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Rust TrackerRTRC · Radar control
ATIS RTRC INFO F SRV11,767online PAX60,429playing OCC3,522with players WIPED 3H133
MODModded traffic
Callsign

RST2347=

RustNecks- US 2X Monthly | Vanilla |

Online NA 108.17.86.205:28020 checked 6m ago

2x monthly wipes vanillamoddedoxide
Clearance · join
Players now 1/ 200 0% full
7-day average2peak 7
Rank#2,347top 11% · #376 in NA
Last wipe27d agomonthly schedule
Next wipe7d 20hThu 5 Nov, 19:00 UTC FW
Track history

Players

AveragePeak
0123423:0008:0017:0002:0011:0021:00

Hourly average and peak, UTC.

Server performance

02040608023:0008:0017:0002:0011:0021:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 11% of all ranked servers, top 20% in NA. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

force wipes only
ETD · next wipe

Next wipe Thursday 5 November, 19:00 UTC, in 7d 20h.

The force wipe · high confidence

wipe-day peak5players, last three wipes

Coming wipes

  1. 7d 20hThu 5 Nov, 19:00 UTCFW
  2. 35d 20hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 5, 33 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 19:03 UTC FW27d ago 5 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01MOD
    Callsign ATL015NA · groups of 16+ · 2x · monthly · 366 on average Atlas - US 2X Monthly | Vanilla+ | No BP Wipes
    Players 164/200
  2. 02MOD
    Callsign LMT015NA · groups of 12+ · 2x · monthly · 145 on average US Limitless 2x Monthly Main | No BP Wipes | x2
    Players 152/200
  3. 03MOD
    Callsign SPN010NA · groups of 8+ · 2x · monthly · 9 on average [US] Spoonkid Rust - 2x Monthly | 8 MAX | No BP Wipes
    Players 7/67
  4. 04MOD
    Callsign LMT017NA · groups of 12+ · 2x · monthly · 9 on average US Limitless 2x Monthly No Offlines|No BP Wipes|Noob Friendly
    Players 10/200
  5. 05MOD
    Callsign EXL013NA · groups of 12+ · 2x · monthly · 6 on average Exile.gg | US 2x Monthly | 12 Max
    Players 2/50
  6. 06MOD
    Callsign RNG017NA · groups of 50+ · 2x · monthly · 5 on average US RENEGADE 2x Monthly Main | 50% Upkeep | No BP Wipe |
    Players 2/150
ATIS · this server

Quick answers

From the figures on this page.

Tags

Which Rust Tracker filters and lists carry RustNecks- US 2X Monthly | Vanilla |?

On Rust Tracker, RustNecks- US 2X Monthly | Vanilla | sits in these lists: 2x Rust servers, tracked live, Modded servers, tracked live and North America: live server tracking. These filters surface it on the server list: Region: North America; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Gather rate: 2x.

How should you read the tags on RustNecks- US 2X Monthly | Vanilla |?

The game's server browser reads these tags from RustNecks- US 2X Monthly | Vanilla |: gmvanilla (Game mode): Game mode: vanilla survival; mp200 (Max players): Capacity: 200 slots; ts12 (Group limit): Teams are capped at 12; v2635 (Protocol): Your game must be on protocol 2635 to connect; cs168909 (Build): This server runs game build 168909; ptrak (Networking): RakNet is the network layer — the game's standard; $r? (Region code): Region code: not set; ^m (Monthly): Monthly wipe, on Facepunch's force wipe; ^v (Vanilla): No changed rates, kits or rules — the game as Facepunch ships it; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is listed under Modded; NA (North America): In the server browser it is listed under North America. At the top of this page you also get the queue, the players now and the world's creation time, all from the tags.

Wipe Schedule

What happens on RustNecks- US 2X Monthly | Vanilla | on wipe day?

Recent wipes averaged a peak of 5 players. 33 hours after the latest wipe, the crowd peaked.

On what schedule does RustNecks- US 2X Monthly | Vanilla | wipe?

