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Rust TrackerRTRC · Radar control
ATIS RTRC INFO R SRV11,879online PAX98,401playing OCC3,904with players WIPED 3H400
MODModded traffic
Callsign

LST10646

Last Night Test [TP|Kits|Events|Bosses]

Offline 109.195.21.162:29015 checked 1d ago

biweekly wipes moddedoxide
Clearance · join
Players now 0/ 100 0% full
7-day average1peak 1
Rank#10,646top 48%
Last wipe1d agobiweekly schedule
Next wipe7d 2hThu 5 Nov, 19:00 UTC FW
Track history

Players

AveragePeakWipe
00.250.50.75119:0020:0021:0022:00Wiped Tue 27 Oct, 19:00 UTCWIPE

Hourly average and peak, UTC.

Server performance

Server fpsWipe
025507510019:0020:0021:0022:00Wiped Tue 27 Oct, 19:00 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep4 Oct11 Oct18 Oct29 Oct

Top 48% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

from its schedule tag
ETD · next wipe

Next wipe Thursday 5 November, 19:00 UTC, in 7d 2h.

The force wipe · high confidence

usual gap26 daysbetween real wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 2

Coming wipes

  1. 7d 2hThu 5 Nov, 19:00 UTCFW
  2. 12d 2hTue 10 Nov, 19:00 UTC
  3. 26d 2hTue 24 Nov, 19:00 UTC
  4. 35d 2hThu 3 Dec, 19:00 UTCFW
  5. 40d 2hTue 8 Dec, 19:00 UTC

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 37 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 27 Oct, 19:00 UTC1d ago – – running 0
Thu 1 Oct, 18:21 UTC FW27d ago 1 halved by day 2 26 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01MOD
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    Players 10/20
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  3. 03MOD
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  4. 04MOD
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  5. 05MOD
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  6. 06MOD
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ATIS · this server

Quick answers

From the figures on this page.

Tags

Which lists and filters on Rust Tracker show Last Night Test [TP|Kits|Events|Bosses]?

On Rust Tracker, Last Night Test [TP|Kits|Events|Bosses] sits in these lists: Modded servers, tracked live and Combat training servers, tracked live. It comes up under these filters on the server list: Type: Modded; Server tag: Biweekly ^b, Combat training ^d, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 3 days.

What do the tags mean that Last Night Test [TP|Kits|Events|Bosses] is listed under?

The game's server browser reads these tags from Last Night Test [TP|Kits|Events|Bosses]: gmrust (Game mode): Standard survival mode for Rust; mp100 (Max players): 100 slots on this server; ts8 (Group limit): Teams cap at 8; this is the game default; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): This server runs game build 168909; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): No region code is set; ^b (Biweekly): Two-week wipe cycle; ^d (Combat training): Loot is given to you for aim and PvP practice; ^o (Oxide): A plugin framework runs here: Oxide (uMod); ^z (Modded): Under Modded: the game is changed by plugins or settings. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.

Wipe Schedule

What happens on Last Night Test [TP|Kits|Events|Bosses] on wipe day?

Recent wipes averaged a peak of 1 players. The peak on the latest wipe came 37 hours after it. Half the peak was held until the next wipe in 0% of its recent wipes. The fall below half came by day 2 where it did not hold.

On what schedule does Last Night Test [TP|Kits|Events|Bosses] wipe?

The prediction for Last Night Test [TP|Kits|Events|Bosses] follows its tag, as too few wipes are on record to confirm the schedule. On Thursday 5 November at 19:00 UTC the force wipe lands, its next wipe, and every Rust server wipes with it. This world has been running 45 hours. Tags list a wipe schedule of every two weeks.

Location and Status

How reliable is Last Night Test [TP|Kits|Events|Bosses], and is it online now?

Offline now, Last Night Test [TP|Kits|Events|Bosses] was last seen 42 hours ago. About 3 hours ago it restarted last, based on reported uptime. 4 of 168 hours up over the last 7 full days: 2% uptime. The first sighting by Rust Tracker was 17 September 2026.

What Rust version is Last Night Test [TP|Kits|Events|Bosses] on?

Rust network protocol 2635 and build 168909 on Windows is what Last Night Test [TP|Kits|Events|Bosses] runs. To join, your game must be on the same protocol; Steam handles the update.

How smoothly does Last Night Test [TP|Kits|Events|Bosses] run?

Average server fps over the last 48 hours: 98, with a low of 95. Peak entity count: 48,078, covering buildings, deployables and all else in the world. Memory peaked at 1,681 MB. Lag, as players experience it, comes from low fps and a rising entity count.

Where does Last Night Test [TP|Kits|Events|Bosses] sit?

No region is published by Last Night Test [TP|Kits|Events|Bosses]. Rust Tracker displays the location a server claims; it does not verify where the machine sits. Connect on 109.195.21.162:29015.

Population

Is Last Night Test [TP|Kits|Events|Bosses] busy?

Last seen 42 hours ago; Last Night Test [TP|Kits|Events|Bosses] is offline at present. Seven-day average 1 players; peak 1. Busiest window in 48 hours: 21:00 UTC, 1 players on average.

How does Last Night Test [TP|Kits|Events|Bosses] compare in the rankings?

Seven-day player hours put Last Night Test [TP|Kits|Events|Bosses] at #10,646, within the top 48% of all ranked servers.

Settings

Which settings and rules are confirmed on Last Night Test [TP|Kits|Events|Bosses]?

The name of Last Night Test [TP|Kits|Events|Bosses] carries no gather rate. The game's default applies: groups can have up to 8 players. combat training is the game mode, practice your aim and PvP, loot handed out. Plugins or settings change the game, and the server browser lists it under Modded. Plugins on it: Oxide. On: VAC, Valve's anti-cheat.

What map is Last Night Test [TP|Kits|Events|Bosses] on?

Generated by the game from seed 851509239, the procedural map on Last Night Test [TP|Kits|Events|Bosses] measures 3,000. Size and seed match, so the map is the same: view it on RustMaps from this page.

Connect

Which steps join Last Night Test [TP|Kits|Events|Bosses]?

Open the console in Rust with F1 after starting the game, then type client.connect 109.195.21.162:29015. Alternatively, Launch Rust here opens Rust via Steam and connects you. For the website, go to https://wargm.ru/server/64488.

Transponder codes

Server tags

What each one means.

Published as mp100,ptrak,$r?,v2635,^b,^d,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Standard survival mode for Rust.
mp100
Max players 100 slots on this server.
ts8
Group limit Teams cap at 8; this is the game default.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build This server runs game build 168909.
ptrak
Networking Network layer is RakNet, which is standard for the game.
$r?
Region code No region code is set.

Wipe schedule

^b
Biweekly Two-week wipe cycle.

Gameplay

^d
Combat training Loot is given to you for aim and PvP practice.

Mods and access

^o
Oxide A plugin framework runs here: Oxide (uMod).
^z
Modded Under Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.