KNC15950
Knucklehead Rust | Test Server
Offline 108.73.93.241:28021 checked 23d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
-
01MODPlayers 4/250
-
02MODPlayers 17/150
-
03MODPlayers 2/200
-
04MODPlayers 17/100
-
05MODPlayers 0/200
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06MODPlayers 2/50
Quick answers
From the figures on this page.
Filters
Which Rust Tracker filters and lists carry Knucklehead Rust | Test Server?
These Rust Tracker lists carry Knucklehead Rust | Test Server: Modded servers, tracked live. On the server list, these filters bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the tags on Knucklehead Rust | Test Server?
The game's server browser reads these tags from Knucklehead Rust | Test Server: gmrust (Game mode): Survival as standard Rust plays; mp80 (Max players): Capacity: 80 slots; ts5 (Group limit): Team limit: 5; v2627 (Protocol): Your game must be on protocol 2627 to connect; cs154033 (Build): The game build is 154033; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): No region code is set; ^o (Oxide): A plugin framework runs here: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; listed under Modded. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.
Wipe Times
On what schedule does Knucklehead Rust | Test Server wipe?
The record holds too few of Knucklehead Rust | Test Server's wipes to show its rhythm. Next monthly force wipe: Thursday 5 November at 19:00 UTC. Every Rust server goes with it. 134 days 7 hours since this world was made.
Server Details
Is Knucklehead Rust | Test Server up, and how does its uptime hold?
Tracking shows Knucklehead Rust | Test Server offline as of now, last seen 23 days ago. 0% uptime over the last 7 full days, with 0 of 168 hours up. Rust Tracker logged it first on 13 September 2026.
What Rust version is Knucklehead Rust | Test Server on?
Confirmed for Knucklehead Rust | Test Server: Rust network protocol 2627 and build 154033, Linux. To join, your game must be on the same protocol; Steam handles the update.
Where does Knucklehead Rust | Test Server sit?
No region is published by Knucklehead Rust | Test Server. Rust Tracker displays the location a server claims; it does not verify where the machine sits. You connect at 108.73.93.241:28021.
Player Count
What is the player count on Knucklehead Rust | Test Server?
Offline: Knucklehead Rust | Test Server, last seen 23 days ago.
What rank does Knucklehead Rust | Test Server carry among Rust servers?
Top 71% of all ranked servers, and #15,950 on seven-day player hours: Knucklehead Rust | Test Server.
Settings
Which settings and rules are confirmed on Knucklehead Rust | Test Server?
The name of Knucklehead Rust | Test Server carries no gather rate. Up to 5 players per group. survival is the game mode, gather, build, raid, as the game intends. Raiding and PvP are permitted between players. Plugins or settings change the game, and the server browser lists it under Modded. Oxide plugins run on it. On: VAC, Valve's anti-cheat.
What map is Knucklehead Rust | Test Server on?
The map on Knucklehead Rust | Test Server is procedural, size 4,400, seed 187800855, generated by the game. Same size, same seed, same map. RustMaps shows it, linked from this page.
How to Join
What is the way to join Knucklehead Rust | Test Server?
Open the console in Rust with F1 after starting the game, then type client.connect 108.73.93.241:28021. Alternatively, Launch Rust here opens Rust via Steam and connects you. The server's website: https://discord.com/invite/fvGp8rYpxt.
Server tags
What each one means.
Published as mp80,ptrak,$r?,v2627,gmrust,cs154033,ts5,^o^z
Game
gmrust
mp80
ts5
v2627
cs154033
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.