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Rust TrackerRTRC · Radar control
ATIS RTRC INFO R SRV11,644online PAX43,541playing OCC3,049with players WIPED 3H97
COMCommunity traffic
Callsign

LCL12906

My Local Testing Server

Offline 106.222.202.255:28015 checked 14d ago

Clearance · join
Players now 1/ 10 10% full
7-day average0peak –
Rank#12,906top 60%
Last wipe14d agono schedule published
Next wipe–no wipe seen yet
Track history

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k15 Oct16 Oct18 Oct19 Oct21 Oct22 Oct

Top 60% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

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    Players 283/300
  2. 02COM
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    Players 255/250
  3. 03COM
    Callsign RST015EU · groups of 12+ · weekly · 291 on average Rusty Moose |EU Main|
    Players 25/250
  4. 04COM
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    Players 23/250
  5. 05COM
    Callsign RST018EU · groups of 16+ · weekly · 275 on average Rustafied.com - EU Friday
    Players 36/100
  6. 06COM
    Callsign RST015EU · groups of 12+ · biweekly · 247 on average Rustoria.co - EU East Medium
    Players 125/200
ATIS · this server

Quick answers

From the figures on this page.

Filters

Which Rust Tracker filters and lists carry My Local Testing Server?

Community servers, no tags — the Rust Tracker lists that include My Local Testing Server. On the server list, these filters bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the tags on My Local Testing Server?

Listed for the server browser to read, My Local Testing Server publishes these tags: gmrust (Game mode): Survival as standard Rust plays; mp10 (Max players): Slots: 10; ts8 (Group limit): Teams cap at 8; this is the game default; v2634 (Protocol): To join, your game must match protocol 2634; cs167584 (Build): The game build is 167584; ptrak (Networking): RakNet is the network layer — the game's standard; $r? (Region code): Region code: not set. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.

Wipe Times

When does My Local Testing Server wipe?

The record holds too few of My Local Testing Server's wipes to show its rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe. No server is exempt. This world has been running 14 days 4 hours.

Server Details

What is the uptime on My Local Testing Server, and is it online?

Offline: My Local Testing Server confirmed offline, last seen 14 days 2 hours ago. 0 of 168 hours up over the last 7 full days: 0% uptime. First contact for Rust Tracker: 15 October 2026.

Which Rust version is confirmed on My Local Testing Server?

Rust network protocol 2634 and build 167584 on Windows is what My Local Testing Server runs. To join, your game must be on the same protocol; Steam handles the update.

Which location is My Local Testing Server in?

Region: none published by My Local Testing Server. Rust Tracker displays the location a server claims; it does not verify where the machine sits. You connect at 106.222.202.255:28015.

Population

What is the player count on My Local Testing Server?

Offline: My Local Testing Server, last seen 14 days 2 hours ago.

How does My Local Testing Server compare in the rankings?

Top 60% of all ranked servers, and #12,906 on seven-day player hours: My Local Testing Server.

Map and Rules

Which settings and rules are confirmed on My Local Testing Server?

The name of My Local Testing Server carries no gather rate. The game's default applies: groups can have up to 8 players. survival is the game mode, gather, build, raid, as the game intends. Fighting and raiding between players are on. Listed under Community in the server browser, it is a community server. Off: VAC, Valve's anti-cheat.

What map is My Local Testing Server on?

Generated by the game: the procedural map on My Local Testing Server.

How to Join

Which steps join My Local Testing Server?

Open the console in Rust with F1 after starting the game, then type client.connect 106.222.202.255:28015. Alternatively, Launch Rust here opens Rust via Steam and connects you.

Transponder codes

Server tags

What each one means.

Published as mp10,ptrak,$r?,v2634,gmrust,cs167584,ts8

Game

gmrust
Game mode Survival as standard Rust plays.
mp10
Max players Slots: 10.
ts8
Group limit Teams cap at 8; this is the game default.
v2634
Protocol To join, your game must match protocol 2634.
cs167584
Build The game build is 167584.
ptrak
Networking RakNet is the network layer — the game's standard.
$r?
Region code Region code: not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.