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Rust TrackerRTRC · Radar control
ATIS RTRC INFO D SRV11,826online PAX80,135playing OCC3,731with players WIPED 3H265
COMCommunity traffic
Callsign

DVL15275

Development Server

Offline 105.101.101.239:28015 checked 10d ago

Clearance · join
Players now 0/ 50 0% full
7-day average0peak –
Rank#15,275top 70%
Last wipe10d agono schedule published
Next wipe–no wipe seen yet
Track history

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k18 Oct19 Oct21 Oct22 Oct24 Oct25 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

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  4. 04COM
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  5. 05COM
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  6. 06COM
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ATIS · this server

Quick answers

From the figures on this page.

Tags

Which Rust Tracker filters and lists carry Development Server?

These Rust Tracker lists carry Development Server: Community servers, no tags. On the server list, these filters bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How should you read the tags on Development Server?

The game's server browser reads these tags from Development Server: gmrust (Game mode): Rust survival, standard mode; mp50 (Max players): Slots: 50; ts8 (Group limit): Teams cap at 8; this is the game default; v2634 (Protocol): To join, your game must match protocol 2634; cs167781 (Build): This server runs game build 167781; ptrak (Networking): Network layer: RakNet, the game's standard; $r? (Region code): No region code is set. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.

Wipe Schedule

When does Development Server wipe?

The record holds too few of Development Server's wipes to show its rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe. No server is exempt. This world has been running 10 days 22 hours.

Server Details

Is Development Server up, and how does its uptime hold?

Offline: Development Server confirmed offline, last seen 10 days 21 hours ago. 0% uptime over the last 7 full days, with 0 of 168 hours up. The first sighting by Rust Tracker was 18 October 2026.

What Rust version is Development Server on?

Rust network protocol 2634 and build 167781 on Windows is what Development Server runs. To join, your game must be on the same protocol; Steam handles the update.

What location is Development Server hosted in?

No region is published by Development Server. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. You connect at 105.101.101.239:28015.

Player Count

How many players are on Development Server right now?

Offline now for Development Server, last seen 10 days 21 hours ago.

How does Development Server compare in the rankings?

On player hours over seven days, Development Server ranks #15,275, inside the top 70% of all ranked servers.

Settings

Which settings and rules are confirmed on Development Server?

No gather rate appears in Development Server's name. The game's default applies: groups can have up to 8 players. It runs survival, gather, build and raid: the standard game. Players can raid and fight each other here. A community server: the server browser lists it under Community. VAC is on, Valve's anti-cheat.

Which map is confirmed for Development Server?

A procedural map runs on Development Server, generated by the game.

Connect

How do you get onto Development Server?

To connect: start Rust, press F1, enter client.connect 105.101.101.239:28015 in the console. Or use Launch Rust on this page to open Rust through Steam and join.

Transponder codes

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Rust survival, standard mode.
mp50
Max players Slots: 50.
ts8
Group limit Teams cap at 8; this is the game default.
v2634
Protocol To join, your game must match protocol 2634.
cs167781
Build This server runs game build 167781.
ptrak
Networking Network layer: RakNet, the game's standard.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.