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Rust TrackerRTRC · Radar control
ATIS RTRC INFO E SRV11,752online PAX57,724playing OCC3,422with players WIPED 3H129
COMCommunity traffic
Callsign

CRO15330

core_main

Offline 107.13.210.75:28015 checked 10d ago

Clearance · join
Players now 0/ 50 0% full
7-day average0peak –
Rank#15,330top 70%
Last wipe104d agono schedule published
Next wipe–too few wipes seen yet
Track history

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep14 Oct19 Oct24 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak2players, last three wipes

The first 48 hours of its last wipes

Sat 10 OctThu 16 Jul
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 31 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 10 Oct, 22:58 UTC17d ago 2 – running 1
Thu 16 Jul, 09:14 UTC104d ago – – 86.6 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01COM
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    Players 395/500
  2. 02COM
    Callsign RST015EU · groups of 12+ · monthly · 318 on average Rustoria.co - EU East Long
    Players 242/300
  3. 03COM
    Callsign RST015EU · groups of 12+ · weekly · 295 on average Rusty Moose |EU Main|
    Players 41/250
  4. 04COM
    Callsign RST015EU · groups of 16+ · weekly · 294 on average Rustoria.co - EU Main
    Players 31/250
  5. 05COM
    Callsign RST018EU · groups of 16+ · weekly · 273 on average Rustafied.com - EU Friday
    Players 69/100
  6. 06COM
    Callsign RST015EU · groups of 12+ · biweekly · 252 on average Rustoria.co - EU East Medium
    Players 80/200
ATIS · this server

Quick answers

From the figures on this page.

Filters

Which Rust Tracker filters and lists carry core_main?

Community servers, no tags — the Rust Tracker lists that include core_main. On the server list, these filters bring it up: Type: Community (not modded, not official) and No plugins at all.

What do the tags mean that core_main is listed under?

The game's server browser reads these tags from core_main: gmrust (Game mode): Standard survival mode for Rust; mp50 (Max players): Capacity: 50 slots; v2223 (Protocol): To join, your game must match protocol 2223; ptrak (Networking): RakNet is the network layer — the game's standard; hd9562fd7 (Custom tag): Set by the owner or a plugin; not a standard Rust tag; stok (Custom tag): Set by the owner or a plugin; not a standard Rust tag. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.

Wipe Times

What should you expect on core_main when wipe day lands?

Recent wipes averaged a peak of 2 players. 31 hours after the latest wipe, the crowd peaked.

When does core_main wipe?

Too few wipes on record for core_main to show its rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe. No server is exempt. 104 days 13 hours since this world was made.

Server Details

What is the uptime on core_main, and is it online?

Tracking shows core_main offline as of now, last seen 10 days 22 hours ago. 0% uptime over the last 7 full days, with 0 of 168 hours up. Rust Tracker logged it first on 19 September 2026.

What Rust version is core_main on?

Rust network protocol 2223 is the build on core_main; the platform is Windows. To join, your game must be on the same protocol; Steam handles the update.

What location is core_main hosted in?

Nothing on region from core_main; none is published. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. You connect at 107.13.210.75:28015.

Population

How many players are on core_main right now?

Offline: core_main, last seen 10 days 22 hours ago.

How does core_main compare in the rankings?

On player hours over seven days, core_main ranks #15,330, inside the top 70% of all ranked servers.

Map and Rules

Which settings and rules are confirmed on core_main?

Nothing in core_main's name states a gather rate. The group limit is not published. survival is the game mode, gather, build, raid, as the game intends. Fighting and raiding between players are on. Listed under Community in the server browser, it is a community server. On: VAC, Valve's anti-cheat.

Which map is confirmed for core_main?

Generated by the game from seed 87583452, the procedural map on core_main measures 4,500. Size and seed match, so the map is the same: view it on RustMaps from this page.

Connect

What is the way to join core_main?

Open the console in Rust with F1 after starting the game, then type client.connect 107.13.210.75:28015. Alternatively, Launch Rust here opens Rust via Steam and connects you.

Transponder codes

Server tags

What each one means.

Published as mp50,ptrak,v2223,hd9562fd7,stok,gmrust

Game

gmrust
Game mode Standard survival mode for Rust.
mp50
Max players Capacity: 50 slots.
v2223
Protocol To join, your game must match protocol 2223.
ptrak
Networking RakNet is the network layer — the game's standard.

Other

hd9562fd7
Custom tag Set by the owner or a plugin; not a standard Rust tag.
stok
Custom tag Set by the owner or a plugin; not a standard Rust tag.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.