Once a month is the wipe rate at RustNecks- US 2X Monthly | Vanilla |, on the force wipe. On Thursday 5 November at 19:00 UTC the force wipe lands, its next wipe, and every Rust server wipes with it. Its world went live 27 days 3 hours. Tags list a monthly wipe schedule.

Server Details

Is RustNecks- US 2X Monthly | Vanilla | up, and how does its uptime hold?

Tracking shows RustNecks- US 2X Monthly | Vanilla | online as of now. The uptime it reports puts the last restart about 2 days 2 hours ago. 100% uptime over the last 7 full days, with 168 of 168 hours up. Rust Tracker logged it first on 13 September 2026.

What Rust version is RustNecks- US 2X Monthly | Vanilla | on?

Rust network protocol 2635 and build 168909 on Windows is what RustNecks- US 2X Monthly | Vanilla | runs. To join, your game must be on the same protocol; Steam handles the update.

How smoothly does RustNecks- US 2X Monthly | Vanilla | run?

Average server fps over the last 48 hours: 40, with a low of 5. Maximum entities carried: 110,240, from buildings and deployables to everything else. It drew as much as 4,022 MB of memory. Lag, as players experience it, comes from low fps and a rising entity count.

Which location is RustNecks- US 2X Monthly | Vanilla | in?

The NA tag places RustNecks- US 2X Monthly | Vanilla | in North America, by its own listing. Rust Tracker displays the location a server claims; it does not verify where the machine sits. Connect on 108.17.86.205:28020.

Player Count

Is RustNecks- US 2X Monthly | Vanilla | busy?

RustNecks- US 2X Monthly | Vanilla | is at 1 players, capacity 200. Seven-day average 2 players; peak 7. Busiest window in 48 hours: 02:00 UTC, 3 players on average.

What rank does RustNecks- US 2X Monthly | Vanilla | carry among Rust servers?

Seven-day player hours: #2,347 overall for RustNecks- US 2X Monthly | Vanilla |, top 11% of ranked servers, #376 in North America.

Map and Rules

Which settings and rules are confirmed on RustNecks- US 2X Monthly | Vanilla |?

2x gather is what RustNecks- US 2X Monthly | Vanilla | runs, going by its name. Up to 12 players per group. survival is the game mode, gather, build and raid: the standard game. Players can raid and fight each other here. Plugins or settings change the game, and the server browser lists it under Modded. Oxide plugins run on it. Vanilla is its own label: no changed rates, kits or rules — the game as Facepunch ships it. On: VAC, Valve's anti-cheat.

Which map is confirmed for RustNecks- US 2X Monthly | Vanilla |?

The map on RustNecks- US 2X Monthly | Vanilla | is procedural, size 4,250, seed 673018, generated by the game. Same size, same seed, same map. RustMaps shows it, linked from this page.

How to Join

Which steps join RustNecks- US 2X Monthly | Vanilla |?

Open the console in Rust with F1 after starting the game, then type client.connect 108.17.86.205:28020. Alternatively, Launch Rust here opens Rust via Steam and connects you. The server's website: https://discord.com/invite/v72AEPnhUr.

Transponder codes

Server tags

What each one means.

Published as mp200,ptrak,$r?,v2635,^m,^v,NA,gmvanilla,cs168909,ts12,^o^z

Game

gmvanilla
Game mode Game mode: vanilla survival.
mp200
Max players Capacity: 200 slots.
ts12
Group limit Teams are capped at 12.
v2635
Protocol Your game must be on protocol 2635 to connect.
cs168909
Build This server runs game build 168909.
ptrak
Networking RakNet is the network layer — the game's standard.
$r?
Region code Region code: not set.

Wipe schedule

^m
Monthly Monthly wipe, on Facepunch's force wipe.

Difficulty

^v
Vanilla No changed rates, kits or rules — the game as Facepunch ships it.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it is listed under Modded.

Region

NA
North America In the server browser it is listed under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.