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Rust TrackerRTRC · Radar control
ATIS RTRC INFO I SRV11,704online PAX51,358playing OCC3,284with players WIPED 3H142
VANVanilla traffic
Callsign

MRT15409=

mortal.wish

Online NA 107.174.232.22:28015 checked 9m ago

vanillacarbonpremium
Clearance · join
Players now 0/ 50 0% full
7-day average0peak –
Rank#15,409top 69% · #1546 in NA
Last wipe25d agono schedule published
Next wipe–too few wipes seen yet
Track history

Players

AveragePeak
0123401:0010:0019:0005:0014:0023:00

Hourly average and peak, UTC.

Server performance

010020030040001:0010:0019:0005:0014:0023:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 69% of all ranked servers, top 82% in NA. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 27 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 02:04 UTC25d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01COM
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    Players 43/250
  2. 02COM
    Callsign RST015NA · groups of 16+ · weekly · 232 on average Rustoria.co - US Main
    Players 49/250
  3. 03COM
    Callsign RST015NA · groups of 12+ · weekly · 184 on average Rusty Moose |US Mondays|
    Players 692/725
  4. 04COM
    Callsign RST018NA · groups of 16+ · weekly · 154 on average Rustafied.com - US Friday
    Players 27/100
  5. 05COM
    Callsign RST015NA · groups of 12+ · weekly · 145 on average Rustoria.co - US Mondays
    Players 562/575
  6. 06COM
    Callsign RST010NA · groups of 16+ · weekly · 140 on average Rustopia.gg - US Main Premium
    Players 54/200
ATIS · this server

Quick answers

From the figures on this page.

Filters

Which lists and filters on Rust Tracker show mortal.wish?

Community servers, no tags, North America: live server tracking and Vanilla Rust servers, tracked live — the Rust Tracker lists that include mortal.wish. It comes up under these filters on the server list: Region: North America; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Game mode: Premium; Server tag: Vanilla ^v, Premium ^q and Carbon ^y; Group limit: 5 or more.

Which tags does mortal.wish carry, and what do they mean?

The game's server browser reads these tags from mortal.wish: gmvanilla (Game mode): Game mode: vanilla survival; mp50 (Max players): Capacity: 50 slots; ts8 (Group limit): Team limit is 8, the game default; v2634 (Protocol): To join, your game must match protocol 2634; cs167781 (Build): This server runs game build 167781; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): No region code is set; ^v (Vanilla): As Facepunch ships it: rates, kits and rules are unchanged; ^y (Carbon): Plugin framework: Carbon; ^q (Premium): Access is limited to players with Rust's premium status; NA (North America): Server browser: listed under North America. At the top of this page you also get the queue, the players now and the world's creation time, all from the tags.

Wipe Schedule

What happens on mortal.wish on wipe day?

Recent wipes averaged a peak of 1 players. The peak on the latest wipe came 27 hours after it.

On what schedule does mortal.wish wipe?

mortal.wish's rhythm cannot be told yet: too few wipes on record. Next monthly force wipe: Thursday 5 November at 19:00 UTC. Every Rust server goes with it. 25 days 22 hours since this world was made.

Location and Status

What is the uptime on mortal.wish, and is it online?

Tracking shows mortal.wish online as of now. The uptime it reports puts the last restart about 7 days 17 hours ago. Uptime stood at 86% for the last 7 full days, 144 of 168 hours online. The first sighting by Rust Tracker was 13 September 2026.

Which Rust build is mortal.wish running?

Rust network protocol 2634 and build 167781 on Linux is what mortal.wish runs. Steam updates it for you; your game must share the protocol to join.

How smoothly does mortal.wish run?

Average server fps over the last 48 hours: 200, with a low of 150. Maximum entities carried: 49,124, from buildings and deployables to everything else. It drew as much as 3,147 MB of memory. Players feel lag when fps drops and the entity count climbs.

What location is mortal.wish hosted in?

In North America, under its NA tag, is where mortal.wish lists itself. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. Connect on 107.174.232.22:28015.

Player Count

What is the player count on mortal.wish?

Tracking mortal.wish: 0 of 50 slots filled. Seven-day average for this server: 0 players.

Where does mortal.wish sit in the server rankings?

Top 69% of all ranked servers and #1,546 in North America: mortal.wish ranks #15,409 on player hours over the last seven days.

Settings

Which settings and rules are confirmed on mortal.wish?

Nothing in mortal.wish's name states a gather rate. The game's default applies: groups can have up to 8 players. It runs survival, gather, build and raid: the standard game. Raiding and PvP are permitted between players. A community server: the server browser lists it under Community. The plugin count stands at Carbon. Its label is vanilla: as Facepunch ships it: rates, kits and rules are unchanged. Access is limited to players with Rust's premium status. On: VAC, Valve's anti-cheat.

What map is mortal.wish on?

The map on mortal.wish is procedural, size 3,000, seed 2024, generated by the game. Look at it on RustMaps from this page: equal size and seed return the same map.

How to Join

What is the way to join mortal.wish?

To connect: start Rust, press F1, enter client.connect 107.174.232.22:28015 in the console. Or use Launch Rust on this page to open Rust through Steam and join. Access is limited to players with Rust's premium status. For the website, go to https://mortalwish.net/.

Transponder codes

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2634,^y,^v,NA,^q,gmvanilla,cs167781,ts8

Game

gmvanilla
Game mode Game mode: vanilla survival.
mp50
Max players Capacity: 50 slots.
ts8
Group limit Team limit is 8, the game default.
v2634
Protocol To join, your game must match protocol 2634.
cs167781
Build This server runs game build 167781.
ptrak
Networking Network layer is RakNet, which is standard for the game.
$r?
Region code No region code is set.

Difficulty

^v
Vanilla As Facepunch ships it: rates, kits and rules are unchanged.

Mods and access

^y
Carbon Plugin framework: Carbon.
^q
Premium Access is limited to players with Rust's premium status.

Region

NA
North America Server browser: listed under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.