NMA13709
Name of Server as Shown on the Client Server List
Offline 105.72.196.147:28015 checked 20d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 62% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
-
01COMPlayers 231/250
-
02COMPlayers 15/250
-
03COMPlayers 22/250
-
04COMPlayers 107/200
-
05COMPlayers 45/200
-
06COMPlayers 43/100
Quick answers
From the figures on this page.
Filters
Where does Name of Server as Shown on the Client Server List appear in Rust Tracker lists and filters?
These Rust Tracker lists carry Name of Server as Shown on the Client Server List: Community servers, no tags. On the server list, these filters bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Which tags does Name of Server as Shown on the Client Server List carry, and what do they mean?
These tags are published by Name of Server as Shown on the Client Server List for the game's server browser to read: gmrust (Game mode): Rust survival, standard mode; mp10 (Max players): Slots: 10; ts8 (Group limit): Teams cap at 8; this is the game default; v2634 (Protocol): Your game must be on protocol 2634 to connect; cs167058 (Build): This server runs game build 167058; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): The region code is unset. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.
Wipe Schedule
Which wipe times are confirmed for Name of Server as Shown on the Client Server List?
Too few wipes on record for Name of Server as Shown on the Client Server List to show its rhythm. Next monthly force wipe: Thursday 5 November at 19:00 UTC. Every Rust server goes with it. Its world went live 24 days 15 hours.
Location and Status
What is the uptime on Name of Server as Shown on the Client Server List, and is it online?
Offline: Name of Server as Shown on the Client Server List confirmed offline, last seen 20 days 2 hours ago. Uptime stood at 0% for the last 7 full days, 0 of 168 hours online. First contact for Rust Tracker: 8 October 2026.
What Rust version is Name of Server as Shown on the Client Server List on?
Confirmed for Name of Server as Shown on the Client Server List: Rust network protocol 2634 and build 167058, Windows. Steam updates it for you; your game must share the protocol to join.
Which location is Name of Server as Shown on the Client Server List in?
Nothing on region from Name of Server as Shown on the Client Server List; none is published. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. You connect at 105.72.196.147:28015.
Population
What is the player count on Name of Server as Shown on the Client Server List?
Offline: Name of Server as Shown on the Client Server List, last seen 20 days 2 hours ago.
How does Name of Server as Shown on the Client Server List compare in the rankings?
Seven-day player hours put Name of Server as Shown on the Client Server List at #13,709, within the top 62% of all ranked servers.
Map and Rules
Which settings and rules are confirmed on Name of Server as Shown on the Client Server List?
Nothing in Name of Server as Shown on the Client Server List's name states a gather rate. 8 players per group is the game's default, and the cap holds. It runs survival, gather, build, raid, as the game intends. Players can raid and fight each other here. A community server: the server browser lists it under Community. VAC is on, Valve's anti-cheat.
Which map is loaded on Name of Server as Shown on the Client Server List?
Generated by the game: the procedural map on Name of Server as Shown on the Client Server List.
How to Join
Which steps join Name of Server as Shown on the Client Server List?
To connect: start Rust, press F1, enter client.connect 105.72.196.147:28015 in the console. Or use Launch Rust on this page to open Rust through Steam and join.
Server tags
What each one means.
Published as mp10,ptrak,$r?,v2634,gmrust,cs167058,ts8
Game
gmrust
mp10
ts8
v2634
cs167058
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.