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Rust TrackerRTRC · Radar control
ATIS RTRC INFO G SRV11,753online PAX57,310playing OCC3,407with players WIPED 3H132
COMCommunity traffic
Callsign

SRV9140

ServerName

Offline 109.126.5.6:28015 checked 6d ago

Clearance · join
Players now 1/ 3 33% full
7-day average1peak 1
Rank#9,140top 41%
Last wipe20d agono schedule published
Next wipe–no rhythm it keeps
Track history

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k24 Sep1 Oct8 Oct14 Oct21 Oct28 Oct

Top 41% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap5.8 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes
crowd held100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Thu 8 OctSun 4 OctSat 26 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 8 Oct, 01:11 UTC20d ago 1 – running 1
Sun 4 Oct, 15:09 UTC24d ago 1 – 3.4 days 0
Sat 26 Sep, 13:11 UTC32d ago 1 held half 8.1 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01COM
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    Players 394/500
  2. 02COM
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    Players 234/300
  3. 03COM
    Callsign RST015EU · groups of 12+ · weekly · 294 on average Rusty Moose |EU Main|
    Players 43/250
  4. 04COM
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    Players 30/250
  5. 05COM
    Callsign RST018EU · groups of 16+ · weekly · 273 on average Rustafied.com - EU Friday
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  6. 06COM
    Callsign RST015EU · groups of 12+ · biweekly · 252 on average Rustoria.co - EU East Medium
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ATIS · this server

Quick answers

From the figures on this page.

Filters

Where does ServerName appear in Rust Tracker lists and filters?

On Rust Tracker, ServerName sits in these lists: Community servers, no tags. On the server list, these filters bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which tags does ServerName carry, and what do they mean?

The game's server browser reads these tags from ServerName: gmrust (Game mode): Rust survival, standard mode; mp3 (Max players): Slots: 3; ts8 (Group limit): Team limit is 8, the game default; v2634 (Protocol): To join, your game must match protocol 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): Network layer: RakNet, the game's standard; $r? (Region code): The region code is unset. At the top of this page you also get the queue, the players now and the world's creation time, all from the tags.

Wipe Times

What should you expect on ServerName when wipe day lands?

The average peak across recent wipes: 1 players. 0 hours after the latest wipe, the crowd peaked. The crowd stayed above half the peak until the next wipe in 100% of recent wipes.

On what schedule does ServerName wipe?

No next wipe to predict for ServerName, which wipes at irregular times. Thursday 5 November at 19:00 UTC is the next monthly force wipe. No server is exempt. Its world went live 20 days 21 hours.

Location and Status

How reliable is ServerName, and is it online now?

Tracking shows ServerName offline as of now, last seen 6 days 14 hours ago. 10 of 168 hours up over the last 7 full days: 6% uptime. The first sighting by Rust Tracker was 24 September 2026.

Which Rust build is ServerName running?

Confirmed for ServerName: Rust network protocol 2634 and build 167781, Windows. Steam updates it for you; your game must share the protocol to join.

What location is ServerName hosted in?

No region is published by ServerName. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. You connect at 109.126.5.6:28015.

Player Count

What is the player count on ServerName?

Last seen 6 days 14 hours ago; ServerName is offline at present. Over seven days: average 1, peak 1 players.

Where does ServerName sit in the server rankings?

On player hours over seven days, ServerName ranks #9,140, inside the top 41% of all ranked servers.

Map and Rules

Which settings and rules are confirmed on ServerName?

Nothing in ServerName's name states a gather rate. Up to 8 players per group, the game's default. survival is the game mode, gather, build, raid, as the game intends. Fighting and raiding between players are on. A community server: the server browser lists it under Community. On: VAC, Valve's anti-cheat.

What map is ServerName on?

Procedural map on ServerName, made by the game.

Connect

Which steps join ServerName?

Open the console in Rust with F1 after starting the game, then type client.connect 109.126.5.6:28015. Alternatively, Launch Rust here opens Rust via Steam and connects you.

Transponder codes

Server tags

What each one means.

Published as mp3,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Rust survival, standard mode.
mp3
Max players Slots: 3.
ts8
Group limit Team limit is 8, the game default.
v2634
Protocol To join, your game must match protocol 2634.
cs167781
Build The game build is 167781.
ptrak
Networking Network layer: RakNet, the game's standard.
$r?
Region code The region code is unset.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.