109.230.208.109:10100.
Population
Is ApexDegenerate 5x Slow Decay busy?
ApexDegenerate 5x Slow Decay is at 0 players, capacity 50. Peak of 1 in the last seven days, average 0 players. Busiest window in 48 hours: 02:00 UTC, 1 players on average.
How does ApexDegenerate 5x Slow Decay compare in the rankings?
Top 36% of all ranked servers, and #7,982 on seven-day player hours: ApexDegenerate 5x Slow Decay.
Settings
Which settings and rules are confirmed on ApexDegenerate 5x Slow Decay?
Going by its name, ApexDegenerate 5x Slow Decay runs 5x gather. The game's default applies: groups can have up to 8 players. It runs survival, gather, build, raid, as the game intends. Raiding and PvP are permitted between players. Plugins or settings change the game, and the server browser lists it under Modded. The plugin count stands at Oxide. On: VAC, Valve's anti-cheat.
Which map is loaded on ApexDegenerate 5x Slow Decay?
The map on ApexDegenerate 5x Slow Decay is procedural, size 3,700, seed 121819948, generated by the game. Size and seed match, so the map is the same: view it on RustMaps from this page.
Connect
Which steps join ApexDegenerate 5x Slow Decay?
To connect: start Rust, press F1, enter client.connect 109.230.208.109:10100 in the console. Or use Launch Rust on this page to open Rust through Steam and join.
Server tags
What each one means.
Published as mp50,ptrak,$r?,v2635,gmvanilla,cs168909,ts8,^o^z
Game
gmvanilla
mp50
ts8
v2635
cs168909
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.