TST15327
Test Server
Offline 109.193.51.155:28015 checked 16d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
-
01COMPlayers 187/250
-
02COMPlayers 235/300
-
03COMPlayers 658/800
-
04COMPlayers 37/100
-
05COMPlayers 744/900
-
06COMPlayers 599/725
Quick answers
From the figures on this page.
Tags
Where does Test Server appear in Rust Tracker lists and filters?
On Rust Tracker, Test Server sits in these lists: Community servers, no tags. These filters surface it on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the tags mean that Test Server is listed under?
These tags are published by Test Server for the game's server browser to read: gmrust (Game mode): Survival as standard Rust plays; mp1 (Max players): Slots: 1; ts8 (Group limit): Teams cap at 8; this is the game default; v2634 (Protocol): To join, your game must match protocol 2634; cs167781 (Build): Build: 167781; ptrak (Networking): Network layer: RakNet, the game's standard; $r? (Region code): The region code is unset. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.
Wipe Times
When does Test Server wipe?
Too few wipes on record for Test Server to show its rhythm. Next monthly force wipe: Thursday 5 November at 19:00 UTC. Every Rust server goes with it. This world has been running 16 days 4 hours.
Location and Status
Is Test Server up, and how does its uptime hold?
Offline now, Test Server was last seen 16 days 4 hours ago. 0% uptime over the last 7 full days, with 0 of 168 hours up. First contact for Rust Tracker: 13 October 2026.
Which Rust build is Test Server running?
Confirmed for Test Server: Rust network protocol 2634 and build 167781, Windows. To join, your game must be on the same protocol; Steam handles the update.
Which location is Test Server in?
No region is published by Test Server. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. You connect at 109.193.51.155:28015.
Player Count
How many players are on Test Server right now?
Offline now for Test Server, last seen 16 days 4 hours ago.
How does Test Server compare in the rankings?
On player hours over seven days, Test Server ranks #15,327, inside the top 71% of all ranked servers.
Settings
Which settings and rules are confirmed on Test Server?
The name of Test Server carries no gather rate. 8 players per group is the game's default, and the cap holds. It runs survival, gather, build and raid: the standard game. Players can raid and fight each other here. The server browser lists it under Community, as a community server. Off: VAC, Valve's anti-cheat.
Which map is confirmed for Test Server?
A procedural map runs on Test Server, generated by the game.
How to Join
How do you get onto Test Server?
Open the console in Rust with F1 after starting the game, then type client.connect 109.193.51.155:28015. Alternatively, Launch Rust here opens Rust via Steam and connects you.
Server tags
What each one means.
Published as mp1,ptrak,$r?,v2634,gmrust,cs167781,ts8
Game
gmrust
mp1
ts8
v2634
cs167781
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.