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Rust TrackerRTRC · Radar control
ATIS RTRC INFO J SRV11,847online PAX98,341playing OCC3,870with players WIPED 3H535
COMCommunity traffic
Callsign

TST15346

TEST Server

Offline 106.153.36.63:28015 checked 16d ago

Clearance · join
Players now 0/ 5 0% full
7-day average0peak –
Rank#15,346top 71%
Last wipe16d agono schedule published
Next wipe–no rhythm it keeps
Track history

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep7 Oct11 Oct16 Oct20 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap4 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes
crowd held100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Tue 13 OctWed 7 OctWed 7 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 13 Oct, 15:09 UTC16d ago 0 – running 0
Wed 7 Oct, 10:46 UTC22d ago 1 – 6.2 days 0
Wed 7 Oct, 02:16 UTC22d ago 1 – 0.4 days 0
Mon 5 Oct, 04:47 UTC24d ago 1 – 1.9 days 1
Sun 13 Sep, 11:11 UTC46d ago 1 held half 21.7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

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    Players 259/275
  2. 02COM
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    Players 332/350
  3. 03COM
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  4. 04COM
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    Players 825/1000
  5. 05COM
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    Players 47/100
  6. 06COM
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ATIS · this server

Quick answers

From the figures on this page.

Filters

Where does TEST Server appear in Rust Tracker lists and filters?

These Rust Tracker lists carry TEST Server: Community servers, no tags. These filters surface it on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the tags on TEST Server?

These tags are published by TEST Server for the game's server browser to read: gmrust (Game mode): Rust survival, standard mode; mp5 (Max players): 5 slots on this server; ts8 (Group limit): Team limit is 8, the game default; v2634 (Protocol): Your game must be on protocol 2634 to connect; cs167781 (Build): The game build is 167781; ptrak (Networking): RakNet is the network layer — the game's standard; $r? (Region code): No region code is set. At the top of this page you also get the queue, the players now and the world's creation time, all from the tags.

Wipe Schedule

What happens on TEST Server on wipe day?

At their busiest, recent wipes averaged 1 players. 0 hours after the latest wipe, the crowd peaked. The crowd stayed above half the peak until the next wipe in 100% of recent wipes.

Which wipe times are confirmed for TEST Server?

Irregular wipe times at TEST Server: there is no next wipe to predict. Track the force wipe: Thursday 5 November at 19:00 UTC. Every Rust server resets on that date. 16 days 5 hours since this world was made.

Server Details

Is TEST Server up, and how does its uptime hold?

Offline now, TEST Server was last seen 16 days 5 hours ago. 0% uptime over the last 7 full days, with 0 of 168 hours up. First contact for Rust Tracker: 13 September 2026.

What Rust version is TEST Server on?

Rust network protocol 2634 and build 167781 is the build on TEST Server; the platform is Windows. Steam updates it for you; your game must share the protocol to join.

Which location is TEST Server in?

Region: none published by TEST Server. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. Connect on 106.153.36.63:28015.

Player Count

How many players are on TEST Server right now?

Offline now for TEST Server, last seen 16 days 5 hours ago.

How does TEST Server compare in the rankings?

Seven-day player hours put TEST Server at #15,346, within the top 71% of all ranked servers.

Map and Rules

Which settings and rules are confirmed on TEST Server?

Nothing in TEST Server's name states a gather rate. The game's default applies: groups can have up to 8 players. It runs survival, gather, build, raid, as the game intends. Raiding and PvP are permitted between players. Listed under Community in the server browser, it is a community server. VAC is off, Valve's anti-cheat.

Connect

How do you get onto TEST Server?

Open the console in Rust with F1 after starting the game, then type client.connect 106.153.36.63:28015. Alternatively, Launch Rust here opens Rust via Steam and connects you.

Transponder codes

Server tags

What each one means.

Published as mp5,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Rust survival, standard mode.
mp5
Max players 5 slots on this server.
ts8
Group limit Team limit is 8, the game default.
v2634
Protocol Your game must be on protocol 2634 to connect.
cs167781
Build The game build is 167781.
ptrak
Networking RakNet is the network layer — the game's standard.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.