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Rust TrackerRTRC · Radar control
ATIS RTRC INFO S SRV11,662online PAX33,506playing OCC2,814with players WIPED 3H80
COMCommunity traffic
Callsign

CZM13111

Cozmo's Dingus Land

Offline 108.196.93.184:28015 checked 7d ago

Clearance · join
Players now 1/ 500 0% full
7-day average0peak –
Rank#13,111top 59%
Last wipe8d agono schedule published
Next wipe–too few wipes seen yet
Track history

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep27 Sep21 Oct24 Oct28 Oct

Top 59% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak2players, last three wipes

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 21 Oct, 00:47 UTC8d ago 2 – running 2

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01COM
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    Players 149/250
  2. 02COM
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    Players 119/200
  3. 03COM
    Callsign RST015EU · groups of 12+ · weekly · 291 on average Rusty Moose |EU Main|
    Players 13/250
  4. 04COM
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    Players 22/250
  5. 05COM
    Callsign RST018EU · groups of 16+ · weekly · 274 on average Rustafied.com - EU Friday
    Players 12/100
  6. 06COM
    Callsign RST015EU · groups of 12+ · biweekly · 249 on average Rustoria.co - EU East Medium
    Players 23/200
ATIS · this server

Quick answers

From the figures on this page.

Filters

Which Rust Tracker filters and lists carry Cozmo's Dingus Land?

These Rust Tracker lists carry Cozmo's Dingus Land: Community servers, no tags. It comes up under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How should you read the tags on Cozmo's Dingus Land?

The game's server browser reads these tags from Cozmo's Dingus Land: gmrust (Game mode): Survival as standard Rust plays; mp500 (Max players): 500 slots on this server; ts8 (Group limit): Team limit is 8, the game default; v2634 (Protocol): Join only if your game is on protocol 2634; cs167781 (Build): Build: 167781; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): Region code: not set. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.

Wipe Times

What should you expect on Cozmo's Dingus Land when wipe day lands?

The average peak across recent wipes: 2 players. 1 hours after the latest wipe, the crowd peaked.

When does Cozmo's Dingus Land wipe?

Too few wipes on record for Cozmo's Dingus Land to show its rhythm. Next monthly force wipe: Thursday 5 November at 19:00 UTC. Every Rust server goes with it. 8 days 3 hours since this world was made.

Server Details

How reliable is Cozmo's Dingus Land, and is it online now?

Offline: Cozmo's Dingus Land confirmed offline, last seen 7 days 6 hours ago. 0% uptime over the last 7 full days, with 0 of 168 hours up. The first sighting by Rust Tracker was 13 September 2026.

Which Rust build is Cozmo's Dingus Land running?

Rust network protocol 2634 and build 167781 on Windows is what Cozmo's Dingus Land runs. To join, your game must be on the same protocol; Steam handles the update.

Which location is Cozmo's Dingus Land in?

Nothing on region from Cozmo's Dingus Land; none is published. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. You connect at 108.196.93.184:28015.

Population

Is Cozmo's Dingus Land busy?

Offline: Cozmo's Dingus Land, last seen 7 days 6 hours ago.

How does Cozmo's Dingus Land compare in the rankings?

Top 59% of all ranked servers, and #13,111 on seven-day player hours: Cozmo's Dingus Land.

Settings

Which settings and rules are confirmed on Cozmo's Dingus Land?

Nothing in Cozmo's Dingus Land's name states a gather rate. Up to 8 players per group, the game's default. survival is the game mode, gather, build, raid, as the game intends. Fighting and raiding between players are on. The server browser lists it under Community, as a community server. VAC is on, Valve's anti-cheat.

Which map is loaded on Cozmo's Dingus Land?

A procedural map of size 4,500 runs on Cozmo's Dingus Land, generated by the game from seed 915776730. Size and seed match, so the map is the same: view it on RustMaps from this page.

How to Join

How do you get onto Cozmo's Dingus Land?

Open the console in Rust with F1 after starting the game, then type client.connect 108.196.93.184:28015. Alternatively, Launch Rust here opens Rust via Steam and connects you.

Transponder codes

Server tags

What each one means.

Published as mp500,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival as standard Rust plays.
mp500
Max players 500 slots on this server.
ts8
Group limit Team limit is 8, the game default.
v2634
Protocol Join only if your game is on protocol 2634.
cs167781
Build Build: 167781.
ptrak
Networking Network layer is RakNet, which is standard for the game.
$r?
Region code Region code: not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.